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back with 'L' for macros 'luai_num*', but now with a new macro

'luai_numinvalidop' to protect constant folding
pull/9/head
Roberto Ierusalimschy 11 years ago
parent
commit
5ff1c18a71
  1. 6
      lcode.c
  2. 23
      lobject.c
  3. 23
      luaconf.h
  4. 22
      lvm.c

6
lcode.c

@ -1,5 +1,5 @@
/*
** $Id: lcode.c,v 2.80 2014/03/06 13:39:05 roberto Exp roberto $
** $Id: lcode.c,v 2.81 2014/03/06 13:58:28 roberto Exp roberto $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
@ -754,7 +754,11 @@ void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
** return false if folding can raise an error
*/
static int validop (OpCode op, TValue *v1, TValue *v2) {
lua_Number a, b;
lua_Integer i;
(void)a; (void)b; /* macro may not use its arguments */
if (luai_numinvalidop(op, (tonumber(v1, &a), a), (tonumber(v2, &b), b)))
return 0;
switch (op) {
case LUA_OPIDIV: /* division by 0 and conversion errors */
return (tointeger(v1, &i) && tointeger(v2, &i) && i != 0);

23
lobject.c

@ -1,5 +1,5 @@
/*
** $Id: lobject.c,v 2.73 2014/02/06 15:59:24 roberto Exp $
** $Id: lobject.c,v 2.74 2014/02/26 15:27:56 roberto Exp roberto $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
@ -91,15 +91,16 @@ static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
}
static lua_Number numarith (int op, lua_Number v1, lua_Number v2) {
static lua_Number numarith (lua_State *L, int op, lua_Number v1,
lua_Number v2) {
switch (op) {
case LUA_OPADD: return luai_numadd(v1, v2);
case LUA_OPSUB: return luai_numsub(v1, v2);
case LUA_OPMUL: return luai_nummul(v1, v2);
case LUA_OPDIV: return luai_numdiv(v1, v2);
case LUA_OPMOD: return luai_nummod(v1, v2);
case LUA_OPPOW: return luai_numpow(v1, v2);
case LUA_OPUNM: return luai_numunm(v1);
case LUA_OPADD: return luai_numadd(L, v1, v2);
case LUA_OPSUB: return luai_numsub(L, v1, v2);
case LUA_OPMUL: return luai_nummul(L, v1, v2);
case LUA_OPDIV: return luai_numdiv(L, v1, v2);
case LUA_OPMOD: return luai_nummod(L, v1, v2);
case LUA_OPPOW: return luai_numpow(L, v1, v2);
case LUA_OPUNM: return luai_numunm(L, v1);
default: lua_assert(0); return 0;
}
}
@ -121,7 +122,7 @@ void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
case LUA_OPDIV: { /* operates only on floats */
lua_Number n1; lua_Number n2;
if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
setnvalue(res, numarith(op, n1, n2));
setnvalue(res, numarith(L, op, n1, n2));
return;
}
else break; /* go to the end */
@ -133,7 +134,7 @@ void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
return;
}
else if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
setnvalue(res, numarith(op, n1, n2));
setnvalue(res, numarith(L, op, n1, n2));
return;
}
else break; /* go to the end */

23
luaconf.h

@ -1,5 +1,5 @@
/*
** $Id: luaconf.h,v 1.189 2014/01/27 13:34:32 roberto Exp roberto $
** $Id: luaconf.h,v 1.190 2014/02/26 15:27:56 roberto Exp roberto $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
@ -488,17 +488,17 @@
/* the following operations need the math library */
#if defined(lobject_c) || defined(lvm_c)
#include <math.h>
#define luai_nummod(a,b) ((a) - l_floor((a)/(b))*(b))
#define luai_numpow(a,b) (l_mathop(pow)(a,b))
#define luai_nummod(L,a,b) ((void)L, (a) - l_floor((a)/(b))*(b))
#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
#endif
/* these are quite standard operations */
#if defined(LUA_CORE)
#define luai_numadd(a,b) ((a)+(b))
#define luai_numsub(a,b) ((a)-(b))
#define luai_nummul(a,b) ((a)*(b))
#define luai_numdiv(a,b) ((a)/(b))
#define luai_numunm(a) (-(a))
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numdiv(L,a,b) ((a)/(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
@ -506,6 +506,13 @@
#endif
/*
** The following macro checks whether an operation is not safe to be
** performed by the constant folder. It should result in zero only if
** the operation is safe.
*/
#define luai_numinvalidop(op,a,b) 0
/*
@@ LUA_INTEGER is the integer type used by Lua.

22
lvm.c

@ -1,5 +1,5 @@
/*
** $Id: lvm.c,v 2.185 2014/01/27 13:34:32 roberto Exp roberto $
** $Id: lvm.c,v 2.186 2014/02/05 19:14:53 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -633,7 +633,7 @@ void luaV_execute (lua_State *L) {
setivalue(ra, intop(+, ib, ic));
}
else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
setnvalue(ra, luai_numadd(nb, nc));
setnvalue(ra, luai_numadd(L, nb, nc));
}
else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_ADD)); }
)
@ -646,7 +646,7 @@ void luaV_execute (lua_State *L) {
setivalue(ra, intop(-, ib, ic));
}
else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
setnvalue(ra, luai_numsub(nb, nc));
setnvalue(ra, luai_numsub(L, nb, nc));
}
else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_SUB)); }
)
@ -659,7 +659,7 @@ void luaV_execute (lua_State *L) {
setivalue(ra, intop(*, ib, ic));
}
else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
setnvalue(ra, luai_nummul(nb, nc));
setnvalue(ra, luai_nummul(L, nb, nc));
}
else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_MUL)); }
)
@ -668,7 +668,7 @@ void luaV_execute (lua_State *L) {
TValue *rc = RKC(i);
lua_Number nb; lua_Number nc;
if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
setnvalue(ra, luai_numdiv(nb, nc));
setnvalue(ra, luai_numdiv(L, nb, nc));
}
else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_DIV)); }
)
@ -735,7 +735,7 @@ void luaV_execute (lua_State *L) {
setivalue(ra, luaV_mod(L, ib, ic));
}
else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
setnvalue(ra, luai_nummod(nb, nc));
setnvalue(ra, luai_nummod(L, nb, nc));
}
else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_MOD)); }
)
@ -748,7 +748,7 @@ void luaV_execute (lua_State *L) {
setivalue(ra, luaV_pow(L, ib, ic));
}
else if (tonumber(rb, &nb) && tonumber(rc, &nc)) {
setnvalue(ra, luai_numpow(nb, nc));
setnvalue(ra, luai_numpow(L, nb, nc));
}
else { Protect(luaT_trybinTM(L, rb, rc, ra, TM_POW)); }
)
@ -760,7 +760,7 @@ void luaV_execute (lua_State *L) {
setivalue(ra, intop(-, 0, ib));
}
else if (tonumber(rb, &nb)) {
setnvalue(ra, luai_numunm(nb));
setnvalue(ra, luai_numunm(L, nb));
}
else {
Protect(luaT_trybinTM(L, rb, rb, ra, TM_UNM));
@ -911,10 +911,10 @@ void luaV_execute (lua_State *L) {
}
else { /* floating count */
lua_Number step = fltvalue(ra + 2);
lua_Number idx = luai_numadd(fltvalue(ra), step); /* inc. index */
lua_Number idx = luai_numadd(L, fltvalue(ra), step); /* inc. index */
lua_Number limit = fltvalue(ra + 1);
if (luai_numlt(0, step) ? luai_numle(idx, limit)
: luai_numle(limit, idx)) {
: luai_numle(limit, idx)) {
ci->u.l.savedpc += GETARG_sBx(i); /* jump back */
setnvalue(ra, idx); /* update internal index... */
setnvalue(ra + 3, idx); /* ...and external index */
@ -938,7 +938,7 @@ void luaV_execute (lua_State *L) {
setnvalue(pstep, nstep);
if (!tonumber(init, &ninit))
luaG_runerror(L, LUA_QL("for") " initial value must be a number");
setnvalue(ra, luai_numsub(ninit, nstep));
setnvalue(ra, luai_numsub(L, ninit, nstep));
}
ci->u.l.savedpc += GETARG_sBx(i);
)

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