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v5-2
Roberto Ierusalimschy 22 years ago
parent
commit
dbc5451bea
  1. 6
      lbaselib.c
  2. 4
      ldo.c
  3. 4
      lgc.c
  4. 6
      llimits.h
  5. 10
      lstate.h

6
lbaselib.c

@ -1,5 +1,5 @@
/*
** $Id: lbaselib.c,v 1.107 2002/11/14 15:41:38 roberto Exp roberto $
** $Id: lbaselib.c,v 1.108 2002/11/18 11:20:01 roberto Exp roberto $
** Basic library
** See Copyright Notice in lua.h
*/
@ -78,7 +78,7 @@ static int luaB_error (lua_State *L) {
int level = luaL_optint(L, 2, 1);
luaL_checkany(L, 1);
if (!lua_isstring(L, 1) || level == 0)
lua_pushvalue(L, 1); /* propagate error mesage without changes */
lua_pushvalue(L, 1); /* propagate error message without changes */
else { /* add extra information */
luaL_where(L, level);
lua_pushvalue(L, 1);
@ -440,7 +440,7 @@ static const char *getpath (lua_State *L) {
static const char *pushnextpath (lua_State *L, const char *path) {
const char *l;
if (*path == '\0') return NULL; /* no more pathes */
if (*path == '\0') return NULL; /* no more paths */
if (*path == LUA_PATH_SEP) path++; /* skip separator */
l = strchr(path, LUA_PATH_SEP); /* find next separator */
if (l == NULL) l = path+strlen(path);

4
ldo.c

@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 1.207 2002/11/21 17:19:11 roberto Exp roberto $
** $Id: ldo.c,v 1.208 2002/11/22 17:16:52 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -246,7 +246,7 @@ StkId luaD_precall (lua_State *L, StkId func) {
ci->state = CI_C; /* a C function */
if (L->hookmask & LUA_MASKCALL) {
luaD_callhook(L, LUA_HOOKCALL, -1);
ci = L->ci; /* previous call may realocate `ci' */
ci = L->ci; /* previous call may reallocate `ci' */
}
lua_unlock(L);
#ifdef LUA_COMPATUPVALUES

4
lgc.c

@ -1,5 +1,5 @@
/*
** $Id: lgc.c,v 1.161 2002/11/21 15:46:20 roberto Exp roberto $
** $Id: lgc.c,v 1.162 2002/11/21 17:19:11 roberto Exp roberto $
** Garbage Collector
** See Copyright Notice in lua.h
*/
@ -470,7 +470,7 @@ static void mark (lua_State *L) {
marktmu(&st); /* mark `preserved' userdata */
propagatemarks(&st); /* remark, to propagate `preserveness' */
cleartablekeys(wkv);
/* `propagatemarks' may reborne some weak tables; clear them too */
/* `propagatemarks' may resuscitate some weak tables; clear them too */
cleartablekeys(st.wk);
cleartablevalues(st.wv);
cleartablekeys(st.wkv);

6
llimits.h

@ -1,5 +1,5 @@
/*
** $Id: llimits.h,v 1.48 2002/11/22 16:35:20 roberto Exp roberto $
** $Id: llimits.h,v 1.49 2002/11/22 17:16:52 roberto Exp roberto $
** Limits, basic types, and some other `installation-dependent' definitions
** See Copyright Notice in lua.h
*/
@ -57,7 +57,7 @@ typedef long ls_nstr;
typedef long ls_count;
/* chars used as small naturals (so that `char' is reserved for characteres) */
/* chars used as small naturals (so that `char' is reserved for characters) */
typedef unsigned char lu_byte;
@ -83,7 +83,7 @@ typedef LUSER_ALIGNMENT_T L_Umaxalign;
#endif
/* result of `usual argument convertion' over lua_Number */
/* result of `usual argument conversion' over lua_Number */
#ifndef LUA_UACNUMBER
typedef double l_uacNumber;
#else

10
lstate.h

@ -1,5 +1,5 @@
/*
** $Id: lstate.h,v 1.105 2002/11/21 15:46:44 roberto Exp roberto $
** $Id: lstate.h,v 1.106 2002/11/22 17:16:52 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@ -15,12 +15,12 @@
/*
** macros for thread syncronization inside Lua core machine:
** all accesses to the global state and to global objects are syncronized.
** macros for thread synchronization inside Lua core machine:
** all accesses to the global state and to global objects are synchronized.
** Because threads can read the stack of other threads
** (when running garbage collection),
** a thread must also syncronize any write-access to its own stack.
** Unsyncronized accesses are allowed only when reading its own stack,
** a thread must also synchronize any write-access to its own stack.
** Unsynchronized accesses are allowed only when reading its own stack,
** or when reading immutable fields from global objects
** (such as string values and udata values).
*/

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