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better separation between debug code and regular code

v5-2
Roberto Ierusalimschy 25 years ago
parent
commit
ea45f3eb28
  1. 114
      lmem.c

114
lmem.c

@ -1,5 +1,5 @@
/*
** $Id: lmem.c,v 1.22 1999/12/14 18:31:20 roberto Exp roberto $
** $Id: lmem.c,v 1.23 1999/12/27 17:33:22 roberto Exp roberto $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
@ -26,56 +26,32 @@
void *luaM_growaux (lua_State *L, void *block, unsigned long nelems,
int inc, int size, const char *errormsg, unsigned long limit) {
unsigned long newn = nelems+inc;
if (newn >= limit) lua_error(L, errormsg);
if ((newn ^ nelems) <= nelems || /* still the same power-of-2 limit? */
(nelems > 0 && newn < MINPOWER2)) /* or block already is MINPOWER2? */
return block; /* do not need to reallocate */
else /* it crossed a power-of-2 boundary; grow to next power */
return luaM_realloc(L, block, luaO_power2(newn)*size);
}
#ifndef DEBUG
#ifdef DEBUG
/*
** generic allocation routine.
** {======================================================================
** Controled version for realloc.
** =======================================================================
*/
void *luaM_realloc (lua_State *L, void *block, unsigned long size) {
size_t s = (size_t)size;
if (s != size)
lua_error(L, "memory allocation error: block too big");
if (size == 0) {
free(block); /* block may be NULL; that is OK for free */
return NULL;
}
block = realloc(block, s);
if (block == NULL)
lua_error(L, memEM);
return block;
}
#include <assert.h>
#include <string.h>
#else
/* DEBUG */
#include <string.h>
#define realloc(b, s) debug_realloc(b, s)
#define malloc(b) debug_realloc(NULL, 0)
#define free(b) debug_realloc(b, 0)
#define HEADER (sizeof(double))
#define HEADER (sizeof(double)) /* maximum alignment */
#define MARKSIZE 16
#define MARK 55
#define MARK 0x55 /* 01010101 (a nice pattern) */
#define blocksize(b) ((unsigned long *)((char *)(b) - HEADER))
unsigned long numblocks = 0;
unsigned long totalmem = 0;
unsigned long memdebug_numblocks = 0;
unsigned long memdebug_total = 0;
static void *checkblock (void *block) {
@ -83,43 +59,41 @@ static void *checkblock (void *block) {
unsigned long size = *b;
int i;
for (i=0;i<MARKSIZE;i++)
LUA_ASSERT(L, *(((char *)b)+HEADER+size+i) == MARK+i, "corrupted block");
numblocks--;
totalmem -= size;
assert(*(((char *)b)+HEADER+size+i) == MARK+i); /* corrupted block? */
memdebug_numblocks--;
memdebug_total -= size;
return b;
}
static void freeblock (void *block) {
if (block) {
memset(block, -1, *blocksize(block)); /* erase block */
size_t size = *blocksize(block);
block = checkblock(block);
free(block);
memset(block, -1, size+HEADER+MARKSIZE); /* erase block */
(free)(block); /* free original block */
}
}
void *luaM_realloc (lua_State *L, void *block, unsigned long size) {
unsigned long realsize = HEADER+size+MARKSIZE;
if (realsize != (size_t)realsize)
lua_error(L, "memory allocation error: block too big");
static void *debug_realloc (void *block, size_t size) {
size_t realsize = HEADER+size+MARKSIZE;
if (size == 0) {
freeblock(block);
return NULL;
}
else {
char *newblock = malloc(realsize);
char *newblock = (malloc)(realsize); /* alloc a new block */
int i;
if (block) {
unsigned long oldsize = *blocksize(block);
size_t oldsize = *blocksize(block);
if (oldsize > size) oldsize = size;
memcpy(newblock+HEADER, block, oldsize);
freeblock(block); /* erase (and check) old copy */
}
if (newblock == NULL)
lua_error(L, memEM);
totalmem += size;
numblocks++;
if (newblock == NULL) return NULL;
memdebug_total += size;
memdebug_numblocks++;
*(unsigned long *)newblock = size;
for (i=0;i<MARKSIZE;i++)
*(newblock+HEADER+size+i) = (char)(MARK+i);
@ -128,4 +102,38 @@ void *luaM_realloc (lua_State *L, void *block, unsigned long size) {
}
/* }====================================================================== */
#endif
void *luaM_growaux (lua_State *L, void *block, unsigned long nelems,
int inc, int size, const char *errormsg, unsigned long limit) {
unsigned long newn = nelems+inc;
if (newn >= limit) lua_error(L, errormsg);
if ((newn ^ nelems) <= nelems || /* still the same power-of-2 limit? */
(nelems > 0 && newn < MINPOWER2)) /* or block already is MINPOWER2? */
return block; /* do not need to reallocate */
else /* it crossed a power-of-2 boundary; grow to next power */
return luaM_realloc(L, block, luaO_power2(newn)*size);
}
/*
** generic allocation routine.
*/
void *luaM_realloc (lua_State *L, void *block, unsigned long size) {
size_t s = (size_t)size;
if (s != size)
lua_error(L, "memory allocation error: block too big");
if (size == 0) {
free(block); /* block may be NULL; that is OK for free */
return NULL;
}
block = realloc(block, s);
if (block == NULL)
lua_error(L, memEM);
return block;
}

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