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`debug' library can operate over other threads

v5-2
Roberto Ierusalimschy 22 years ago
parent
commit
79fee99024
  1. 134
      ldblib.c

134
ldblib.c

@ -1,5 +1,5 @@
/*
** $Id: ldblib.c,v 1.79 2003/03/11 12:24:34 roberto Exp roberto $
** $Id: ldblib.c,v 1.80 2003/04/03 13:35:34 roberto Exp roberto $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
@ -32,24 +32,39 @@ static void settabsi (lua_State *L, const char *i, int v) {
}
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L;
}
}
static int getinfo (lua_State *L) {
lua_Debug ar;
const char *options = luaL_optstring(L, 2, "flnSu");
if (lua_isnumber(L, 1)) {
if (!lua_getstack(L, (int)(lua_tonumber(L, 1)), &ar)) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSu");
if (lua_isnumber(L, arg+1)) {
if (!lua_getstack(L1, (int)(lua_tonumber(L, arg+1)), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
else if (lua_isfunction(L, 1)) {
else if (lua_isfunction(L, arg+1)) {
lua_pushfstring(L, ">%s", options);
options = lua_tostring(L, -1);
lua_pushvalue(L, 1);
lua_pushvalue(L, arg+1);
lua_xmove(L, L1, 1);
}
else
return luaL_argerror(L, 1, "function or level expected");
if (!lua_getinfo(L, options, &ar))
return luaL_argerror(L, 2, "invalid option");
return luaL_argerror(L, arg+1, "function or level expected");
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L);
for (; *options; options++) {
switch (*options) {
@ -71,7 +86,10 @@ static int getinfo (lua_State *L) {
break;
case 'f':
lua_pushliteral(L, "func");
lua_pushvalue(L, -3);
if (L == L1)
lua_pushvalue(L, -3);
else
lua_xmove(L1, L, 1);
lua_rawset(L, -3);
break;
}
@ -81,12 +99,15 @@ static int getinfo (lua_State *L) {
static int getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
if (!lua_getstack(L, luaL_checkint(L, 1), &ar)) /* level out of range? */
return luaL_argerror(L, 1, "level out of range");
name = lua_getlocal(L, &ar, luaL_checkint(L, 2));
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
name = lua_getlocal(L1, &ar, luaL_checkint(L, arg+2));
if (name) {
lua_xmove(L1, L, 1);
lua_pushstring(L, name);
lua_pushvalue(L, -2);
return 2;
@ -99,11 +120,15 @@ static int getlocal (lua_State *L) {
static int setlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (!lua_getstack(L, luaL_checkint(L, 1), &ar)) /* level out of range? */
return luaL_argerror(L, 1, "level out of range");
luaL_checkany(L, 3);
lua_pushstring(L, lua_setlocal(L, &ar, luaL_checkint(L, 2)));
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
lua_xmove(L, L1, 1);
lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2)));
return 1;
}
@ -141,6 +166,8 @@ static void hookf (lua_State *L, lua_Debug *ar) {
{"call", "return", "line", "count", "tail return"};
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushlightuserdata(L, L);
lua_rawget(L, -2);
if (lua_isfunction(L, -1)) {
lua_pushstring(L, hooknames[(int)ar->event]);
if (ar->currentline >= 0)
@ -149,8 +176,6 @@ static void hookf (lua_State *L, lua_Debug *ar) {
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0);
}
else
lua_pop(L, 1); /* pop result from gettable */
}
@ -174,36 +199,59 @@ static char *unmakemask (int mask, char *smask) {
}
static void gethooktable (lua_State *L) {
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
lua_newtable(L);
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
}
static int sethook (lua_State *L) {
if (lua_isnoneornil(L, 1)) {
lua_settop(L, 1);
lua_sethook(L, NULL, 0, 0); /* turn off hooks */
int arg;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) {
lua_settop(L, arg+1);
lua_sethook(L1, NULL, 0, 0); /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, 2);
int count = luaL_optint(L, 3, 0);
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_sethook(L, hookf, makemask(smask, count), count);
const char *smask = luaL_checkstring(L, arg+2);
int count = luaL_optint(L, arg+3, 0);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
lua_sethook(L1, hookf, makemask(smask, count), count);
}
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_pushvalue(L, 1);
lua_rawset(L, LUA_REGISTRYINDEX); /* set new hook */
gethooktable(L1);
lua_pushlightuserdata(L1, L1);
lua_pushvalue(L, arg+1);
lua_xmove(L, L1, 1);
lua_rawset(L1, -3); /* set new hook */
lua_pop(L1, 1); /* remove hook table */
return 0;
}
static int gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L);
lua_Hook hook = lua_gethook(L);
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook != NULL && hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else {
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX); /* get hook */
gethooktable(L1);
lua_pushlightuserdata(L1, L1);
lua_rawget(L1, -2); /* get hook */
lua_remove(L1, -2); /* remove hook table */
lua_xmove(L1, L, 1);
}
lua_pushstring(L, unmakemask(mask, buff));
lua_pushnumber(L, (lua_Number)lua_gethookcount(L));
lua_pushnumber(L, (lua_Number)lua_gethookcount(L1));
return 3;
}
@ -227,27 +275,29 @@ static int debug (lua_State *L) {
static int errorfb (lua_State *L) {
int level = 1; /* skip level 0 (it's this function) */
int firstpart = 1; /* still before eventual `...' */
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (lua_gettop(L) == 0)
if (lua_gettop(L) == arg)
lua_pushliteral(L, "");
else if (!lua_isstring(L, 1)) return 1; /* no string message */
else if (!lua_isstring(L, arg+1)) return 1; /* no string message */
else lua_pushliteral(L, "\n");
lua_pushliteral(L, "stack traceback:");
while (lua_getstack(L, level++, &ar)) {
while (lua_getstack(L1, level++, &ar)) {
if (level > LEVELS1 && firstpart) {
/* no more than `LEVELS2' more levels? */
if (!lua_getstack(L, level+LEVELS2, &ar))
if (!lua_getstack(L1, level+LEVELS2, &ar))
level--; /* keep going */
else {
lua_pushliteral(L, "\n\t..."); /* too many levels */
while (lua_getstack(L, level+LEVELS2, &ar)) /* find last levels */
while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */
level++;
}
firstpart = 0;
continue;
}
lua_pushliteral(L, "\n\t");
lua_getinfo(L, "Snl", &ar);
lua_getinfo(L1, "Snl", &ar);
lua_pushfstring(L, "%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
@ -268,9 +318,9 @@ static int errorfb (lua_State *L) {
ar.short_src, ar.linedefined);
}
}
lua_concat(L, lua_gettop(L));
lua_concat(L, lua_gettop(L) - arg);
}
lua_concat(L, lua_gettop(L));
lua_concat(L, lua_gettop(L) - arg);
return 1;
}

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