Browse Source

call hooks for Lua functions called by 'luaV_execute'

pull/15/head
Roberto Ierusalimschy 7 years ago
parent
commit
51280ef2ad
  1. 4
      ldebug.c
  2. 30
      ldo.c
  3. 3
      ldo.h
  4. 7
      lvm.c

4
ldebug.c

@ -1,5 +1,5 @@
/*
** $Id: ldebug.c,v 2.151 2017/12/28 15:42:57 roberto Exp roberto $
** $Id: ldebug.c,v 2.152 2018/01/10 12:02:35 roberto Exp roberto $
** Debug Interface
** See Copyright Notice in lua.h
*/
@ -143,7 +143,7 @@ LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
if (mask & (LUA_MASKLINE | LUA_MASKCOUNT))
if (mask)
settraps(L->ci); /* to trace inside 'luaV_execute' */
}

30
ldo.c

@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.188 2018/01/28 13:39:52 roberto Exp roberto $
** $Id: ldo.c,v 2.189 2018/01/29 16:21:35 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -294,19 +294,21 @@ void luaD_hook (lua_State *L, int event, int line) {
}
static void hookcall (lua_State *L, CallInfo *ci, int istail) {
int hook;
ci->u.l.trap = 1;
if (!(L->hookmask & LUA_MASKCALL))
return; /* some other hook */
/*
** Executes a call hook for Lua functions. This function is called
** whenever 'hookmask' is not zero, so it checks whether call hooks are
** active. Also, this function can be called when resuming a function,
** so it checks whether the function is in its first instruction.
*/
void luaD_hookcall (lua_State *L, CallInfo *ci) {
Proto *p = clLvalue(s2v(ci->func))->p;
int hook = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL : LUA_HOOKCALL;
ci->u.l.trap = 1; /* there may be other hooks */
if (!(L->hookmask & LUA_MASKCALL) || /* some other hook? */
ci->u.l.savedpc != p->code) /* not 1st instruction? */
return; /* don't call hook */
L->top = ci->top; /* prepare top */
ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
if (istail) {
ci->callstatus |= CIST_TAIL;
hook = LUA_HOOKTAILCALL;
}
else
hook = LUA_HOOKCALL;
luaD_hook(L, hook, -1);
ci->u.l.savedpc--; /* correct 'pc' */
}
@ -427,8 +429,6 @@ void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1) {
L->top = func + narg1; /* set top */
luaT_adjustvarargs(L, nfixparams, narg1 - 1);
}
if (L->hookmask)
hookcall(L, ci, 1);
}
@ -483,8 +483,6 @@ void luaD_call (lua_State *L, StkId func, int nresults) {
ci->callstatus = 0;
if (p->is_vararg)
luaT_adjustvarargs(L, nfixparams, narg); /* may invoke GC */
if (L->hookmask)
hookcall(L, ci, 0);
luaV_execute(L, ci); /* run the function */
break;
}

3
ldo.h

@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 2.38 2017/12/11 12:43:40 roberto Exp roberto $
** $Id: ldo.h,v 2.39 2018/01/10 19:19:27 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -48,6 +48,7 @@ typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
LUAI_FUNC void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int n);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);

7
lvm.c

@ -1,5 +1,5 @@
/*
** $Id: lvm.c,v 2.335 2018/01/27 16:56:33 roberto Exp roberto $
** $Id: lvm.c,v 2.336 2018/01/29 16:21:35 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -832,8 +832,11 @@ void luaV_execute (lua_State *L, CallInfo *ci) {
TValue *k;
StkId base;
const Instruction *pc;
int trap = ci->u.l.trap;
int trap;
tailcall:
trap = L->hookmask;
if (trap)
luaD_hookcall(L, ci);
cl = clLvalue(s2v(ci->func));
k = cl->p->k;
base = ci->func + 1;

Loading…
Cancel
Save