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clearer way to set tables.

v5-2
Roberto Ierusalimschy 26 years ago
parent
commit
fb1cf6ab2d
  1. 5
      lapi.c
  2. 6
      lopcodes.h
  3. 6
      lparser.c
  4. 70
      lvm.c
  5. 4
      lvm.h

5
lapi.c

@ -1,5 +1,5 @@
/*
** $Id: lapi.c,v 1.33 1999/02/03 16:42:42 roberto Exp roberto $
** $Id: lapi.c,v 1.34 1999/02/04 17:47:59 roberto Exp roberto $
** Lua API
** See Copyright Notice in lua.h
*/
@ -181,7 +181,8 @@ lua_Object lua_rawgettable (void)
void lua_settable (void) {
checkCparams(3);
luaV_settable(L->stack.top-3, 0);
luaV_settable(L->stack.top-3);
L->stack.top -= 2; /* pop table and index */
}

6
lopcodes.h

@ -1,5 +1,5 @@
/*
** $Id: lopcodes.h,v 1.20 1999/02/02 19:41:17 roberto Exp roberto $
** $Id: lopcodes.h,v 1.21 1999/02/04 16:36:16 roberto Exp roberto $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -55,8 +55,8 @@ SETGLOBAL,/* b x - VAR[CNST[b]]=x */
SETGLOBALDUPW,/*w x x VAR[CNST[w]]=x */
SETGLOBALDUP,/* b x x VAR[CNST[b]]=x */
SETTABLE0,/* - v i t - t[i]=v */
SETTABLEDUP,/* - v i t v t[i]=v */
SETTABLEPOP,/* - v i t - t[i]=v */
SETTABPPDUP,/* - v i t v t[i]=v */
SETTABLE,/* b v a_b...a_1 i t a_b...a_1 i t t[i]=v */

6
lparser.c

@ -1,5 +1,5 @@
/*
** $Id: lparser.c,v 1.15 1999/02/04 16:36:16 roberto Exp roberto $
** $Id: lparser.c,v 1.16 1999/02/04 17:47:59 roberto Exp roberto $
** LL(1) Parser and code generator for Lua
** See Copyright Notice in lua.h
*/
@ -490,7 +490,7 @@ static void genstorevar (LexState *ls, vardesc *var, OpCode *codes) {
static void storevar (LexState *ls, vardesc *var) {
static OpCode codes[] = {SETLOCAL, SETGLOBAL, SETTABLE0};
static OpCode codes[] = {SETLOCAL, SETGLOBAL, SETTABLEPOP};
genstorevar(ls, var, codes);
}
@ -954,7 +954,7 @@ static void exp0 (LexState *ls, vardesc *v) {
static void Gexp (LexState *ls, vardesc *v) {
/* Gexp -> exp0 | var '=' exp1 */
static OpCode codes[] = {SETLOCALDUP, SETGLOBALDUP, SETTABLEDUP};
static OpCode codes[] = {SETLOCALDUP, SETGLOBALDUP, SETTABPPDUP};
exp0(ls, v);
if (v->k != VEXP && optional(ls, '=')) { /* assignment expression? */
unloaddot(ls, v);

70
lvm.c

@ -1,5 +1,5 @@
/*
** $Id: lvm.c,v 1.44 1999/02/04 16:36:16 roberto Exp roberto $
** $Id: lvm.c,v 1.45 1999/02/04 17:47:59 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -110,64 +110,62 @@ void luaV_closure (int nelems) {
** Receives the table at top-2 and the index at top-1.
*/
void luaV_gettable (void) {
struct Stack *S = &L->stack;
TObject *table = L->stack.top-2;
TObject *im;
if (ttype(S->top-2) != LUA_T_ARRAY) /* not a table, get "gettable" method */
im = luaT_getimbyObj(S->top-2, IM_GETTABLE);
if (ttype(table) != LUA_T_ARRAY) { /* not a table, get gettable method */
im = luaT_getimbyObj(table, IM_GETTABLE);
if (ttype(im) == LUA_T_NIL)
lua_error("indexed expression not a table");
}
else { /* object is a table... */
int tg = (S->top-2)->value.a->htag;
int tg = table->value.a->htag;
im = luaT_getim(tg, IM_GETTABLE);
if (ttype(im) == LUA_T_NIL) { /* and does not have a "gettable" method */
TObject *h = luaH_get(avalue(S->top-2), S->top-1);
if (ttype(h) != LUA_T_NIL) {
--S->top;
*(S->top-1) = *h;
TObject *h = luaH_get(avalue(table), table+1);
if (ttype(h) == LUA_T_NIL &&
(ttype(im=luaT_getim(tg, IM_INDEX)) != LUA_T_NIL)) {
/* result is nil and there is an "index" tag method */
luaD_callTM(im, 2, 1); /* calls it */
}
else if (ttype(im=luaT_getim(tg, IM_INDEX)) != LUA_T_NIL)
luaD_callTM(im, 2, 1);
else {
--S->top;
ttype(S->top-1) = LUA_T_NIL;
L->stack.top--;
*table = *h; /* "push" result into table position */
}
return;
}
/* else it has a "gettable" method, go through to next command */
}
/* object is not a table, or it has a "gettable" method */
if (ttype(im) == LUA_T_NIL)
lua_error("indexed expression not a table");
luaD_callTM(im, 2, 1);
}
/*
** Function to store indexed based on values at the stack.top
** deep = 1: "deep L->stack.stack" store (with tag methods)
** Receives table at *t, index at *(t+1) and value at top.
*/
void luaV_settable (TObject *t, int deep) {
void luaV_settable (TObject *t) {
struct Stack *S = &L->stack;
TObject *im;
if (ttype(t) != LUA_T_ARRAY) /* not a table, get "settable" method */
if (ttype(t) != LUA_T_ARRAY) { /* not a table, get "settable" method */
im = luaT_getimbyObj(t, IM_SETTABLE);
if (ttype(im) == LUA_T_NIL)
lua_error("indexed expression not a table");
}
else { /* object is a table... */
im = luaT_getim(avalue(t)->htag, IM_SETTABLE);
if (ttype(im) == LUA_T_NIL) { /* and does not have a "settable" method */
luaH_set(avalue(t), t+1, S->top-1);
/* if deep, pop only value; otherwise, pop table, index and value */
S->top -= (deep) ? 1 : 3;
S->top--; /* pop value */
return;
}
/* else it has a "settable" method, go through to next command */
}
/* object is not a table, or it has a "settable" method */
if (ttype(im) == LUA_T_NIL)
lua_error("indexed expression not a table");
if (deep) { /* table and index were not on top; copy them */
*(S->top+1) = *(L->stack.top-1);
*(S->top) = *(t+1);
*(S->top-1) = *t;
S->top += 2; /* WARNING: caller must assure stack space */
}
/* prepare arguments and call the tag method */
*(S->top+1) = *(L->stack.top-1);
*(S->top) = *(t+1);
*(S->top-1) = *t;
S->top += 2; /* WARNING: caller must assure stack space */
luaD_callTM(im, 3, 0);
}
@ -421,19 +419,21 @@ StkId luaV_execute (Closure *cl, TProtoFunc *tf, StkId base) {
luaV_setglobal(tsvalue(&consts[aux]));
break;
case SETTABLE0:
luaV_settable(S->top-3, 0);
case SETTABLEPOP:
luaV_settable(S->top-3);
S->top -= 2; /* pop table and index */
break;
case SETTABLEDUP: {
case SETTABPPDUP: {
TObject temp = *(S->top-1);
luaV_settable(S->top-3, 0);
*(S->top++) = temp;
luaV_settable(S->top-3);
S->top--; /* pop index (temp goes into "table" position) */
*(S->top-1) = temp;
break;
}
case SETTABLE:
luaV_settable(S->top-3-(*pc++), 1);
luaV_settable(S->top-3-(*pc++));
break;
case SETLISTW: aux += highbyte(*pc++);

4
lvm.h

@ -1,5 +1,5 @@
/*
** $Id: lvm.h,v 1.6 1998/12/30 13:16:50 roberto Exp roberto $
** $Id: lvm.h,v 1.7 1998/12/30 17:26:49 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -22,7 +22,7 @@ int luaV_tonumber (TObject *obj);
int luaV_tostring (TObject *obj);
void luaV_setn (Hash *t, int val);
void luaV_gettable (void);
void luaV_settable (TObject *t, int deep);
void luaV_settable (TObject *t);
void luaV_rawsettable (TObject *t);
void luaV_getglobal (TaggedString *ts);
void luaV_setglobal (TaggedString *ts);

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