/* ** $Id: lauxlib.c,v 1.18 1999/08/16 20:52:00 roberto Exp roberto $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #include #include #include /* Please Notice: This file uses only the official API of Lua ** Any function declared here could be written as an application function. ** With care, these functions can be used by other libraries. */ #include "lauxlib.h" #include "lua.h" #include "luadebug.h" int luaL_findstring (const char *name, const char *const list[]) { int i; for (i=0; list[i]; i++) if (strcmp(list[i], name) == 0) return i; return -1; /* name not found */ } void luaL_argerror (int numarg, const char *extramsg) { lua_Function f = lua_stackedfunction(0); const char *funcname; lua_getobjname(f, &funcname); numarg -= lua_nups(f); if (funcname == NULL) funcname = "?"; luaL_verror("bad argument #%d to function `%.50s' (%.100s)", numarg, funcname, extramsg); } const char *luaL_check_lstr (int numArg, long *len) { lua_Object o = lua_getparam(numArg); luaL_arg_check(lua_isstring(o), numArg, "string expected"); if (len) *len = lua_strlen(o); return lua_getstring(o); } const char *luaL_opt_lstr (int numArg, const char *def, long *len) { return (lua_getparam(numArg) == LUA_NOOBJECT) ? def : luaL_check_lstr(numArg, len); } double luaL_check_number (int numArg) { lua_Object o = lua_getparam(numArg); luaL_arg_check(lua_isnumber(o), numArg, "number expected"); return lua_getnumber(o); } double luaL_opt_number (int numArg, double def) { return (lua_getparam(numArg) == LUA_NOOBJECT) ? def : luaL_check_number(numArg); } lua_Object luaL_tablearg (int arg) { lua_Object o = lua_getparam(arg); luaL_arg_check(lua_istable(o), arg, "table expected"); return o; } lua_Object luaL_functionarg (int arg) { lua_Object o = lua_getparam(arg); luaL_arg_check(lua_isfunction(o), arg, "function expected"); return o; } lua_Object luaL_nonnullarg (int numArg) { lua_Object o = lua_getparam(numArg); luaL_arg_check(o != LUA_NOOBJECT, numArg, "value expected"); return o; } void luaL_openlib (const struct luaL_reg *l, int n) { int i; lua_open(); /* make sure lua is already open */ for (i=0; i