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@ -1,75 +1,29 @@ |
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-- $Id: testes/cstack.lua $ |
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-- See Copyright Notice in file all.lua |
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do return end |
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local debug = require "debug" |
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print"testing C-stack overflow detection" |
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print"If this test crashes, see its file ('cstack.lua')" |
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-- Segmentation faults in these tests probably result from a C-stack |
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-- overflow. To avoid these errors, you can use the function |
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-- 'debug.setcstacklimit' to set a smaller limit for the use of |
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-- C stack by Lua. After finding a reliable limit, you might want |
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-- to recompile Lua with this limit as the value for |
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-- the constant 'LUAI_MAXCCALLS', which defines the default limit. |
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-- (The default limit is printed by this test.) |
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-- overflow. To avoid these errors, you should set a smaller limit for |
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-- the use of C stack by Lua, by changing the constant 'LUAI_MAXCCALLS'. |
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-- Alternatively, you can ensure a larger stack for the program. |
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-- For Linux, a limit up to 30_000 seems Ok. Windows cannot go much |
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-- higher than 2_000. |
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-- get and print original limit |
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local origlimit <const> = debug.setcstacklimit(400) |
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print("default stack limit: " .. origlimit) |
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-- Do the tests using the original limit. Or else you may want to change |
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-- 'currentlimit' to lower values to avoid a seg. fault or to higher |
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-- values to check whether they are reliable. |
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local currentlimit <const> = origlimit |
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debug.setcstacklimit(currentlimit) |
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print("current stack limit: " .. currentlimit) |
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local function checkerror (msg, f, ...) |
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local s, err = pcall(f, ...) |
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assert(not s and string.find(err, msg)) |
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end |
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-- auxiliary function to keep 'count' on the screen even if the program |
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-- crashes. |
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local count |
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local back = string.rep("\b", 8) |
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local function progress () |
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count = count + 1 |
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local n = string.format("%-8d", count) |
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io.stderr:write(back, n) -- erase previous value and write new one |
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end |
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do print("testing simple recursion:") |
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count = 0 |
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local function foo () |
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progress() |
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foo() -- do recursive calls until a stack error (or crash) |
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end |
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checkerror("stack overflow", foo) |
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print("\tfinal count: ", count) |
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end |
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do print("testing stack overflow in message handling") |
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count = 0 |
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local count = 0 |
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local function loop (x, y, z) |
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progress() |
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count = count + 1 |
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return 1 + loop(x, y, z) |
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end |
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local res, msg = xpcall(loop, loop) |
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assert(msg == "error in error handling") |
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print("\tfinal count: ", count) |
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print("final count: ", count) |
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end |
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@ -82,97 +36,66 @@ do print("testing recursion inside pattern matching") |
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end |
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local m = f(80) |
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assert(#m == 80) |
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checkerror("too complex", f, 200000) |
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checkerror("too complex", f, 2000) |
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end |
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do print("testing stack-overflow in recursive 'gsub'") |
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count = 0 |
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local count = 0 |
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local function foo () |
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progress() |
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count = count + 1 |
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string.gsub("a", ".", foo) |
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end |
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checkerror("stack overflow", foo) |
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print("\tfinal count: ", count) |
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print("final count: ", count) |
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print("testing stack-overflow in recursive 'gsub' with metatables") |
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count = 0 |
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local count = 0 |
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local t = setmetatable({}, {__index = foo}) |
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foo = function () |
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count = count + 1 |
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progress(count) |
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string.gsub("a", ".", t) |
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end |
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checkerror("stack overflow", foo) |
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print("\tfinal count: ", count) |
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print("final count: ", count) |
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end |
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do -- bug in 5.4.0 |
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print("testing limits in coroutines inside deep calls") |
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count = 0 |
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local count = 0 |
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local lim = 1000 |
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local function stack (n) |
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progress() |
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if n > 0 then return stack(n - 1) + 1 |
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else coroutine.wrap(function () |
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count = count + 1 |
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stack(lim) |
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end)() |
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end |
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end |
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print(xpcall(stack, function () return "ok" end, lim)) |
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local st, msg = xpcall(stack, function () return "ok" end, lim) |
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assert(not st and msg == "ok") |
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print("final count: ", count) |
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end |
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do print("testing changes in C-stack limit") |
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do |
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print("nesting of resuming yielded coroutines") |
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local count = 0 |
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-- Just an alternative limit, different from the current one |
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-- (smaller to avoid stack overflows) |
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local alterlimit <const> = currentlimit * 8 // 10 |
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assert(not debug.setcstacklimit(0)) -- limit too small |
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assert(not debug.setcstacklimit(50000)) -- limit too large |
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local co = coroutine.wrap (function () |
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return debug.setcstacklimit(alterlimit) |
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end) |
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assert(not co()) -- cannot change C stack inside coroutine |
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local n |
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local function foo () n = n + 1; foo () end |
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local function check () |
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n = 0 |
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pcall(foo) |
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return n |
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local function body () |
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coroutine.yield() |
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local f = coroutine.wrap(body) |
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f(); -- start new coroutine (will stop in previous yield) |
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count = count + 1 |
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f() -- call it recursively |
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end |
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-- set limit to 'alterlimit' |
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assert(debug.setcstacklimit(alterlimit) == currentlimit) |
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local limalter <const> = check() |
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-- set a very low limit (given that there are already several active |
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-- calls to arrive here) |
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local lowlimit <const> = 38 |
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assert(debug.setcstacklimit(lowlimit) == alterlimit) |
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-- usable limit is much lower, due to active calls |
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local actuallow = check() |
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assert(actuallow < lowlimit - 30) |
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-- now, add 'lowlimit' extra slots, which should all be available |
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assert(debug.setcstacklimit(lowlimit + lowlimit) == lowlimit) |
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local lim2 <const> = check() |
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assert(lim2 == actuallow + lowlimit) |
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-- 'setcstacklimit' works inside protected calls. (The new stack |
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-- limit is kept when 'pcall' returns.) |
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assert(pcall(function () |
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assert(debug.setcstacklimit(alterlimit) == lowlimit * 2) |
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assert(check() <= limalter) |
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end)) |
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assert(check() == limalter) |
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-- restore original limit |
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assert(debug.setcstacklimit(origlimit) == alterlimit) |
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local f = coroutine.wrap(body) |
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f() |
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assert(not pcall(f)) |
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print("final count: ", count) |
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end |
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print'OK' |
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