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luaH_set does the set, and protects its value, so luaH_move can be a

macro.
v5-2
Roberto Ierusalimschy 26 years ago
parent
commit
57ffc3f009
  1. 8
      ltable.h

8
ltable.h

@ -1,5 +1,5 @@
/*
** $Id: ltable.h,v 1.8 1999/01/04 12:54:33 roberto Exp roberto $
** $Id: ltable.h,v 1.9 1999/01/25 12:30:11 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@ -16,15 +16,15 @@
#define nhash(t) ((t)->nhash)
#define luaH_get(t,ref) (val(luaH_present((t), (ref))))
#define luaH_move(t,from,to) (luaH_setint(t, to, luaH_getint(t, from)))
Hash *luaH_new (int nhash);
void luaH_free (Hash *frees);
Node *luaH_present (Hash *t, TObject *ref);
TObject *luaH_set (Hash *t, TObject *ref);
Node *luaH_present (Hash *t, TObject *key);
void luaH_set (Hash *t, TObject *ref, TObject *val);
Node *luaH_next (Hash *t, TObject *r);
void luaH_setint (Hash *t, int ref, TObject *val);
TObject *luaH_getint (Hash *t, int ref);
void luaH_move (Hash *t, int from, int to);
#endif

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