Browse Source

'exit' changed to 'abort' in case of panic (+ some extra comments)

'abort' seems more in line with panic ("abnormal termination")
pull/9/head
Roberto Ierusalimschy 16 years ago
parent
commit
e5249b9fb5
  1. 18
      ldo.c

18
ldo.c

@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.60 2009/04/17 14:28:06 roberto Exp roberto $
** $Id: ldo.c,v 2.61 2009/04/17 22:00:01 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -76,22 +76,22 @@ static void restore_stack_limit (lua_State *L) {
void luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) {
L->errorJmp->status = errcode;
LUAI_THROW(L, L->errorJmp);
if (L->errorJmp) { /* thread has an error handler? */
L->errorJmp->status = errcode; /* set status */
LUAI_THROW(L, L->errorJmp); /* jump to it */
}
else { /* thread has no error handler */
L->status = cast_byte(errcode); /* mark it as dead */
if (G(L)->mainthread->errorJmp) { /* main thread has a handler? */
setobjs2s(L, G(L)->mainthread->top++, L->top - 1); /* copy error obj. */
luaD_throw(G(L)->mainthread, errcode); /* jump to it */
luaD_throw(G(L)->mainthread, errcode); /* re-throw in main thread */
}
else {
if (G(L)->panic) {
else { /* no handler at all; abort */
if (G(L)->panic) { /* panic function? */
lua_unlock(L);
G(L)->panic(L);
G(L)->panic(L); /* call it (last chance to jump out) */
}
exit(EXIT_FAILURE);
abort();
}
}
}

Loading…
Cancel
Save