/* ** $Id: ldo.c,v 1.72 2000/03/30 20:55:50 roberto Exp roberto $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #include #include #include #include #define LUA_REENTRANT #include "lauxlib.h" #include "ldebug.h" #include "ldo.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lparser.h" #include "lstate.h" #include "lstring.h" #include "ltm.h" #include "lua.h" #include "luadebug.h" #include "lundump.h" #include "lvm.h" #include "lzio.h" #define EXTRA_STACK 32 /* space to handle stack overflow errors */ /* ** typical numer of stack slots used by a (big) function ** (this constant is used only for choosing error messages) */ #define SLOTS_PER_F 20 void luaD_init (lua_State *L, int stacksize) { L->stack = luaM_newvector(L, stacksize+EXTRA_STACK, TObject); L->stack_last = L->stack+(stacksize-1); L->stacksize = stacksize; L->Cstack.base = L->Cstack.lua2C = L->top = L->stack; L->Cstack.num = 0; } void luaD_checkstack (lua_State *L, int n) { if (L->stack_last-L->top <= n) { /* stack overflow? */ if (L->stack_last-L->stack > (L->stacksize-1)) { /* overflow while handling overflow: do what?? */ L->top -= EXTRA_STACK; lua_error(L, "BAD STACK OVERFLOW! DATA CORRUPTED!"); } else { lua_Debug dummy; L->stack_last += EXTRA_STACK; /* to be used by error message */ if (lua_getstack(L, L->stacksize/SLOTS_PER_F, &dummy) == 0) { /* too few funcs on stack: doesn't look like a recursion loop */ lua_error(L, "Lua2C - C2Lua overflow"); } else lua_error(L, "stack overflow; possible recursion loop"); } } } static void restore_stack_limit (lua_State *L) { if (L->top-L->stack < L->stacksize-1) L->stack_last = L->stack+(L->stacksize-1); } /* ** Adjust stack. Set top to base+extra, pushing NILs if needed. ** (we cannot add base+extra unless we are sure it fits in the stack; ** otherwise the result of such operation on pointers is undefined) */ void luaD_adjusttop (lua_State *L, StkId base, int extra) { int diff = extra-(L->top-base); if (diff <= 0) L->top = base+extra; else { luaD_checkstack(L, diff); while (diff--) ttype(L->top++) = TAG_NIL; } } /* ** Open a hole inside the stack at `pos' */ void luaD_openstack (lua_State *L, StkId pos) { int i = L->top-pos; while (i--) pos[i+1] = pos[i]; incr_top; } void luaD_lineHook (lua_State *L, StkId func, int line) { if (L->allowhooks) { lua_Debug ar; struct C_Lua_Stack oldCLS = L->Cstack; StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top; L->Cstack.num = 0; ar._func = func; ar.event = "line"; ar.currentline = line; L->allowhooks = 0; /* cannot call hooks inside a hook */ (*L->linehook)(L, &ar); L->allowhooks = 1; L->top = old_top; L->Cstack = oldCLS; } } static void luaD_callHook (lua_State *L, StkId func, lua_Hook callhook, const char *event) { if (L->allowhooks) { lua_Debug ar; struct C_Lua_Stack oldCLS = L->Cstack; StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top; L->Cstack.num = 0; ar._func = func; ar.event = event; L->allowhooks = 0; /* cannot call hooks inside a hook */ callhook(L, &ar); L->allowhooks = 1; L->top = old_top; L->Cstack = oldCLS; } } static StkId callCclosure (lua_State *L, const struct Closure *cl, StkId base) { int nup = cl->nelems; /* number of upvalues */ int numarg = L->top-base; struct C_Lua_Stack oldCLS = L->Cstack; StkId firstResult; if (nup > 0) { int n = numarg; luaD_checkstack(L, nup); /* open space for upvalues as extra arguments */ while (n--) *(base+nup+n) = *(base+n); L->top += nup; numarg += nup; /* copy upvalues into stack */ while (nup--) *(base+nup) = cl->consts[nup]; } L->Cstack.num = numarg; L->Cstack.lua2C = base; L->Cstack.base = L->top; (*cl->f.c)(L); /* do the actual call */ firstResult = L->Cstack.base; L->Cstack = oldCLS; return firstResult; } void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults) { StkId base = L->top - nParams; luaD_openstack(L, base); *base = *f; luaD_call(L, base, nResults); } /* ** Call a function (C or Lua). The function to be called is at *func. ** The arguments are on the stack, right after the function. ** When returns, the results are on the stack, starting at the original ** function position. ** The number of results is nResults, unless nResults=MULT_RET. */ void luaD_call (lua_State *L, StkId func, int nResults) { StkId firstResult; lua_Hook callhook = L->callhook; retry: /* for `function' tag method */ switch (ttype(func)) { case TAG_LCLOSURE: { ttype(func) = TAG_LMARK; if (callhook) luaD_callHook(L, func, callhook, "call"); firstResult = luaV_execute(L, clvalue(func), func+1); break; } case TAG_CCLOSURE: { ttype(func) = TAG_CMARK; if (callhook) luaD_callHook(L, func, callhook, "call"); firstResult = callCclosure(L, clvalue(func), func+1); break; } default: { /* `func' is not a function; check the `function' tag method */ const TObject *im = luaT_getimbyObj(L, func, IM_FUNCTION); if (ttype(im) == TAG_NIL) luaG_callerror(L, func); luaD_openstack(L, func); *func = *im; /* tag method is the new function to be called */ goto retry; /* retry the call */ } } if (callhook) /* same hook that was active at entry */ luaD_callHook(L, func, callhook, "return"); /* adjust the number of results */ if (nResults == MULT_RET) nResults = L->top - firstResult; else luaD_adjusttop(L, firstResult, nResults); /* move results to `func' (to erase parameters and function) */ while (nResults) { *func++ = *(L->top - nResults); nResults--; } L->top = func; } static void message (lua_State *L, const char *s) { const TObject *em = &(luaS_assertglobalbyname(L, "_ERRORMESSAGE")->value); if (*luaO_typename(em) == 'f') { *L->top = *em; incr_top; lua_pushstring(L, s); luaD_call(L, L->top-2, 0); } } /* ** Reports an error, and jumps up to the available recovery label */ void lua_error (lua_State *L, const char *s) { if (s) message(L, s); if (L->errorJmp) longjmp(L->errorJmp->b, 1); else { message(L, "unable to recover; exiting\n"); exit(1); } } /* ** Execute a protected call. Assumes that function is at Cstack.base and ** parameters are on top of it. */ int luaD_protectedrun (lua_State *L) { struct lua_longjmp myErrorJmp; StkId base = L->Cstack.base; int numCblocks = L->numCblocks; int status; struct lua_longjmp *volatile oldErr = L->errorJmp; L->errorJmp = &myErrorJmp; if (setjmp(myErrorJmp.b) == 0) { luaD_call(L, base, MULT_RET); L->Cstack.lua2C = base; /* position of the new results */ L->Cstack.num = L->top - base; L->Cstack.base = base + L->Cstack.num; /* incorporate results on stack */ status = 0; } else { /* an error occurred: restore the stack */ L->Cstack.num = 0; /* no results */ L->top = L->Cstack.base = L->Cstack.lua2C = base; L->numCblocks = numCblocks; restore_stack_limit(L); status = 1; } L->errorJmp = oldErr; return status; } /* ** returns 0 = chunk loaded; 1 = error; 2 = no more chunks to load */ static int protectedparser (lua_State *L, ZIO *z, int bin) { struct lua_longjmp myErrorJmp; StkId base = L->Cstack.base; int numCblocks = L->numCblocks; int status; Proto *volatile tf; struct lua_longjmp *volatile oldErr = L->errorJmp; L->errorJmp = &myErrorJmp; L->top = base; /* clear C2Lua */ if (setjmp(myErrorJmp.b) == 0) { tf = bin ? luaU_undump1(L, z) : luaY_parser(L, z); status = 0; } else { /* an error occurred: restore Cstack and top */ L->Cstack.num = 0; /* no results */ L->top = L->Cstack.base = L->Cstack.lua2C = base; L->numCblocks = numCblocks; tf = NULL; status = 1; } L->errorJmp = oldErr; if (status) return 1; /* error code */ if (tf == NULL) return 2; /* `natural' end */ luaV_Lclosure(L, tf, 0); return 0; } static int do_main (lua_State *L, ZIO *z, int bin) { int status; int debug = L->debug; /* save debug status */ do { long old_blocks = (luaC_checkGC(L), L->nblocks); status = protectedparser(L, z, bin); if (status == 1) return 1; /* error */ else if (status == 2) return 0; /* `natural' end */ else { unsigned long newelems2 = 2*(L->nblocks-old_blocks); L->GCthreshold += newelems2; status = luaD_protectedrun(L); L->GCthreshold -= newelems2; } } while (bin && status == 0); L->debug = debug; /* restore debug status */ return status; } #define MAXFILENAME 260 /* maximum part of a file name kept */ int lua_dofile (lua_State *L, const char *filename) { ZIO z; int status; int bin; /* flag for file mode */ int c; /* look ahead char */ char source[MAXFILENAME]; FILE *f = (filename == NULL) ? stdin : fopen(filename, "r"); if (f == NULL) return 2; /* unable to open file */ luaL_filesource(source, filename, sizeof(source)); c = fgetc(f); ungetc(c, f); bin = (c == ID_CHUNK); if (bin && f != stdin) { f = freopen(filename, "rb", f); /* set binary mode */ if (f == NULL) return 2; /* unable to reopen file */ } luaZ_Fopen(&z, f, source); status = do_main(L, &z, bin); if (f != stdin) fclose(f); return status; } int lua_dostring (lua_State *L, const char *str) { return lua_dobuffer(L, str, strlen(str), str); } int lua_dobuffer (lua_State *L, const char *buff, int size, const char *name) { ZIO z; if (!name) name = "?"; luaZ_mopen(&z, buff, size, name); return do_main(L, &z, buff[0]==ID_CHUNK); }