/* ** $Id: ldo.h $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #ifndef ldo_h #define ldo_h #include "llimits.h" #include "lobject.h" #include "lstate.h" #include "lzio.h" /* ** Macro to check stack size and grow stack if needed. Parameters ** 'pre'/'pos' allow the macro to preserve a pointer into the ** stack across reallocations, doing the work only when needed. ** It also allows the running of one GC step when the stack is ** reallocated. ** 'condmovestack' is used in heavy tests to force a stack reallocation ** at every check. */ #if !defined(HARDSTACKTESTS) #define condmovestack(L,pre,pos) ((void)0) #else /* realloc stack keeping its size */ #define condmovestack(L,pre,pos) \ { int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; } #endif #define luaD_checkstackaux(L,n,pre,pos) \ if (l_unlikely(L->stack_last.p - L->top.p <= (n))) \ { pre; luaD_growstack(L, n, 1); pos; } \ else { condmovestack(L,pre,pos); } /* In general, 'pre'/'pos' are empty (nothing to save) */ #define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0) #define savestack(L,pt) (cast_charp(pt) - cast_charp(L->stack.p)) #define restorestack(L,n) cast(StkId, cast_charp(L->stack.p) + (n)) /* macro to check stack size, preserving 'p' */ #define checkstackp(L,n,p) \ luaD_checkstackaux(L, n, \ ptrdiff_t t__ = savestack(L, p), /* save 'p' */ \ p = restorestack(L, t__)) /* 'pos' part: restore 'p' */ /* ** Maximum depth for nested C calls, syntactical nested non-terminals, ** and other features implemented through recursion in C. (Value must ** fit in a 16-bit unsigned integer. It must also be compatible with ** the size of the C stack.) */ #if !defined(LUAI_MAXCCALLS) #define LUAI_MAXCCALLS 200 #endif /* type of protected functions, to be ran by 'runprotected' */ typedef void (*Pfunc) (lua_State *L, void *ud); LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop); LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, const char *mode); LUAI_FUNC void luaD_hook (lua_State *L, int event, int line, int fTransfer, int nTransfer); LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci); LUAI_FUNC int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1, int delta); LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults); LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults); LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults); LUAI_FUNC int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status); LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t oldtop, ptrdiff_t ef); LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres); LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror); LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror); LUAI_FUNC void luaD_shrinkstack (lua_State *L); LUAI_FUNC void luaD_inctop (lua_State *L); LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode); LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud); #endif