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Optimizations for line hook

The function 'changedline' tries harder to avoid calling
'luaG_getfuncline' plus small changes in the use of 'L->oldpc'.
pull/25/head
Roberto Ierusalimschy 4 years ago
parent
commit
949187b049
  1. 9
      lcode.c
  2. 52
      ldebug.c
  3. 10
      ldebug.h
  4. 9
      ldo.c

9
lcode.c

@ -314,15 +314,6 @@ void luaK_patchtohere (FuncState *fs, int list) {
}
/*
** MAXimum number of successive Instructions WiTHout ABSolute line
** information.
*/
#if !defined(MAXIWTHABS)
#define MAXIWTHABS 120
#endif
/* limit for difference between lines in relative line info. */
#define LIMLINEDIFF 0x80

52
ldebug.c

@ -33,8 +33,6 @@
#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_VCCL)
/* inverse of 'pcRel' */
#define invpcRel(pc, p) ((p)->code + (pc) + 1)
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name);
@ -791,16 +789,30 @@ l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
/*
** Check whether new instruction 'newpc' is in a different line from
** previous instruction 'oldpc'.
** previous instruction 'oldpc'. More often than not, 'newpc' is only
** one or a few instructions after 'oldpc' (it must be after, see
** caller), so try to avoid calling 'luaG_getfuncline'. If they are
** too far apart, there is a good chance of a ABSLINEINFO in the way,
** so it goes directly to 'luaG_getfuncline'.
*/
static int changedline (const Proto *p, int oldpc, int newpc) {
if (p->lineinfo == NULL) /* no debug information? */
return 0;
while (oldpc++ < newpc) {
if (p->lineinfo[oldpc] != 0)
return (luaG_getfuncline(p, oldpc - 1) != luaG_getfuncline(p, newpc));
if (newpc - oldpc < MAXIWTHABS / 2) { /* not too far apart? */
int delta = 0; /* line diference */
int pc = oldpc;
for (;;) {
int lineinfo = p->lineinfo[++pc];
if (lineinfo == ABSLINEINFO)
break; /* cannot compute delta; fall through */
delta += lineinfo;
if (pc == newpc)
return (delta != 0); /* delta computed successfully */
}
}
return 0; /* no line changes between positions */
/* either instructions are too far apart or there is an absolute line
info in the way; compute line difference explicitly */
return (luaG_getfuncline(p, oldpc) != luaG_getfuncline(p, newpc));
}
@ -808,20 +820,19 @@ static int changedline (const Proto *p, int oldpc, int newpc) {
** Traces the execution of a Lua function. Called before the execution
** of each opcode, when debug is on. 'L->oldpc' stores the last
** instruction traced, to detect line changes. When entering a new
** function, 'npci' will be zero and will test as a new line without
** the need for 'oldpc'; so, 'oldpc' does not need to be initialized
** before. Some exceptional conditions may return to a function without
** updating 'oldpc'. In that case, 'oldpc' may be invalid; if so, it is
** reset to zero. (A wrong but valid 'oldpc' at most causes an extra
** call to a line hook.)
** function, 'npci' will be zero and will test as a new line whatever
** the value of 'oldpc'. Some exceptional conditions may return to
** a function without setting 'oldpc'. In that case, 'oldpc' may be
** invalid; if so, use zero as a valid value. (A wrong but valid 'oldpc'
** at most causes an extra call to a line hook.)
** This function is not "Protected" when called, so it should correct
** 'L->top' before calling anything that can run the GC.
*/
int luaG_traceexec (lua_State *L, const Instruction *pc) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
const Proto *p = ci_func(ci)->p;
int counthook;
/* 'L->oldpc' may be invalid; reset it in this case */
int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
ci->u.l.trap = 0; /* don't need to stop again */
return 0; /* turn off 'trap' */
@ -837,15 +848,16 @@ int luaG_traceexec (lua_State *L, const Instruction *pc) {
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return 1; /* do not call hook again (VM yielded, so it did not move) */
}
if (!isIT(*(ci->u.l.savedpc - 1)))
L->top = ci->top; /* prepare top */
if (!isIT(*(ci->u.l.savedpc - 1))) /* top not being used? */
L->top = ci->top; /* correct top */
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
if (mask & LUA_MASKLINE) {
/* 'L->oldpc' may be invalid; use zero in this case */
int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
int npci = pcRel(pc, p);
if (npci == 0 || /* call linehook when enter a new function, */
pc <= invpcRel(oldpc, p) || /* when jump back (loop), or when */
changedline(p, oldpc, npci)) { /* enter new line */
if (npci <= oldpc || /* call hook when jump back (loop), */
changedline(p, oldpc, npci)) { /* or when enter new line */
int newline = luaG_getfuncline(p, npci);
luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
}

10
ldebug.h

@ -26,6 +26,16 @@
*/
#define ABSLINEINFO (-0x80)
/*
** MAXimum number of successive Instructions WiTHout ABSolute line
** information.
*/
#if !defined(MAXIWTHABS)
#define MAXIWTHABS 120
#endif
LUAI_FUNC int luaG_getfuncline (const Proto *f, int pc);
LUAI_FUNC const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos);

9
ldo.c

@ -331,6 +331,7 @@ void luaD_hook (lua_State *L, int event, int line,
** active.
*/
void luaD_hookcall (lua_State *L, CallInfo *ci) {
L->oldpc = 0; /* set 'oldpc' for new function */
if (L->hookmask & LUA_MASKCALL) { /* is call hook on? */
int event = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL
: LUA_HOOKCALL;
@ -343,9 +344,9 @@ void luaD_hookcall (lua_State *L, CallInfo *ci) {
/*
** Executes a call hook for Lua and C functions. This function is called
** whenever 'hookmask' is not zero, so it checks whether return hooks are
** active.
** Executes a return hook for Lua and C functions and sets/corrects
** 'oldpc'. (Note that this correction is needed by the line hook, so it
** is done even when return hooks are off.)
*/
static void rethook (lua_State *L, CallInfo *ci, int nres) {
if (L->hookmask & LUA_MASKRET) { /* is return hook on? */
@ -363,7 +364,7 @@ static void rethook (lua_State *L, CallInfo *ci, int nres) {
ci->func -= delta;
}
if (isLua(ci = ci->previous))
L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* update 'oldpc' */
L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* set 'oldpc' */
}

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