/* ** $Id: lparser.h $ ** Lua Parser ** See Copyright Notice in lua.h */ #ifndef lparser_h #define lparser_h #include "llimits.h" #include "lobject.h" #include "lzio.h" /* ** Expression and variable descriptor. ** Code generation for variables and expressions can be delayed to allow ** optimizations; An 'expdesc' structure describes a potentially-delayed ** variable/expression. It has a description of its "main" value plus a ** list of conditional jumps that can also produce its value (generated ** by short-circuit operators 'and'/'or'). */ /* kinds of variables/expressions */ typedef enum { VVOID, /* when 'expdesc' describes the last expression a list, this kind means an empty list (so, no expression) */ VNIL, /* constant nil */ VTRUE, /* constant true */ VFALSE, /* constant false */ VK, /* constant in 'k'; info = index of constant in 'k' */ VKFLT, /* floating constant; nval = numerical float value */ VKINT, /* integer constant; ival = numerical integer value */ VKSTR, /* string constant; strval = TString address; (string is fixed by the lexer) */ VNONRELOC, /* expression has its value in a fixed register; info = result register */ VLOCAL, /* local variable; var.ridx = local register; var.vidx = relative index in 'actvar.arr' */ VUPVAL, /* upvalue variable; info = index of upvalue in 'upvalues' */ VCONST, /* compile-time constant; info = absolute index in 'actvar.arr' */ VINDEXED, /* indexed variable; ind.t = table register; ind.idx = key's R index */ VINDEXUP, /* indexed upvalue; ind.t = table upvalue; ind.idx = key's K index */ VINDEXI, /* indexed variable with constant integer; ind.t = table register; ind.idx = key's value */ VINDEXSTR, /* indexed variable with literal string; ind.t = table register; ind.idx = key's K index */ VJMP, /* expression is a test/comparison; info = pc of corresponding jump instruction */ VRELOC, /* expression can put result in any register; info = instruction pc */ VCALL, /* expression is a function call; info = instruction pc */ VVARARG /* vararg expression; info = instruction pc */ } expkind; #define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXSTR) #define vkisindexed(k) (VINDEXED <= (k) && (k) <= VINDEXSTR) typedef struct expdesc { expkind k; union { lua_Integer ival; /* for VKINT */ lua_Number nval; /* for VKFLT */ TString *strval; /* for VKSTR */ int info; /* for generic use */ struct { /* for indexed variables */ short idx; /* index (R or "long" K) */ lu_byte t; /* table (register or upvalue) */ } ind; struct { /* for local variables */ lu_byte sidx; /* index in the stack */ unsigned short vidx; /* index in 'actvar.arr' */ } var; } u; int t; /* patch list of 'exit when true' */ int f; /* patch list of 'exit when false' */ } expdesc; /* kinds of variables */ #define VDKREG 0 /* regular */ #define RDKCONST 1 /* constant */ #define RDKTOCLOSE 2 /* to-be-closed */ #define RDKCTC 3 /* compile-time constant */ /* description of an active local variable */ typedef union Vardesc { struct { TValuefields; /* constant value (if it is a compile-time constant) */ lu_byte kind; lu_byte sidx; /* index of the variable in the stack */ short pidx; /* index of the variable in the Proto's 'locvars' array */ TString *name; /* variable name */ } vd; TValue k; /* constant value (if any) */ } Vardesc; /* description of pending goto statements and label statements */ typedef struct Labeldesc { TString *name; /* label identifier */ int pc; /* position in code */ int line; /* line where it appeared */ lu_byte nactvar; /* number of active variables in that position */ lu_byte close; /* goto that escapes upvalues */ } Labeldesc; /* list of labels or gotos */ typedef struct Labellist { Labeldesc *arr; /* array */ int n; /* number of entries in use */ int size; /* array size */ } Labellist; /* dynamic structures used by the parser */ typedef struct Dyndata { struct { /* list of active local variables */ Vardesc *arr; int n; int size; } actvar; Labellist gt; /* list of pending gotos */ Labellist label; /* list of active labels */ } Dyndata; /* control of blocks */ struct BlockCnt; /* defined in lparser.c */ /* state needed to generate code for a given function */ typedef struct FuncState { Proto *f; /* current function header */ struct FuncState *prev; /* enclosing function */ struct LexState *ls; /* lexical state */ struct BlockCnt *bl; /* chain of current blocks */ int pc; /* next position to code (equivalent to 'ncode') */ int lasttarget; /* 'label' of last 'jump label' */ int previousline; /* last line that was saved in 'lineinfo' */ int nk; /* number of elements in 'k' */ int np; /* number of elements in 'p' */ int nabslineinfo; /* number of elements in 'abslineinfo' */ int firstlocal; /* index of first local var (in Dyndata array) */ int firstlabel; /* index of first label (in 'dyd->label->arr') */ short ndebugvars; /* number of elements in 'f->locvars' */ lu_byte nactvar; /* number of active local variables */ lu_byte nups; /* number of upvalues */ lu_byte freereg; /* first free register */ lu_byte iwthabs; /* instructions issued since last absolute line info */ lu_byte needclose; /* function needs to close upvalues when returning */ } FuncState; LUAI_FUNC int luaY_nvarstack (FuncState *fs); LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, Dyndata *dyd, const char *name, int firstchar); #endif