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Maximum stack size may not fit in unsigned short

Therefore, fields ftransfer/ntransfer in lua_Debug must have type
'int'. (Maximum stack size must fit in an 'int'.) Also, this commit
adds check that maximum stack size respects size_t for size in bytes.
master
Roberto Ierusalimschy 4 months ago
parent
commit
cd4de92762
  1. 43
      ldo.c
  2. 4
      lstate.h
  3. 4
      lua.h
  4. 8
      luaconf.h
  5. 15
      manual/manual.of

43
ldo.c

@ -171,6 +171,24 @@ int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
** ===================================================================
*/
/* some stack space for error handling */
#define STACKERRSPACE 200
/* maximum stack size that respects size_t */
#define MAXSTACK_BYSIZET ((MAX_SIZET / sizeof(StackValue)) - STACKERRSPACE)
/*
** Minimum between LUAI_MAXSTACK and MAXSTACK_BYSIZET
** (Maximum size for the stack must respect size_t.)
*/
#define MAXSTACK cast_int(LUAI_MAXSTACK < MAXSTACK_BYSIZET \
? LUAI_MAXSTACK : MAXSTACK_BYSIZET)
/* stack size with extra space for error handling */
#define ERRORSTACKSIZE (MAXSTACK + STACKERRSPACE)
/*
** Change all pointers to the stack into offsets.
@ -208,9 +226,6 @@ static void correctstack (lua_State *L) {
}
/* some space for error handling */
#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
/*
** Reallocate the stack to a new size, correcting all pointers into it.
** In ISO C, any pointer use after the pointer has been deallocated is
@ -227,7 +242,7 @@ int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
int i;
StkId newstack;
int oldgcstop = G(L)->gcstopem;
lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
lua_assert(newsize <= MAXSTACK || newsize == ERRORSTACKSIZE);
relstack(L); /* change pointers to offsets */
G(L)->gcstopem = 1; /* stop emergency collection */
newstack = luaM_reallocvector(L, L->stack.p, oldsize + EXTRA_STACK,
@ -254,7 +269,7 @@ int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
*/
int luaD_growstack (lua_State *L, int n, int raiseerror) {
int size = stacksize(L);
if (l_unlikely(size > LUAI_MAXSTACK)) {
if (l_unlikely(size > MAXSTACK)) {
/* if stack is larger than maximum, thread is already using the
extra space reserved for errors, that is, thread is handling
a stack error; cannot grow further than that. */
@ -263,14 +278,14 @@ int luaD_growstack (lua_State *L, int n, int raiseerror) {
luaD_throw(L, LUA_ERRERR); /* error inside message handler */
return 0; /* if not 'raiseerror', just signal it */
}
else if (n < LUAI_MAXSTACK) { /* avoids arithmetic overflows */
else if (n < MAXSTACK) { /* avoids arithmetic overflows */
int newsize = 2 * size; /* tentative new size */
int needed = cast_int(L->top.p - L->stack.p) + n;
if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
newsize = LUAI_MAXSTACK;
if (newsize > MAXSTACK) /* cannot cross the limit */
newsize = MAXSTACK;
if (newsize < needed) /* but must respect what was asked for */
newsize = needed;
if (l_likely(newsize <= LUAI_MAXSTACK))
if (l_likely(newsize <= MAXSTACK))
return luaD_reallocstack(L, newsize, raiseerror);
}
/* else stack overflow */
@ -306,17 +321,17 @@ static int stackinuse (lua_State *L) {
** to twice the current use. (So, the final stack size is at most 2/3 the
** previous size, and half of its entries are empty.)
** As a particular case, if stack was handling a stack overflow and now
** it is not, 'max' (limited by LUAI_MAXSTACK) will be smaller than
** it is not, 'max' (limited by MAXSTACK) will be smaller than
** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack
** will be reduced to a "regular" size.
*/
void luaD_shrinkstack (lua_State *L) {
int inuse = stackinuse(L);
int max = (inuse > LUAI_MAXSTACK / 3) ? LUAI_MAXSTACK : inuse * 3;
int max = (inuse > MAXSTACK / 3) ? MAXSTACK : inuse * 3;
/* if thread is currently not handling a stack overflow and its
size is larger than maximum "reasonable" size, shrink it */
if (inuse <= LUAI_MAXSTACK && stacksize(L) > max) {
int nsize = (inuse > LUAI_MAXSTACK / 2) ? LUAI_MAXSTACK : inuse * 2;
if (inuse <= MAXSTACK && stacksize(L) > max) {
int nsize = (inuse > MAXSTACK / 2) ? MAXSTACK : inuse * 2;
luaD_reallocstack(L, nsize, 0); /* ok if that fails */
}
else /* don't change stack */
@ -408,7 +423,7 @@ static void rethook (lua_State *L, CallInfo *ci, int nres) {
delta = ci->u.l.nextraargs + p->numparams + 1;
}
ci->func.p += delta; /* if vararg, back to virtual 'func' */
ftransfer = cast(unsigned short, firstres - ci->func.p);
ftransfer = cast_int(firstres - ci->func.p);
luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */
ci->func.p -= delta;
}

4
lstate.h

@ -207,8 +207,8 @@ struct CallInfo {
int nyield; /* number of values yielded */
int nres; /* number of values returned */
struct { /* info about transferred values (for call/return hooks) */
unsigned short ftransfer; /* offset of first value transferred */
unsigned short ntransfer; /* number of values transferred */
int ftransfer; /* offset of first value transferred */
int ntransfer; /* number of values transferred */
} transferinfo;
} u2;
short nresults; /* expected number of results from this function */

4
lua.h

@ -503,8 +503,8 @@ struct lua_Debug {
unsigned char nparams;/* (u) number of parameters */
char isvararg; /* (u) */
char istailcall; /* (t) */
unsigned short ftransfer; /* (r) index of first value transferred */
unsigned short ntransfer; /* (r) number of transferred values */
int ftransfer; /* (r) index of first value transferred */
int ntransfer; /* (r) number of transferred values */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct CallInfo *i_ci; /* active function */

8
luaconf.h

@ -750,13 +750,13 @@
@@ LUAI_MAXSTACK limits the size of the Lua stack.
** CHANGE it if you need a different limit. This limit is arbitrary;
** its only purpose is to stop Lua from consuming unlimited stack
** space (and to reserve some numbers for pseudo-indices).
** (It must fit into max(size_t)/32 and max(int)/2.)
** space and to reserve some numbers for pseudo-indices.
** (It must fit into max(int)/2.)
*/
#if LUAI_IS32INT
#if 1000000 < (INT_MAX / 2)
#define LUAI_MAXSTACK 1000000
#else
#define LUAI_MAXSTACK 15000
#define LUAI_MAXSTACK (INT_MAX / 2u)
#endif

15
manual/manual.of

@ -4262,8 +4262,9 @@ you push the main function plus any arguments
onto the empty stack of the thread.
then you call @Lid{lua_resume},
with @id{nargs} being the number of arguments.
This call returns when the coroutine suspends or finishes its execution.
When it returns,
The function returns when the coroutine suspends,
finishes its execution, or raises an unprotected error.
When it returns without errors,
@id{*nresults} is updated and
the top of the stack contains
the @id{*nresults} values passed to @Lid{lua_yield}
@ -4274,9 +4275,11 @@ or returned by the body function.
without errors,
or an error code in case of errors @see{statuscodes}.
In case of errors,
the error object is on the top of the stack.
the error object is pushed on the top of the stack.
(In that case, @id{nresults} is not updated,
as its value would have to be 1 for the sole error object.)
To resume a coroutine,
To resume a suspended coroutine,
you remove the @id{*nresults} yielded values from its stack,
push the values to be passed as results from @id{yield},
and then call @Lid{lua_resume}.
@ -4822,8 +4825,8 @@ typedef struct lua_Debug {
unsigned char nparams; /* (u) number of parameters */
char isvararg; /* (u) */
char istailcall; /* (t) */
unsigned short ftransfer; /* (r) index of first value transferred */
unsigned short ntransfer; /* (r) number of transferred values */
int ftransfer; /* (r) index of first value transferred */
int ntransfer; /* (r) number of transferred values */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
@rep{other fields}

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