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avoid unnecessary exports

v5-2
Roberto Ierusalimschy 19 years ago
parent
commit
f8b7a5581e
  1. 43
      ltable.c
  2. 11
      ltable.h
  3. 4
      ltests.c

43
ltable.c

@ -1,5 +1,5 @@
/*
** $Id: ltable.c,v 2.29 2005/12/22 16:19:56 roberto Exp roberto $
** $Id: ltable.c,v 2.30 2006/01/10 12:51:53 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@ -70,7 +70,9 @@
const Node luaH_dummynode_ = {
#define dummynode (&dummynode_)
static const Node dummynode_ = {
{{NULL}, LUA_TNIL}, /* value */
{{{NULL}, LUA_TNIL, NULL}} /* key */
};
@ -95,7 +97,7 @@ static Node *hashnum (const Table *t, lua_Number n) {
** returns the `main' position of an element in a table (that is, the index
** of its hash value)
*/
Node *luaH_mainposition (const Table *t, const TValue *key) {
static Node *mainposition (const Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TNUMBER:
return hashnum(t, nvalue(key));
@ -139,7 +141,7 @@ static int findindex (lua_State *L, Table *t, StkId key) {
if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
return i-1; /* yes; that's the index (corrected to C) */
else {
Node *n = luaH_mainposition(t, key);
Node *n = mainposition(t, key);
do { /* check whether `key' is somewhere in the chain */
/* key may be dead already, but it is ok to use it in `next' */
if (luaO_rawequalObj(key2tval(n), key) ||
@ -270,7 +272,7 @@ static void setarrayvector (lua_State *L, Table *t, int size) {
static void setnodevector (lua_State *L, Table *t, int size) {
int lsize;
if (size == 0) { /* no elements to hash part? */
t->node = cast(Node *, luaH_dummynode); /* use common `dummynode' */
t->node = cast(Node *, dummynode); /* use common `dummynode' */
lsize = 0;
}
else {
@ -317,13 +319,13 @@ static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
if (!ttisnil(gval(old)))
setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
}
if (nold != luaH_dummynode)
if (nold != dummynode)
luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
}
void luaH_resizearray (lua_State *L, Table *t, int nasize) {
int nsize = (t->node == luaH_dummynode) ? 0 : sizenode(t);
int nsize = (t->node == dummynode) ? 0 : sizenode(t);
resize(L, t, nasize, nsize);
}
@ -362,7 +364,7 @@ Table *luaH_new (lua_State *L, int narray, int nhash) {
t->array = NULL;
t->sizearray = 0;
t->lsizenode = 0;
t->node = cast(Node *, luaH_dummynode);
t->node = cast(Node *, dummynode);
setarrayvector(L, t, narray);
setnodevector(L, t, nhash);
return t;
@ -370,7 +372,7 @@ Table *luaH_new (lua_State *L, int narray, int nhash) {
void luaH_free (lua_State *L, Table *t) {
if (t->node != luaH_dummynode)
if (t->node != dummynode)
luaM_freearray(L, t->node, sizenode(t), Node);
luaM_freearray(L, t->array, t->sizearray, TValue);
luaM_free(L, t);
@ -395,16 +397,16 @@ static Node *getfreepos (Table *t) {
** position), new key goes to an empty position.
*/
static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
Node *mp = luaH_mainposition(t, key);
if (!ttisnil(gval(mp)) || mp == luaH_dummynode) {
Node *mp = mainposition(t, key);
if (!ttisnil(gval(mp)) || mp == dummynode) {
Node *othern;
Node *n = getfreepos(t); /* get a free place */
if (n == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
return luaH_set(L, t, key); /* re-insert key into grown table */
}
lua_assert(n != luaH_dummynode);
othern = luaH_mainposition(t, key2tval(mp));
lua_assert(n != dummynode);
othern = mainposition(t, key2tval(mp));
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
@ -477,7 +479,7 @@ const TValue *luaH_get (Table *t, const TValue *key) {
/* else go through */
}
default: {
Node *n = luaH_mainposition(t, key);
Node *n = mainposition(t, key);
do { /* check whether `key' is somewhere in the chain */
if (luaO_rawequalObj(key2tval(n), key))
return gval(n); /* that's it */
@ -568,8 +570,19 @@ int luaH_getn (Table *t) {
return i;
}
/* else must find a boundary in hash part */
else if (t->node == luaH_dummynode) /* hash part is empty? */
else if (t->node == dummynode) /* hash part is empty? */
return j; /* that is easy... */
else return unbound_search(t, j);
}
#if defined(LUA_DEBUG)
Node *luaH_mainposition (const Table *t, const TValue *key) {
return mainposition(t, key);
}
int luaH_isdummy (Node *n) { return n == dummynode; }
#endif

11
ltable.h

@ -1,5 +1,5 @@
/*
** $Id: ltable.h,v 2.8 2005/06/06 13:30:25 roberto Exp roberto $
** $Id: ltable.h,v 2.9 2006/01/10 12:51:53 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@ -30,12 +30,11 @@ LUAI_FUNC void luaH_free (lua_State *L, Table *t);
LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
LUAI_FUNC int luaH_getn (Table *t);
/* exported only for debugging */
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
#define luaH_dummynode (&luaH_dummynode_)
LUAI_DATA const Node luaH_dummynode_;
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
LUAI_FUNC int luaH_isdummy (Node *n);
#endif
#endif

4
ltests.c

@ -1,5 +1,5 @@
/*
** $Id: ltests.c,v 2.34 2005/12/22 16:19:56 roberto Exp roberto $
** $Id: ltests.c,v 2.35 2006/01/10 12:50:00 roberto Exp roberto $
** Internal Module for Debugging of the Lua Implementation
** See Copyright Notice in lua.h
*/
@ -564,7 +564,7 @@ static int table_query (lua_State *L) {
t = hvalue(obj_at(L, 1));
if (i == -1) {
lua_pushinteger(L, t->sizearray);
lua_pushinteger(L, t->node == luaH_dummynode ? 0 : sizenode(t));
lua_pushinteger(L, luaH_isdummy(t->node) ? 0 : sizenode(t));
lua_pushinteger(L, t->lastfree - t->node);
}
else if (i < t->sizearray) {

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