/* ** $Id: lmem.c $ ** Interface to Memory Manager ** See Copyright Notice in lua.h */ #define lmem_c #define LUA_CORE #include "lprefix.h" #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #if defined(HARDMEMTESTS) /* ** First allocation will fail whenever not building initial state ** and not shrinking a block. (This fail will trigger 'tryagain' and ** a full GC cycle at every alocation.) */ static void *firsttry (global_State *g, void *block, size_t os, size_t ns) { if (ttisnil(&g->nilvalue) && ns > os) return NULL; /* fail */ else /* normal allocation */ return (*g->frealloc)(g->ud, block, os, ns); } #else #define firsttry(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns)) #endif /* ** About the realloc function: ** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize); ** ('osize' is the old size, 'nsize' is the new size) ** ** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL. ** Particularly, frealloc(ud, NULL, 0, 0) does nothing, ** which is equivalent to free(NULL) in ISO C. ** ** - frealloc(ud, NULL, x, s) creates a new block of size 's' ** (no matter 'x'). Returns NULL if it cannot create the new block. ** ** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from ** size 'x' to size 'y'. Returns NULL if it cannot reallocate the ** block to the new size. */ /* ** {================================================================== ** Functions to allocate/deallocate arrays for the Parser ** =================================================================== */ /* ** Minimum size for arrays during parsing, to avoid overhead of ** reallocating to size 1, then 2, and then 4. All these arrays ** will be reallocated to exact sizes or erased when parsing ends. */ #define MINSIZEARRAY 4 void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize, int size_elems, int limit, const char *what) { void *newblock; int size = *psize; if (nelems + 1 <= size) /* does one extra element still fit? */ return block; /* nothing to be done */ if (size >= limit / 2) { /* cannot double it? */ if (unlikely(size >= limit)) /* cannot grow even a little? */ luaG_runerror(L, "too many %s (limit is %d)", what, limit); size = limit; /* still have at least one free place */ } else { size *= 2; if (size < MINSIZEARRAY) size = MINSIZEARRAY; /* minimum size */ } lua_assert(nelems + 1 <= size && size <= limit); /* 'limit' ensures that multiplication will not overflow */ newblock = luaM_saferealloc_(L, block, cast_sizet(*psize) * size_elems, cast_sizet(size) * size_elems); *psize = size; /* update only when everything else is OK */ return newblock; } /* ** In prototypes, the size of the array is also its number of ** elements (to save memory). So, if it cannot shrink an array ** to its number of elements, the only option is to raise an ** error. */ void *luaM_shrinkvector_ (lua_State *L, void *block, int *size, int final_n, int size_elem) { void *newblock; size_t oldsize = cast_sizet((*size) * size_elem); size_t newsize = cast_sizet(final_n * size_elem); lua_assert(newsize <= oldsize); newblock = luaM_saferealloc_(L, block, oldsize, newsize); *size = final_n; return newblock; } /* }================================================================== */ l_noret luaM_toobig (lua_State *L) { luaG_runerror(L, "memory allocation error: block too big"); } /* ** Free memory */ void luaM_free_ (lua_State *L, void *block, size_t osize) { global_State *g = G(L); lua_assert((osize == 0) == (block == NULL)); (*g->frealloc)(g->ud, block, osize, 0); g->GCdebt -= osize; } /* ** In case of allocation fail, this function will call the GC to try ** to free some memory and then try the allocation again. ** (It should not be called when shrinking a block, because then the ** interpreter may be in the middle of a collection step.) */ static void *tryagain (lua_State *L, void *block, size_t osize, size_t nsize) { global_State *g = G(L); if (ttisnil(&g->nilvalue)) { /* is state fully build? */ luaC_fullgc(L, 1); /* try to free some memory... */ return (*g->frealloc)(g->ud, block, osize, nsize); /* try again */ } else return NULL; /* cannot free any memory without a full state */ } /* ** Generic allocation routine. ** If allocation fails while shrinking a block, do not try again; the ** GC shrinks some blocks and it is not reentrant. */ void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) { void *newblock; global_State *g = G(L); lua_assert((osize == 0) == (block == NULL)); newblock = firsttry(g, block, osize, nsize); if (unlikely(newblock == NULL && nsize > 0)) { if (nsize > osize) /* not shrinking a block? */ newblock = tryagain(L, block, osize, nsize); if (newblock == NULL) /* still no memory? */ return NULL; /* do not update 'GCdebt' */ } lua_assert((nsize == 0) == (newblock == NULL)); g->GCdebt = (g->GCdebt + nsize) - osize; return newblock; } void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize, size_t nsize) { void *newblock = luaM_realloc_(L, block, osize, nsize); if (unlikely(newblock == NULL && nsize > 0)) /* allocation failed? */ luaM_error(L); return newblock; } void *luaM_malloc_ (lua_State *L, size_t size, int tag) { if (size == 0) return NULL; /* that's all */ else { global_State *g = G(L); void *newblock = firsttry(g, NULL, tag, size); if (unlikely(newblock == NULL)) { newblock = tryagain(L, NULL, tag, size); if (newblock == NULL) luaM_error(L); } g->GCdebt += size; return newblock; } }