Browse Source

Cleaning of llimits.h

Several definitions that don't need to be "global" (that is, that
concerns only specific parts of the code) moved out of llimits.h,
to more appropriate places.
pull/34/head
Roberto Ierusalimschy 5 months ago
parent
commit
55ac40f859
  1. 20
      lapi.h
  2. 6
      lcode.c
  3. 13
      ldo.c
  4. 21
      ldo.h
  5. 1
      ldump.c
  6. 8
      lgc.h
  7. 7
      llex.c
  8. 144
      llimits.h
  9. 3
      lobject.h
  10. 6
      lopcodes.h
  11. 2
      lparser.c
  12. 21
      lstate.c
  13. 11
      lstate.h
  14. 16
      lstring.c
  15. 11
      lstring.h
  16. 5
      luaconf.h
  17. 9
      lvm.c
  18. 1
      lzio.c
  19. 19
      makefile

20
lapi.h

@ -12,11 +12,31 @@
#include "lstate.h"
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#define api_check(l,e,msg) assert(e)
#else /* for testing */
#define api_check(l,e,msg) ((void)(l), lua_assert((e) && msg))
#endif
/* Increments 'L->top.p', checking for stack overflows */
#define api_incr_top(L) \
(L->top.p++, api_check(L, L->top.p <= L->ci->top.p, "stack overflow"))
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
/*
** If a call returns too many multiple returns, the callee may not have
** stack space to accommodate all results. In this case, this macro

6
lcode.c

@ -331,14 +331,14 @@ static void savelineinfo (FuncState *fs, Proto *f, int line) {
int pc = fs->pc - 1; /* last instruction coded */
if (abs(linedif) >= LIMLINEDIFF || fs->iwthabs++ >= MAXIWTHABS) {
luaM_growvector(fs->ls->L, f->abslineinfo, fs->nabslineinfo,
f->sizeabslineinfo, AbsLineInfo, MAX_INT, "lines");
f->sizeabslineinfo, AbsLineInfo, INT_MAX, "lines");
f->abslineinfo[fs->nabslineinfo].pc = pc;
f->abslineinfo[fs->nabslineinfo++].line = line;
linedif = ABSLINEINFO; /* signal that there is absolute information */
fs->iwthabs = 1; /* restart counter */
}
luaM_growvector(fs->ls->L, f->lineinfo, pc, f->sizelineinfo, ls_byte,
MAX_INT, "opcodes");
INT_MAX, "opcodes");
f->lineinfo[pc] = linedif;
fs->previousline = line; /* last line saved */
}
@ -383,7 +383,7 @@ int luaK_code (FuncState *fs, Instruction i) {
Proto *f = fs->f;
/* put new instruction in code array */
luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction,
MAX_INT, "opcodes");
INT_MAX, "opcodes");
f->code[fs->pc++] = i;
savelineinfo(fs, f, fs->ls->lastline);
return fs->pc - 1; /* index of new instruction */

13
ldo.c

@ -38,6 +38,19 @@
#define errorstatus(s) ((s) > LUA_YIELD)
/*
** these macros allow user-specific actions when a thread is
** resumed/yielded.
*/
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** {======================================================
** Error-recovery functions

21
ldo.h

@ -23,10 +23,19 @@
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
#endif
#define luaD_checkstackaux(L,n,pre,pos) \
if (l_unlikely(L->stack_last.p - L->top.p <= (n))) \
{ pre; luaD_growstack(L, n, 1); pos; } \
else { condmovestack(L,pre,pos); }
else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
@ -44,6 +53,16 @@
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/*
** Maximum depth for nested C calls, syntactical nested non-terminals,
** and other features implemented through recursion in C. (Value must
** fit in a 16-bit unsigned integer. It must also be compatible with
** the size of the C stack.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);

1
ldump.c

@ -15,6 +15,7 @@
#include "lua.h"
#include "lapi.h"
#include "lgc.h"
#include "lobject.h"
#include "lstate.h"

8
lgc.h

@ -211,6 +211,14 @@
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos) ((void)0)
#else
#define condchangemem(L,pre,pos) \
{ if (gcrunning(G(L))) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt <= 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }

7
llex.c

@ -32,6 +32,11 @@
#define next(ls) (ls->current = zgetc(ls->z))
/* minimum size for string buffer */
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
@ -159,7 +164,7 @@ static void inclinenumber (LexState *ls) {
next(ls); /* skip '\n' or '\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip '\n\r' or '\r\n' */
if (++ls->linenumber >= MAX_INT)
if (++ls->linenumber >= INT_MAX)
lexerror(ls, "chunk has too many lines", 0);
}

144
llimits.h

@ -46,15 +46,11 @@ typedef signed char ls_byte;
#define MAX_SIZET ((size_t)(~(size_t)0))
/*
** Maximum size for strings and userdata visible for Lua (should be
** representable in a lua_Integer)
** Maximum size for strings and userdata visible for Lua; should be
** representable as a lua_Integer and as a size_t.
*/
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: (size_t)(LUA_MAXINTEGER))
#define MAX_INT INT_MAX /* maximum value of an int */
: cast_sizet(LUA_MAXINTEGER))
/*
** floor of the log2 of the maximum signed value for integral type 't'.
@ -119,15 +115,6 @@ typedef LUAI_UACINT l_uacInt;
#define lua_longassert(c) ((void)0)
#endif
/*
** assertion for checking API calls
*/
#if !defined(luai_apicheck)
#define luai_apicheck(l,e) ((void)l, lua_assert(e))
#endif
#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
@ -196,8 +183,7 @@ typedef LUAI_UACINT l_uacInt;
/*
** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
** An unsigned with (at least) 4 bytes
*/
#if LUAI_IS32INT
typedef unsigned int l_uint32;
@ -205,107 +191,6 @@ typedef unsigned int l_uint32;
typedef unsigned long l_uint32;
#endif
typedef l_uint32 Instruction;
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set (M == 1
** makes a direct cache.)
*/
#if !defined(STRCACHE_N)
#define STRCACHE_N 53
#define STRCACHE_M 2
#endif
/* minimum size for string buffer */
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
/*
** Maximum depth for nested C calls, syntactical nested non-terminals,
** and other features implemented through recursion in C. (Value must
** fit in a 16-bit unsigned integer. It must also be compatible with
** the size of the C stack.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
/*
** macro executed during Lua functions at points where the
** function can yield.
*/
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** these macros allow user-specific actions when a thread is
** created/deleted/resumed/yielded.
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** The luai_num* macros define the primitive operations over numbers.
@ -359,25 +244,4 @@ typedef l_uint32 Instruction;
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
#endif
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos) ((void)0)
#else
#define condchangemem(L,pre,pos) \
{ if (gcrunning(G(L))) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#endif

3
lobject.h

@ -538,6 +538,9 @@ typedef struct Udata0 {
#define LUA_VPROTO makevariant(LUA_TPROTO, 0)
typedef l_uint32 Instruction;
/*
** Description of an upvalue for function prototypes
*/

6
lopcodes.h

@ -71,7 +71,7 @@ enum OpMode {iABC, iABx, iAsBx, iAx, isJ}; /* basic instruction formats */
#if L_INTHASBITS(SIZE_Bx)
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#else
#define MAXARG_Bx MAX_INT
#define MAXARG_Bx INT_MAX
#endif
#define OFFSET_sBx (MAXARG_Bx>>1) /* 'sBx' is signed */
@ -80,13 +80,13 @@ enum OpMode {iABC, iABx, iAsBx, iAx, isJ}; /* basic instruction formats */
#if L_INTHASBITS(SIZE_Ax)
#define MAXARG_Ax ((1<<SIZE_Ax)-1)
#else
#define MAXARG_Ax MAX_INT
#define MAXARG_Ax INT_MAX
#endif
#if L_INTHASBITS(SIZE_sJ)
#define MAXARG_sJ ((1 << SIZE_sJ) - 1)
#else
#define MAXARG_sJ MAX_INT
#define MAXARG_sJ INT_MAX
#endif
#define OFFSET_sJ (MAXARG_sJ >> 1)

2
lparser.c

@ -859,7 +859,7 @@ static void recfield (LexState *ls, ConsControl *cc) {
int reg = ls->fs->freereg;
expdesc tab, key, val;
if (ls->t.token == TK_NAME) {
checklimit(fs, cc->nh, MAX_INT, "items in a constructor");
checklimit(fs, cc->nh, INT_MAX, "items in a constructor");
codename(ls, &key);
}
else /* ls->t.token == '[' */

21
lstate.c

@ -51,6 +51,27 @@ typedef struct LG {
#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
/*
** these macros allow user-specific actions when a thread is
** created/deleted
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
/*
** set GCdebt to a new value keeping the real number of allocated
** objects (totalobjs - GCdebt) invariant and avoiding overflows in

11
lstate.h

@ -142,6 +142,17 @@ struct lua_longjmp; /* defined in ldo.c */
#define EXTRA_STACK 5
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set.
** (M == 1 makes a direct cache.)
*/
#if !defined(STRCACHE_N)
#define STRCACHE_N 53
#define STRCACHE_M 2
#endif
#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
#define stacksize(th) cast_int((th)->stack_last.p - (th)->stack.p)

16
lstring.c

@ -25,7 +25,17 @@
/*
** Maximum size for string table.
*/
#define MAXSTRTB cast_int(luaM_limitN(MAX_INT, TString*))
#define MAXSTRTB cast_int(luaM_limitN(INT_MAX, TString*))
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
/*
@ -188,9 +198,9 @@ void luaS_remove (lua_State *L, TString *ts) {
static void growstrtab (lua_State *L, stringtable *tb) {
if (l_unlikely(tb->nuse == MAX_INT)) { /* too many strings? */
if (l_unlikely(tb->nuse == INT_MAX)) { /* too many strings? */
luaC_fullgc(L, 1); /* try to free some... */
if (tb->nuse == MAX_INT) /* still too many? */
if (tb->nuse == INT_MAX) /* still too many? */
luaM_error(L); /* cannot even create a message... */
}
if (tb->size <= MAXSTRTB / 2) /* can grow string table? */

11
lstring.h

@ -19,6 +19,17 @@
#define MEMERRMSG "not enough memory"
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Size of a short TString: Size of the header plus space for the string
** itself (including final '\0').

5
luaconf.h

@ -722,10 +722,7 @@
@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
** Define it as a help when debugging C code.
*/
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#define luai_apicheck(l,e) assert(e)
#endif
/* #define LUA_USE_APICHECK */
/* }================================================================== */

9
lvm.c

@ -18,6 +18,7 @@
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
@ -1122,6 +1123,14 @@ void luaV_finishOp (lua_State *L) {
*/
#define halfProtect(exp) (savestate(L,ci), (exp))
/*
** macro executed during Lua functions at points where the
** function can yield.
*/
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/* 'c' is the limit of live values in the stack */
#define checkGC(L,c) \
{ luaC_condGC(L, (savepc(L), L->top.p = (c)), \

1
lzio.c

@ -14,6 +14,7 @@
#include "lua.h"
#include "lapi.h"
#include "llimits.h"
#include "lmem.h"
#include "lstate.h"

19
makefile

@ -158,12 +158,13 @@ ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lparser.h lstring.h ltable.h lundump.h lvm.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lundump.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lgc.h ltable.h lundump.h
lfunc.o: lfunc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h
lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h llex.h lstring.h \
ltable.h
linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
@ -199,12 +200,12 @@ ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
lundump.h
ltable.h lundump.h
lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
ltable.h lvm.h ljumptab.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
lobject.h ltm.h lzio.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lstring.h ltable.h lvm.h ljumptab.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h
# (end of Makefile)

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