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@ -1,5 +1,5 @@ |
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/*
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** $Id: lmathlib.c,v 1.133 2018/05/09 14:54:37 roberto Exp roberto $ |
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** $Id: lmathlib.c,v 1.134 2018/05/16 11:27:59 roberto Exp roberto $ |
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** Standard mathematical library |
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** See Copyright Notice in lua.h |
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*/ |
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@ -279,7 +279,7 @@ static int math_type (lua_State *L) { |
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#elif (LUA_MAXINTEGER >> 31 >> 31) >= 1 |
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/* 'lua_Integer' has at least 64 bits */ |
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#define Rand64 LUA_UNSIGNED |
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#define Rand64 lua_Unsigned |
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#endif |
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@ -325,8 +325,9 @@ static Rand64 nextrand (Rand64 *state) { |
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** Convert bits from a random integer into a float in the |
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** interval [0,1). |
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*/ |
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#define maskFIG (~(~1LLU << (FIGS - 1))) /* use FIGS bits */ |
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#define shiftFIG (l_mathop(0.5) / (1LLU << (FIGS - 1))) /* 2^(-FIGS) */ |
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#define maskFIG (~(~(Rand64)1 << (FIGS - 1))) /* use FIGS bits */ |
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#define shiftFIG \ |
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(l_mathop(0.5) / ((Rand64)1 << (FIGS - 1))) /* 2^(-FIGS) */ |
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static lua_Number I2d (Rand64 x) { |
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return (lua_Number)(x & maskFIG) * shiftFIG; |
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