mirror of https://github.com/lua/lua.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
483 lines
14 KiB
483 lines
14 KiB
/*
|
|
** $Id: ltable.c,v 1.122 2002/11/14 11:51:50 roberto Exp roberto $
|
|
** Lua tables (hash)
|
|
** See Copyright Notice in lua.h
|
|
*/
|
|
|
|
|
|
/*
|
|
** Implementation of tables (aka arrays, objects, or hash tables).
|
|
** Tables keep its elements in two parts: an array part and a hash part.
|
|
** Non-negative integer keys are all candidates to be kept in the array
|
|
** part. The actual size of the array is the largest `n' such that at
|
|
** least half the slots between 0 and n are in use.
|
|
** Hash uses a mix of chained scatter table with Brent's variation.
|
|
** A main invariant of these tables is that, if an element is not
|
|
** in its main position (i.e. the `original' position that its hash gives
|
|
** to it), then the colliding element is in its own main position.
|
|
** In other words, there are collisions only when two elements have the
|
|
** same main position (i.e. the same hash values for that table size).
|
|
** Because of that, the load factor of these tables can be 100% without
|
|
** performance penalties.
|
|
*/
|
|
|
|
|
|
|
|
#include "lua.h"
|
|
|
|
#include "ldebug.h"
|
|
#include "ldo.h"
|
|
#include "lgc.h"
|
|
#include "lmem.h"
|
|
#include "lobject.h"
|
|
#include "lstate.h"
|
|
#include "ltable.h"
|
|
|
|
|
|
/*
|
|
** max size of array part is 2^MAXBITS
|
|
*/
|
|
#if BITS_INT > 26
|
|
#define MAXBITS 24
|
|
#else
|
|
#define MAXBITS (BITS_INT-2)
|
|
#endif
|
|
|
|
/* check whether `x' < 2^MAXBITS */
|
|
#define toobig(x) ((((x)-1) >> MAXBITS) != 0)
|
|
|
|
|
|
/* function to convert a lua_Number to int (with any rounding method) */
|
|
#ifndef lua_number2int
|
|
#define lua_number2int(i,n) ((i)=(int)(n))
|
|
#endif
|
|
|
|
|
|
|
|
#define hashnum(t,n) \
|
|
(node(t, lmod(cast(lu_hash, cast(ls_hash, n)), sizenode(t))))
|
|
#define hashstr(t,str) (node(t, lmod((str)->tsv.hash, sizenode(t))))
|
|
#define hashboolean(t,p) (node(t, lmod(p, sizenode(t))))
|
|
|
|
/*
|
|
** avoid modulus by power of 2 for pointers, as they tend to have many
|
|
** 2 factors.
|
|
*/
|
|
#define hashpointer(t,p) (node(t, (IntPoint(p) % ((sizenode(t)-1)|1))))
|
|
|
|
|
|
/*
|
|
** returns the `main' position of an element in a table (that is, the index
|
|
** of its hash value)
|
|
*/
|
|
Node *luaH_mainposition (const Table *t, const TObject *key) {
|
|
switch (ttype(key)) {
|
|
case LUA_TNUMBER: {
|
|
int ikey;
|
|
lua_number2int(ikey, nvalue(key));
|
|
return hashnum(t, ikey);
|
|
}
|
|
case LUA_TSTRING:
|
|
return hashstr(t, tsvalue(key));
|
|
case LUA_TBOOLEAN:
|
|
return hashboolean(t, bvalue(key));
|
|
case LUA_TLIGHTUSERDATA:
|
|
return hashpointer(t, pvalue(key));
|
|
default:
|
|
return hashpointer(t, gcvalue(key));
|
|
}
|
|
lua_assert(0);
|
|
return 0; /* to avoid warnings */
|
|
}
|
|
|
|
|
|
/*
|
|
** returns the index for `key' if `key' is an appropriate key to live in
|
|
** the array part of the table, -1 otherwise.
|
|
*/
|
|
static int arrayindex (const TObject *key) {
|
|
if (ttisnumber(key)) {
|
|
int k;
|
|
lua_number2int(k, (nvalue(key)));
|
|
if (cast(lua_Number, k) == nvalue(key) && k >= 1 && !toobig(k))
|
|
return k;
|
|
}
|
|
return -1; /* `key' did not match some condition */
|
|
}
|
|
|
|
|
|
/*
|
|
** returns the index of a `key' for table traversals. First goes all
|
|
** elements in the array part, then elements in the hash part. The
|
|
** beginning and end of a traversal are signalled by -1.
|
|
*/
|
|
static int luaH_index (lua_State *L, Table *t, StkId key) {
|
|
int i;
|
|
if (ttisnil(key)) return -1; /* first iteration */
|
|
i = arrayindex(key);
|
|
if (0 <= i && i <= t->sizearray) { /* is `key' inside array part? */
|
|
return i-1; /* yes; that's the index (corrected to C) */
|
|
}
|
|
else {
|
|
const TObject *v = luaH_get(t, key);
|
|
if (v == &luaO_nilobject)
|
|
luaG_runerror(L, "invalid key for `next'");
|
|
i = cast(int, (cast(const lu_byte *, v) -
|
|
cast(const lu_byte *, val(node(t, 0)))) / sizeof(Node));
|
|
return i + t->sizearray; /* hash elements are numbered after array ones */
|
|
}
|
|
}
|
|
|
|
|
|
int luaH_next (lua_State *L, Table *t, StkId key) {
|
|
int i = luaH_index(L, t, key); /* find original element */
|
|
for (i++; i < t->sizearray; i++) { /* try first array part */
|
|
if (!ttisnil(&t->array[i])) { /* a non-nil value? */
|
|
setnvalue(key, i+1);
|
|
setobj2s(key+1, &t->array[i]);
|
|
return 1;
|
|
}
|
|
}
|
|
for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
|
|
if (!ttisnil(val(node(t, i)))) { /* a non-nil value? */
|
|
setobj2s(key, key(node(t, i)));
|
|
setobj2s(key+1, val(node(t, i)));
|
|
return 1;
|
|
}
|
|
}
|
|
return 0; /* no more elements */
|
|
}
|
|
|
|
|
|
/*
|
|
** {=============================================================
|
|
** Rehash
|
|
** ==============================================================
|
|
*/
|
|
|
|
|
|
static void computesizes (int nums[], int ntotal, int *narray, int *nhash) {
|
|
int i;
|
|
int a = nums[0]; /* number of elements smaller than 2^i */
|
|
int na = a; /* number of elements to go to array part */
|
|
int n = (na == 0) ? -1 : 0; /* (log of) optimal size for array part */
|
|
for (i = 1; i <= MAXBITS && *narray >= twoto(i-1); i++) {
|
|
if (nums[i] > 0) {
|
|
a += nums[i];
|
|
if (a >= twoto(i-1)) { /* more than half elements in use? */
|
|
n = i;
|
|
na = a;
|
|
}
|
|
}
|
|
}
|
|
lua_assert(na <= *narray && *narray <= ntotal);
|
|
*nhash = ntotal - na;
|
|
*narray = (n == -1) ? 0 : twoto(n);
|
|
lua_assert(na <= *narray && na >= *narray/2);
|
|
}
|
|
|
|
|
|
static void numuse (const Table *t, int *narray, int *nhash) {
|
|
int nums[MAXBITS+1];
|
|
int i;
|
|
int totaluse = 0;
|
|
for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* init `nums' */
|
|
/* count elements in array part */
|
|
i = luaO_log2(t->sizearray) + 1; /* number of `slices' */
|
|
while (i--) { /* for each slice [2^(i-1) to 2^i) */
|
|
int to = twoto(i);
|
|
int from = to/2;
|
|
if (to > t->sizearray) to = t->sizearray;
|
|
for (; from < to; from++)
|
|
if (!ttisnil(&t->array[from])) {
|
|
nums[i]++;
|
|
totaluse++;
|
|
}
|
|
}
|
|
*narray = totaluse; /* all previous uses were in array part */
|
|
/* count elements in hash part */
|
|
i = sizenode(t);
|
|
while (i--) {
|
|
if (!ttisnil(val(&t->node[i]))) {
|
|
int k = arrayindex(key(&t->node[i]));
|
|
if (k >= 0) { /* is `key' an appropriate array index? */
|
|
nums[luaO_log2(k-1)+1]++; /* count as such */
|
|
(*narray)++;
|
|
}
|
|
totaluse++;
|
|
}
|
|
}
|
|
computesizes(nums, totaluse, narray, nhash);
|
|
}
|
|
|
|
|
|
static void setarrayvector (lua_State *L, Table *t, int size) {
|
|
int i;
|
|
luaM_reallocvector(L, t->array, t->sizearray, size, TObject);
|
|
for (i=t->sizearray; i<size; i++)
|
|
setnilvalue(&t->array[i]);
|
|
t->sizearray = size;
|
|
}
|
|
|
|
|
|
static void setnodevector (lua_State *L, Table *t, int lsize) {
|
|
int i;
|
|
int size = twoto(lsize);
|
|
if (lsize > MAXBITS)
|
|
luaG_runerror(L, "table overflow");
|
|
if (lsize == 0) { /* no elements to hash part? */
|
|
t->node = G(L)->dummynode; /* use common `dummynode' */
|
|
lua_assert(ttisnil(key(t->node))); /* assert invariants: */
|
|
lua_assert(ttisnil(val(t->node)));
|
|
lua_assert(t->node->next == NULL); /* (`dummynode' must be empty) */
|
|
}
|
|
else {
|
|
t->node = luaM_newvector(L, size, Node);
|
|
for (i=0; i<size; i++) {
|
|
t->node[i].next = NULL;
|
|
setnilvalue(key(node(t, i)));
|
|
setnilvalue(val(node(t, i)));
|
|
}
|
|
}
|
|
t->lsizenode = cast(lu_byte, lsize);
|
|
t->firstfree = node(t, size-1); /* first free position to be used */
|
|
}
|
|
|
|
|
|
static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
|
|
int i;
|
|
int oldasize = t->sizearray;
|
|
int oldhsize = t->lsizenode;
|
|
Node *nold;
|
|
Node temp[1];
|
|
if (oldhsize)
|
|
nold = t->node; /* save old hash ... */
|
|
else { /* old hash is `dummynode' */
|
|
lua_assert(t->node == G(L)->dummynode);
|
|
temp[0] = t->node[0]; /* copy it to `temp' */
|
|
nold = temp;
|
|
setnilvalue(key(G(L)->dummynode)); /* restate invariant */
|
|
setnilvalue(val(G(L)->dummynode));
|
|
lua_assert(G(L)->dummynode->next == NULL);
|
|
}
|
|
if (nasize > oldasize) /* array part must grow? */
|
|
setarrayvector(L, t, nasize);
|
|
/* create new hash part with appropriate size */
|
|
setnodevector(L, t, nhsize);
|
|
/* re-insert elements */
|
|
if (nasize < oldasize) { /* array part must shrink? */
|
|
t->sizearray = nasize;
|
|
/* re-insert elements from vanishing slice */
|
|
for (i=nasize; i<oldasize; i++) {
|
|
if (!ttisnil(&t->array[i]))
|
|
setobjt2t(luaH_setnum(L, t, i+1), &t->array[i]);
|
|
}
|
|
/* shrink array */
|
|
luaM_reallocvector(L, t->array, oldasize, nasize, TObject);
|
|
}
|
|
/* re-insert elements in hash part */
|
|
for (i = twoto(oldhsize) - 1; i >= 0; i--) {
|
|
Node *old = nold+i;
|
|
if (!ttisnil(val(old)))
|
|
setobjt2t(luaH_set(L, t, key(old)), val(old));
|
|
}
|
|
if (oldhsize)
|
|
luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
|
|
}
|
|
|
|
|
|
static void rehash (lua_State *L, Table *t) {
|
|
int nasize, nhsize;
|
|
numuse(t, &nasize, &nhsize); /* compute new sizes for array and hash parts */
|
|
resize(L, t, nasize, luaO_log2(nhsize)+1);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
** }=============================================================
|
|
*/
|
|
|
|
|
|
Table *luaH_new (lua_State *L, int narray, int lnhash) {
|
|
Table *t = luaM_new(L, Table);
|
|
luaC_link(L, valtogco(t), LUA_TTABLE);
|
|
t->metatable = hvalue(defaultmeta(L));
|
|
t->flags = cast(lu_byte, ~0);
|
|
/* temporary values (kept only if some malloc fails) */
|
|
t->array = NULL;
|
|
t->sizearray = 0;
|
|
t->lsizenode = 0;
|
|
t->node = NULL;
|
|
setarrayvector(L, t, narray);
|
|
setnodevector(L, t, lnhash);
|
|
return t;
|
|
}
|
|
|
|
|
|
void luaH_free (lua_State *L, Table *t) {
|
|
if (t->lsizenode)
|
|
luaM_freearray(L, t->node, sizenode(t), Node);
|
|
luaM_freearray(L, t->array, t->sizearray, TObject);
|
|
luaM_freelem(L, t);
|
|
}
|
|
|
|
|
|
#if 0
|
|
/*
|
|
** try to remove an element from a hash table; cannot move any element
|
|
** (because gc can call `remove' during a table traversal)
|
|
*/
|
|
void luaH_remove (Table *t, Node *e) {
|
|
Node *mp = luaH_mainposition(t, key(e));
|
|
if (e != mp) { /* element not in its main position? */
|
|
while (mp->next != e) mp = mp->next; /* find previous */
|
|
mp->next = e->next; /* remove `e' from its list */
|
|
}
|
|
else {
|
|
if (e->next != NULL) ??
|
|
}
|
|
lua_assert(ttisnil(val(node)));
|
|
setnilvalue(key(e)); /* clear node `e' */
|
|
e->next = NULL;
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
** inserts a new key into a hash table; first, check whether key's main
|
|
** position is free. If not, check whether colliding node is in its main
|
|
** position or not: if it is not, move colliding node to an empty place and
|
|
** put new key in its main position; otherwise (colliding node is in its main
|
|
** position), new key goes to an empty position.
|
|
*/
|
|
static TObject *newkey (lua_State *L, Table *t, const TObject *key) {
|
|
TObject *val;
|
|
Node *mp = luaH_mainposition(t, key);
|
|
if (!ttisnil(val(mp))) { /* main position is not free? */
|
|
Node *othern = luaH_mainposition(t, key(mp)); /* `mp' of colliding node */
|
|
Node *n = t->firstfree; /* get a free place */
|
|
if (othern != mp) { /* is colliding node out of its main position? */
|
|
/* yes; move colliding node into free position */
|
|
while (othern->next != mp) othern = othern->next; /* find previous */
|
|
othern->next = n; /* redo the chain with `n' in place of `mp' */
|
|
*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
|
|
mp->next = NULL; /* now `mp' is free */
|
|
setnilvalue(val(mp));
|
|
}
|
|
else { /* colliding node is in its own main position */
|
|
/* new node will go into free position */
|
|
n->next = mp->next; /* chain new position */
|
|
mp->next = n;
|
|
mp = n;
|
|
}
|
|
}
|
|
setobj2t(key(mp), key); /* write barrier */
|
|
lua_assert(ttisnil(val(mp)));
|
|
for (;;) { /* correct `firstfree' */
|
|
if (ttisnil(key(t->firstfree)))
|
|
return val(mp); /* OK; table still has a free place */
|
|
else if (t->firstfree == t->node) break; /* cannot decrement from here */
|
|
else (t->firstfree)--;
|
|
}
|
|
/* no more free places; must create one */
|
|
setbvalue(val(mp), 0); /* avoid new key being removed */
|
|
rehash(L, t); /* grow table */
|
|
val = cast(TObject *, luaH_get(t, key)); /* get new position */
|
|
lua_assert(ttisboolean(val));
|
|
setnilvalue(val);
|
|
return val;
|
|
}
|
|
|
|
|
|
/*
|
|
** generic search function
|
|
*/
|
|
static const TObject *luaH_getany (Table *t, const TObject *key) {
|
|
if (ttisnil(key)) return &luaO_nilobject;
|
|
else {
|
|
Node *n = luaH_mainposition(t, key);
|
|
do { /* check whether `key' is somewhere in the chain */
|
|
if (luaO_rawequalObj(key(n), key)) return val(n); /* that's it */
|
|
else n = n->next;
|
|
} while (n);
|
|
return &luaO_nilobject;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
** search function for integers
|
|
*/
|
|
const TObject *luaH_getnum (Table *t, int key) {
|
|
if (1 <= key && key <= t->sizearray)
|
|
return &t->array[key-1];
|
|
else {
|
|
Node *n = hashnum(t, key);
|
|
do { /* check whether `key' is somewhere in the chain */
|
|
if (ttisnumber(key(n)) && nvalue(key(n)) == (lua_Number)key)
|
|
return val(n); /* that's it */
|
|
else n = n->next;
|
|
} while (n);
|
|
return &luaO_nilobject;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
** search function for strings
|
|
*/
|
|
const TObject *luaH_getstr (Table *t, TString *key) {
|
|
Node *n = hashstr(t, key);
|
|
do { /* check whether `key' is somewhere in the chain */
|
|
if (ttisstring(key(n)) && tsvalue(key(n)) == key)
|
|
return val(n); /* that's it */
|
|
else n = n->next;
|
|
} while (n);
|
|
return &luaO_nilobject;
|
|
}
|
|
|
|
|
|
/*
|
|
** main search function
|
|
*/
|
|
const TObject *luaH_get (Table *t, const TObject *key) {
|
|
switch (ttype(key)) {
|
|
case LUA_TSTRING: return luaH_getstr(t, tsvalue(key));
|
|
case LUA_TNUMBER: {
|
|
int k;
|
|
lua_number2int(k, (nvalue(key)));
|
|
if (cast(lua_Number, k) == nvalue(key)) /* is an integer index? */
|
|
return luaH_getnum(t, k); /* use specialized version */
|
|
/* else go through */
|
|
}
|
|
default: return luaH_getany(t, key);
|
|
}
|
|
}
|
|
|
|
|
|
TObject *luaH_set (lua_State *L, Table *t, const TObject *key) {
|
|
const TObject *p = luaH_get(t, key);
|
|
t->flags = 0;
|
|
if (p != &luaO_nilobject)
|
|
return cast(TObject *, p);
|
|
else {
|
|
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
|
|
else if (ttisnumber(key) && nvalue(key) != nvalue(key))
|
|
luaG_runerror(L, "table index is NaN");
|
|
return newkey(L, t, key);
|
|
}
|
|
}
|
|
|
|
|
|
TObject *luaH_setnum (lua_State *L, Table *t, int key) {
|
|
const TObject *p = luaH_getnum(t, key);
|
|
if (p != &luaO_nilobject)
|
|
return cast(TObject *, p);
|
|
else {
|
|
TObject k;
|
|
setnvalue(&k, key);
|
|
return newkey(L, t, &k);
|
|
}
|
|
}
|
|
|
|
|