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comments (about hooks vs signals)

pull/9/head
Roberto Ierusalimschy 9 years ago
parent
commit
a051b3323e
  1. 10
      ldebug.c
  2. 9
      ldo.c

10
ldebug.c

@ -1,5 +1,5 @@
/*
** $Id: ldebug.c,v 2.116 2015/10/22 14:40:47 roberto Exp roberto $
** $Id: ldebug.c,v 2.117 2015/11/02 18:48:07 roberto Exp roberto $
** Debug Interface
** See Copyright Notice in lua.h
*/
@ -69,7 +69,13 @@ static void swapextra (lua_State *L) {
/*
** this function can be called asynchronous (e.g. during a signal)
** This function can be called asynchronous (e.g. during a signal).
** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by
** 'resethookcount') are for debug only, and it is no problem if they
** get arbitrary values (causes at most one wrong hook call). 'hookmask'
** is an atomic value. We assume that pointers are atomic too (e.g., gcc
** ensures that for all platforms where it runs). Moreover, 'hook' is
** always checked before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */

9
ldo.c

@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.149 2015/11/13 13:24:26 roberto Exp roberto $
** $Id: ldo.c,v 2.150 2015/11/19 19:16:22 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -242,9 +242,14 @@ void luaD_inctop (lua_State *L) {
/* }================================================================== */
/*
** Call a hook for the given event. Make sure there is a hook to be
** called. (Both 'L->hook' and 'L->hookmask', which triggers this
** function, can be changed asynchronously by signals.)
*/
void luaD_hook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) {
if (hook && L->allowhook) { /* make sure there is a hook */
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, ci->top);

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