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@ -1,5 +1,5 @@ |
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/*
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/*
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** $Id: luaconf.h,v 1.15 2004/10/18 18:07:31 roberto Exp roberto $ |
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** $Id: luaconf.h,v 1.16 2004/11/18 19:53:49 roberto Exp roberto $ |
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** Configuration file for Lua |
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** Configuration file for Lua |
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** See Copyright Notice in lua.h |
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** See Copyright Notice in lua.h |
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*/ |
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*/ |
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@ -46,8 +46,11 @@ |
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#define LUA_NUMBER_FMT "%.14g" |
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#define LUA_NUMBER_FMT "%.14g" |
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/* type for integer functions */ |
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/*
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#define LUA_INTEGER long |
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** type for integer functions |
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** on most machines, `ptrdiff_t' gives a reasonable size for integers |
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*/ |
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#define LUA_INTEGER ptrdiff_t |
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/* mark for all API functions */ |
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/* mark for all API functions */ |
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@ -130,12 +133,38 @@ |
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#define api_check(L,o) lua_assert(o) |
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#define api_check(L,o) lua_assert(o) |
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/* an unsigned integer with at least 32 bits */ |
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/* number of bits in an `int' */ |
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#define LUA_UINT32 unsigned long |
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/* avoid overflows in comparison */ |
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#if INT_MAX-20 < 32760 |
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#define LUA_BITSINT 16 |
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#elif INT_MAX > 2147483640L |
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/* `int' has at least 32 bits */ |
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#define LUA_BITSINT 32 |
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#else |
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#error "you must define LUA_BITSINT with number of bits in an integer" |
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#endif |
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/* a signed integer with at least 32 bits */ |
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/*
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** L_UINT32: unsigned integer with at least 32 bits |
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** L_INT32: signed integer with at least 32 bits |
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** LU_MEM: an unsigned integer big enough to count the total memory used by Lua |
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** L_MEM: a signed integer big enough to count the total memory used by Lua |
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*/ |
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#if LUA_BITSINT >= 32 |
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#define LUA_UINT32 unsigned int |
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#define LUA_INT32 int |
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#define LUA_MAXINT32 INT_MAX |
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#define LU_MEM size_t |
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#define L_MEM ptrdiff_t |
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#else |
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/* 16-bit ints */ |
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#define LUA_UINT32 unsigned long |
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#define LUA_INT32 long |
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#define LUA_INT32 long |
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#define LUA_MAXINT32 LONG_MAX |
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#define LUA_MAXINT32 LONG_MAX |
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#define LU_MEM LUA_UINT32 |
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#define L_MEM ptrdiff_t |
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#endif |
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/* maximum depth for calls (unsigned short) */ |
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/* maximum depth for calls (unsigned short) */ |
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@ -174,7 +203,7 @@ |
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/* function to convert a lua_Number to int (with any rounding method) */ |
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/* function to convert a lua_Number to int (with any rounding method) */ |
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#if defined(__GNUC__) && defined(__i386) |
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#if defined(__GNUC__) && defined(__i386) |
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#define lua_number2int(i,d) __asm__ ("fistpl %0":"=m"(i):"t"(d):"st") |
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#define lua_number2int(i,d) __asm__ ("fistpl %0":"=m"(i):"t"(d):"st") |
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#elif 0 |
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#elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199900L) |
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/* on machines compliant with C99, you can try `lrint' */ |
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/* on machines compliant with C99, you can try `lrint' */ |
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#include <math.h> |
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#include <math.h> |
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#define lua_number2int(i,d) ((i)=lrint(d)) |
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#define lua_number2int(i,d) ((i)=lrint(d)) |
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@ -199,17 +228,6 @@ |
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#define LUA_UACNUMBER double |
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#define LUA_UACNUMBER double |
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/* number of bits in an `int' */ |
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/* avoid overflows in comparison */ |
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#if INT_MAX-20 < 32760 |
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#define LUA_BITSINT 16 |
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#elif INT_MAX > 2147483640L |
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/* machine has at least 32 bits */ |
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#define LUA_BITSINT 32 |
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#else |
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#error "you must define LUA_BITSINT with number of bits in an integer" |
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#endif |
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/* type to ensure maximum alignment */ |
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/* type to ensure maximum alignment */ |
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#define LUSER_ALIGNMENT_T union { double u; void *s; long l; } |
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#define LUSER_ALIGNMENT_T union { double u; void *s; long l; } |
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