Browse Source

callhook can be static

v5-2
Roberto Ierusalimschy 23 years ago
parent
commit
653977a0ac
  1. 2
      ldo.c
  2. 1
      ldo.h

2
ldo.c

@ -134,7 +134,7 @@ void luaD_lineHook (lua_State *L, int line, lua_Hook linehook) {
}
void luaD_callHook (lua_State *L, lua_Hook callhook, const char *event) {
static void luaD_callHook (lua_State *L, lua_Hook callhook, const char *event) {
if (L->allowhooks) {
lua_Debug ar;
ar.event = event;

1
ldo.h

@ -23,7 +23,6 @@
void luaD_lineHook (lua_State *L, int line, lua_Hook linehook);
void luaD_callHook (lua_State *L, lua_Hook callhook, const char *event);
StkId luaD_precall (lua_State *L, StkId func);
void luaD_call (lua_State *L, StkId func, int nResults);
void luaD_poscall (lua_State *L, int wanted, StkId firstResult);

Loading…
Cancel
Save