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avoid names starting with '_'

v5-2
Roberto Ierusalimschy 20 years ago
parent
commit
e84b11a494
  1. 14
      lstate.h

14
lstate.h

@ -1,5 +1,5 @@
/*
** $Id: lstate.h,v 2.21 2005/05/05 15:34:03 roberto Exp roberto $
** $Id: lstate.h,v 2.22 2005/06/03 20:15:58 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@ -19,10 +19,10 @@ struct lua_longjmp; /* defined in ldo.c */
/* table of globals */
#define gt(L) (&L->_gt)
#define gt(L) (&L->l_gt)
/* registry */
#define registry(L) (&G(L)->_registry)
#define registry(L) (&G(L)->l_registry)
/* extra stack space to handle TM calls and some other extras */
@ -86,7 +86,7 @@ typedef struct global_State {
int gcpause; /* size of pause between successive GCs */
int gcstepmul; /* GC `granularity' */
lua_CFunction panic; /* to be called in unprotected errors */
TValue _registry;
TValue l_registry;
struct lua_State *mainthread;
UpVal uvhead; /* head of double-linked list of all open upvalues */
struct Table *mt[NUM_TAGS]; /* metatables for basic types */
@ -101,7 +101,7 @@ struct lua_State {
CommonHeader;
StkId top; /* first free slot in the stack */
StkId base; /* base of current function */
global_State *_G;
global_State *l_G;
CallInfo *ci; /* call info for current function */
const Instruction *savedpc; /* `savedpc' of current function */
StkId stack_last; /* last free slot in the stack */
@ -117,7 +117,7 @@ struct lua_State {
int basehookcount;
int hookcount;
lua_Hook hook;
TValue _gt; /* table of globals */
TValue l_gt; /* table of globals */
TValue env; /* temporary place for environments */
GCObject *openupval; /* list of open upvalues in this stack */
GCObject *gclist;
@ -126,7 +126,7 @@ struct lua_State {
};
#define G(L) (L->_G)
#define G(L) (L->l_G)
/*

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