mirror of https://github.com/lua/lua.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
510 lines
14 KiB
510 lines
14 KiB
/*
|
|
** $Id: luaconf.h,v 1.136 2010/05/10 16:38:58 roberto Exp roberto $
|
|
** Configuration file for Lua
|
|
** See Copyright Notice in lua.h
|
|
*/
|
|
|
|
|
|
#ifndef lconfig_h
|
|
#define lconfig_h
|
|
|
|
#include <limits.h>
|
|
#include <stddef.h>
|
|
|
|
|
|
/*
|
|
** ==================================================================
|
|
** Search for "@@" to find all configurable definitions.
|
|
** ===================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
@@ LUA_ANSI controls the use of non-ansi features.
|
|
** CHANGE it (define it) if you want Lua to avoid the use of any
|
|
** non-ansi feature or library.
|
|
*/
|
|
#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
|
|
#define LUA_ANSI
|
|
#endif
|
|
|
|
|
|
#if !defined(LUA_ANSI) && defined(_WIN32)
|
|
#define LUA_WIN
|
|
#endif
|
|
|
|
#if defined(LUA_WIN)
|
|
#define LUA_DL_DLL
|
|
#endif
|
|
|
|
|
|
|
|
#if defined(LUA_USE_LINUX)
|
|
#define LUA_USE_POSIX
|
|
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
|
|
#define LUA_USE_READLINE /* needs some extra libraries */
|
|
#endif
|
|
|
|
#if defined(LUA_USE_MACOSX)
|
|
#define LUA_USE_POSIX
|
|
#define LUA_USE_DLOPEN
|
|
#define LUA_USE_READLINE /* needs some extra libraries */
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
@@ LUA_USE_POSIX includes all functionality listed as X/Open System
|
|
@* Interfaces Extension (XSI).
|
|
** CHANGE it (define it) if your system is XSI compatible.
|
|
*/
|
|
#if defined(LUA_USE_POSIX)
|
|
#define LUA_USE_MKSTEMP
|
|
#define LUA_USE_ISATTY
|
|
#define LUA_USE_POPEN
|
|
#define LUA_USE_ULONGJMP
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
|
|
@* Lua libraries.
|
|
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
|
|
@* C libraries.
|
|
** CHANGE them if your machine has a non-conventional directory
|
|
** hierarchy or if you want to install your libraries in
|
|
** non-conventional directories.
|
|
*/
|
|
#if defined(_WIN32)
|
|
/*
|
|
** In Windows, any exclamation mark ('!') in the path is replaced by the
|
|
** path of the directory of the executable file of the current process.
|
|
*/
|
|
#define LUA_LDIR "!\\lua\\"
|
|
#define LUA_CDIR "!\\"
|
|
#define LUA_PATH_DEFAULT \
|
|
LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
|
|
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua"
|
|
#define LUA_CPATH_DEFAULT \
|
|
LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
|
|
|
|
#else /* _WIN32 */
|
|
#define LUA_ROOT "/usr/local/"
|
|
#define LUA_LDIR LUA_ROOT "share/lua/5.2/"
|
|
#define LUA_CDIR LUA_ROOT "lib/lua/5.2/"
|
|
#define LUA_PATH_DEFAULT \
|
|
LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
|
|
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
|
|
#define LUA_CPATH_DEFAULT \
|
|
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
|
|
#endif /* _WIN32 */
|
|
|
|
|
|
/*
|
|
@@ LUA_DIRSEP is the directory separator (for submodules).
|
|
** CHANGE it if your machine does not use "/" as the directory separator
|
|
** and is not Windows. (On Windows Lua automatically uses "\".)
|
|
*/
|
|
#if defined(_WIN32)
|
|
#define LUA_DIRSEP "\\"
|
|
#else
|
|
#define LUA_DIRSEP "/"
|
|
#endif
|
|
|
|
|
|
/*
|
|
@@ LUA_API is a mark for all core API functions.
|
|
@@ LUALIB_API is a mark for all auxiliary library functions.
|
|
@@ LUAMOD_API is a mark for all standard library opening functions.
|
|
** CHANGE them if you need to define those functions in some special way.
|
|
** For instance, if you want to create one Windows DLL with the core and
|
|
** the libraries, you may want to use the following definition (define
|
|
** LUA_BUILD_AS_DLL to get it).
|
|
*/
|
|
#if defined(LUA_BUILD_AS_DLL)
|
|
|
|
#if defined(LUA_CORE) || defined(LUA_LIB)
|
|
#define LUA_API __declspec(dllexport)
|
|
#else
|
|
#define LUA_API __declspec(dllimport)
|
|
#endif
|
|
|
|
#else /* LUA_BUILD_AS_DLL */
|
|
|
|
#define LUA_API extern
|
|
|
|
#endif /* LUA_BUILD_AS_DLL */
|
|
|
|
|
|
/* more often than not the libs go together with the core */
|
|
#define LUALIB_API LUA_API
|
|
#define LUAMOD_API LUALIB_API
|
|
|
|
|
|
/*
|
|
@@ LUAI_FUNC is a mark for all extern functions that are not to be
|
|
@* exported to outside modules.
|
|
@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
|
|
@* that are not to be exported to outside modules (LUAI_DDEF for
|
|
@* definitions and LUAI_DDEC for declarations).
|
|
** CHANGE them if you need to mark them in some special way. Elf/gcc
|
|
** (versions 3.2 and later) mark them as "hidden" to optimize access
|
|
** when Lua is compiled as a shared library. Not all elf targets support
|
|
** this attribute. Unfortunately, gcc does not offer a way to check
|
|
** whether the target offers that support, and those without support
|
|
** give a warning about it. To avoid these warnings, change to the
|
|
** default definition.
|
|
*/
|
|
#if defined(luaall_c)
|
|
#define LUAI_FUNC static
|
|
#define LUAI_DDEC static
|
|
#define LUAI_DDEF static
|
|
|
|
#elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
|
|
defined(__ELF__)
|
|
#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
|
|
#define LUAI_DDEC LUAI_FUNC
|
|
#define LUAI_DDEF /* empty */
|
|
|
|
#else /* luaall_c */
|
|
#define LUAI_FUNC extern
|
|
#define LUAI_DDEC extern
|
|
#define LUAI_DDEF /* empty */
|
|
#endif /* luaall_c */
|
|
|
|
|
|
|
|
/*
|
|
@@ LUA_QL describes how error messages quote program elements.
|
|
** CHANGE it if you want a different appearance.
|
|
*/
|
|
#define LUA_QL(x) "'" x "'"
|
|
#define LUA_QS LUA_QL("%s")
|
|
|
|
|
|
/*
|
|
@@ LUA_IDSIZE gives the maximum size for the description of the source
|
|
@* of a function in debug information.
|
|
** CHANGE it if you want a different size.
|
|
*/
|
|
#define LUA_IDSIZE 60
|
|
|
|
|
|
/*
|
|
@@ luai_writestring defines how 'print' prints its results.
|
|
*/
|
|
#include <stdio.h>
|
|
#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
|
|
|
|
/*
|
|
@@ luai_writestringerror defines how to print error messages.
|
|
** (A format string with one argument is enough for Lua...)
|
|
*/
|
|
#define luai_writestringerror(s,p) \
|
|
(fprintf(stderr, (s), (p)), fflush(stderr))
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
** {==================================================================
|
|
** Compatibility with previous versions
|
|
** ===================================================================
|
|
*/
|
|
|
|
/*
|
|
@@ LUA_COMPAT_ALL controls all compatibility options.
|
|
** You can define it to get all options, or change specific options
|
|
** to fit your specific needs.
|
|
*/
|
|
#if defined(LUA_COMPAT_ALL)
|
|
|
|
/*
|
|
@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
|
|
** You can replace it with 'table.unpack'.
|
|
*/
|
|
#define LUA_COMPAT_UNPACK
|
|
|
|
/*
|
|
@@ LUA_COMPAT_CPCALL controls the presence of macro 'lua_cpcall'.
|
|
** You can replace it with the preregistered function 'cpcall'.
|
|
*/
|
|
#define lua_cpcall(L,f,u) \
|
|
(lua_pushlightuserdata(L,(u)), luaL_cpcall(L,(f),1,0))
|
|
|
|
|
|
/*
|
|
@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
|
|
** You can rewrite 'log10(x)' as 'log(x, 10)'.
|
|
*/
|
|
#define LUA_COMPAT_LOG10
|
|
|
|
/*
|
|
@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
|
|
*/
|
|
#define LUA_COMPAT_MAXN
|
|
|
|
/*
|
|
@@ LUA_COMPAT_DEBUGLIB controls compatibility with preloading
|
|
** the debug library.
|
|
** You should add 'require"debug"' everywhere you need the debug
|
|
** library.
|
|
*/
|
|
#define LUA_COMPAT_DEBUGLIB
|
|
|
|
/*
|
|
@@ The following macros supply trivial compatibility for some
|
|
** changes in the API. The macros themselves document how to
|
|
** change your code to avoid using them.
|
|
*/
|
|
#define lua_strlen(L,i) lua_rawlen(L, (i))
|
|
|
|
#define lua_objlen(L,i) lua_rawlen(L, (i))
|
|
|
|
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
|
|
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
|
|
|
|
/* compatibility with previous wrong spelling */
|
|
#define luaL_typerror luaL_typeerror
|
|
|
|
#endif /* LUA_COMPAT_ALL */
|
|
|
|
/* }================================================================== */
|
|
|
|
|
|
|
|
/*
|
|
@@ LUAI_BITSINT defines the number of bits in an int.
|
|
** CHANGE here if Lua cannot automatically detect the number of bits of
|
|
** your machine. Probably you do not need to change this.
|
|
*/
|
|
/* avoid overflows in comparison */
|
|
#if INT_MAX-20 < 32760
|
|
#define LUAI_BITSINT 16
|
|
#elif INT_MAX > 2147483640L
|
|
/* int has at least 32 bits */
|
|
#define LUAI_BITSINT 32
|
|
#else
|
|
#error "you must define LUA_BITSINT with number of bits in an integer"
|
|
#endif
|
|
|
|
|
|
/*
|
|
@@ LUA_INT32 is an signed integer with exactly 32 bits.
|
|
@@ LUAI_UMEM is an unsigned integer big enough to count the total
|
|
@* memory used by Lua.
|
|
@@ LUAI_MEM is a signed integer big enough to count the total memory
|
|
@* used by Lua.
|
|
** CHANGE here if for some weird reason the default definitions are not
|
|
** good enough for your machine. Probably you do not need to change
|
|
** this.
|
|
*/
|
|
#if LUAI_BITSINT >= 32
|
|
#define LUA_INT32 int
|
|
#define LUAI_UMEM size_t
|
|
#define LUAI_MEM ptrdiff_t
|
|
#else
|
|
/* 16-bit ints */
|
|
#define LUA_INT32 long
|
|
#define LUAI_UMEM unsigned long
|
|
#define LUAI_MEM long
|
|
#endif
|
|
|
|
|
|
/*
|
|
@@ LUAI_MAXSTACK limits the size of the Lua stack.
|
|
** CHANGE it if you need a different limit. This limit is arbitrary;
|
|
** its only purpose is to stop Lua to consume unlimited stack
|
|
** space (and to reserve some numbers for pseudo-indices).
|
|
*/
|
|
#if LUAI_BITSINT >= 32
|
|
#define LUAI_MAXSTACK 1000000
|
|
#else
|
|
#define LUAI_MAXSTACK 15000
|
|
#endif
|
|
|
|
/* reserve some space for error handling */
|
|
#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
|
|
|
|
|
|
|
|
/*
|
|
** {==================================================================
|
|
** CHANGE (to smaller values) the following definitions if your system
|
|
** has a small C stack. (Or you may want to change them to larger
|
|
** values if your system has a large C stack and these limits are
|
|
** too rigid for you.) Some of these constants control the size of
|
|
** stack-allocated arrays used by the compiler or the interpreter, while
|
|
** others limit the maximum number of recursive calls that the compiler
|
|
** or the interpreter can perform. Values too large may cause a C stack
|
|
** overflow for some forms of deep constructs.
|
|
** ===================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
|
|
*/
|
|
#define LUAL_BUFFERSIZE BUFSIZ
|
|
|
|
/* }================================================================== */
|
|
|
|
|
|
|
|
|
|
/*
|
|
** {==================================================================
|
|
@@ LUA_NUMBER is the type of numbers in Lua.
|
|
** CHANGE the following definitions only if you want to build Lua
|
|
** with a number type different from double. You may also need to
|
|
** change lua_number2int & lua_number2integer.
|
|
** ===================================================================
|
|
*/
|
|
|
|
#define LUA_NUMBER_DOUBLE
|
|
#define LUA_NUMBER double
|
|
|
|
/*
|
|
@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
|
|
@* over a number.
|
|
*/
|
|
#define LUAI_UACNUMBER double
|
|
|
|
|
|
/*
|
|
@@ LUA_NUMBER_SCAN is the format for reading numbers.
|
|
@@ LUA_NUMBER_FMT is the format for writing numbers.
|
|
@@ lua_number2str converts a number to a string.
|
|
@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
|
|
@@ lua_str2number converts a string to a number.
|
|
*/
|
|
#define LUA_NUMBER_SCAN "%lf"
|
|
#define LUA_NUMBER_FMT "%.14g"
|
|
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
|
|
#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
|
|
#define lua_str2number(s,p) strtod((s), (p))
|
|
|
|
|
|
/*
|
|
@@ The luai_num* macros define the primitive operations over numbers.
|
|
*/
|
|
|
|
/* the following operations need the math library */
|
|
#if defined(lobject_c) || defined(lvm_c) || defined(luaall_c)
|
|
#include <math.h>
|
|
#define luai_nummod(L,a,b) ((a) - floor((a)/(b))*(b))
|
|
#define luai_numpow(L,a,b) (pow(a,b))
|
|
#endif
|
|
|
|
/* these are quite standard operations */
|
|
#if defined(LUA_CORE)
|
|
#define luai_numadd(L,a,b) ((a)+(b))
|
|
#define luai_numsub(L,a,b) ((a)-(b))
|
|
#define luai_nummul(L,a,b) ((a)*(b))
|
|
#define luai_numdiv(L,a,b) ((a)/(b))
|
|
#define luai_numunm(L,a) (-(a))
|
|
#define luai_numeq(a,b) ((a)==(b))
|
|
#define luai_numlt(L,a,b) ((a)<(b))
|
|
#define luai_numle(L,a,b) ((a)<=(b))
|
|
#define luai_numisnan(L,a) (!luai_numeq((a), (a)))
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
|
|
** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
|
|
** machines, ptrdiff_t gives a good choice between int or long.)
|
|
*/
|
|
#define LUA_INTEGER ptrdiff_t
|
|
|
|
|
|
/*
|
|
@@ lua_number2int is a macro to convert lua_Number to int.
|
|
@@ lua_number2integer is a macro to convert lua_Number to LUA_INTEGER.
|
|
@@ lua_number2uint is a macro to convert a lua_Number to an unsigned
|
|
@* LUA_INT32.
|
|
@@ lua_uint2number is a macro to convert an unsigned LUA_INT32
|
|
@* to a lua_Number.
|
|
** CHANGE them if you know a faster way to convert a lua_Number to
|
|
** int (with any rounding method and without throwing errors) in your
|
|
** system. In Pentium machines, a naive typecast from double to int
|
|
** in C is extremely slow, so any alternative is worth trying.
|
|
*/
|
|
|
|
/* On a Pentium, resort to a trick */
|
|
#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) && !defined(__SSE2__) && \
|
|
(defined(__i386) || defined (_M_IX86) || defined(__i386__))
|
|
|
|
/* On a Microsoft compiler, use assembler */
|
|
#if defined(_MSC_VER)
|
|
|
|
#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i}
|
|
#define lua_number2integer(i,n) lua_number2int(i, n)
|
|
#define lua_number2uint(i,n) \
|
|
{__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;}
|
|
|
|
#else /* _MSC_VER */
|
|
/* the next trick should work on any Pentium, but sometimes clashes
|
|
with a DirectX idiosyncrasy */
|
|
|
|
union luai_Cast { double l_d; long l_l; };
|
|
#define lua_number2int(i,n) \
|
|
{ volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; (i) = u.l_l; }
|
|
#define lua_number2integer(i,n) lua_number2int(i, n)
|
|
#define lua_number2uint(i,n) lua_number2int(i, n)
|
|
|
|
#endif /* _MSC_VER */
|
|
|
|
|
|
#else /* LUA_NUMBER_DOUBLE ... (Pentium) */
|
|
/* this option always works, but may be slow */
|
|
#define lua_number2int(i,n) ((i)=(int)(n))
|
|
#define lua_number2integer(i,n) ((i)=(LUA_INTEGER)(n))
|
|
#define lua_number2uint(i,n) ((i)=(unsigned LUA_INT32)(n))
|
|
|
|
#endif /* LUA_NUMBER_DOUBLE ... (Pentium) */
|
|
|
|
|
|
/* on several machines, coercion from unsigned to double is too slow,
|
|
so avoid that if possible */
|
|
#define lua_uint2number(u) \
|
|
((LUA_INT32)(u) < 0 ? (lua_Number)(u) : (lua_Number)(LUA_INT32)(u))
|
|
|
|
|
|
/*
|
|
@@ luai_hashnum is a macro do hash a lua_Number value into an integer.
|
|
@* The hash must be deterministic and give reasonable values for
|
|
@* both small and large values (outside the range of integers).
|
|
@* It is used only in ltable.c.
|
|
*/
|
|
|
|
#if defined(ltable_c) || defined(luaall_c)
|
|
|
|
#include <float.h>
|
|
#include <math.h>
|
|
|
|
#define luai_hashnum(i,n) { int e; \
|
|
n = frexp(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \
|
|
lua_number2int(i, n); i += e; }
|
|
|
|
#endif /* ltable_c */
|
|
|
|
/* }================================================================== */
|
|
|
|
|
|
|
|
|
|
/* =================================================================== */
|
|
|
|
/*
|
|
** Local configuration. You can use this space to add your redefinitions
|
|
** without modifying the main part of the file.
|
|
*/
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|