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always use macros to operate on lua_Numbers

pull/9/head
Roberto Ierusalimschy 10 years ago
parent
commit
4ba0cb4580
  1. 4
      lvm.c

4
lvm.c

@ -1,5 +1,5 @@
/* /*
** $Id: lvm.c,v 2.235 2015/02/20 14:27:53 roberto Exp roberto $ ** $Id: lvm.c,v 2.236 2015/03/02 16:04:52 roberto Exp roberto $
** Lua virtual machine ** Lua virtual machine
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/ */
@ -127,7 +127,7 @@ static int forlimit (const TValue *obj, lua_Integer *p, lua_Integer step,
lua_Number n; /* try to convert to float */ lua_Number n; /* try to convert to float */
if (!tonumber(obj, &n)) /* cannot convert to float? */ if (!tonumber(obj, &n)) /* cannot convert to float? */
return 0; /* not a number */ return 0; /* not a number */
if (n > 0) { /* if true, float is larger than max integer */ if (luai_numlt(0, n)) { /* if true, float is larger than max integer */
*p = LUA_MAXINTEGER; *p = LUA_MAXINTEGER;
if (step < 0) *stopnow = 1; if (step < 0) *stopnow = 1;
} }

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