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184 lines
4.7 KiB
184 lines
4.7 KiB
/*
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** $Id: lstate.c,v 1.108 2002/10/25 20:05:28 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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#include "lua.h"
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#include "ldebug.h"
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#include "ldo.h"
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#include "lfunc.h"
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#include "lgc.h"
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#include "llex.h"
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#include "lmem.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
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#include "ltm.h"
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/*
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** macro to allow the inclusion of user information in Lua state
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*/
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#ifndef LUA_USERSTATE
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#define EXTRASPACE 0
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#else
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union UEXTRASPACE {L_Umaxalign a; LUA_USERSTATE b;};
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#define EXTRASPACE (sizeof(union UEXTRASPACE))
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#endif
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static void close_state (lua_State *L);
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static lua_State *newthread (lua_State *L) {
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lu_byte *block = (lu_byte *)luaM_malloc(L, sizeof(lua_State) + EXTRASPACE);
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if (block == NULL) return NULL;
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else {
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block += EXTRASPACE;
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return cast(lua_State *, block);
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}
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}
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/*
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** you can change this function through the official API:
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** call `lua_setpanicf'
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*/
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static int default_panic (lua_State *L) {
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UNUSED(L);
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return 0;
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}
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static void stack_init (lua_State *L1, lua_State *L) {
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L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TObject);
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L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
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L1->top = L1->stack;
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L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
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L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
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L1->ci = L1->base_ci;
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L1->ci->state = CI_C; /* not a Lua function */
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setnilvalue(L1->top++); /* `function' entry for this `ci' */
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L1->ci->base = L1->top;
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L1->ci->top = L1->top + LUA_MINSTACK;
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L1->size_ci = BASIC_CI_SIZE;
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L1->end_ci = L1->base_ci + L1->size_ci;
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}
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/*
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** open parts that may cause memory-allocation errors
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*/
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static void f_luaopen (lua_State *L, void *ud) {
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UNUSED(ud);
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/* create a new global state */
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L->l_G = luaM_new(L, global_State);
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G(L)->mainthread = L;
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G(L)->GCthreshold = 0; /* mark it as unfinished state */
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G(L)->strt.size = 0;
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G(L)->strt.nuse = 0;
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G(L)->strt.hash = NULL;
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setnilvalue(defaultmeta(L));
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setnilvalue(registry(L));
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luaZ_initbuffer(L, &G(L)->buff);
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G(L)->panic = &default_panic;
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G(L)->rootgc = NULL;
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G(L)->rootudata = NULL;
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G(L)->tmudata = NULL;
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setnilvalue(key(G(L)->dummynode));
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setnilvalue(val(G(L)->dummynode));
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G(L)->dummynode->next = NULL;
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G(L)->nblocks = sizeof(lua_State) + sizeof(global_State);
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stack_init(L, L); /* init stack */
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/* create default meta table with a dummy table, and then close the loop */
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defaultmeta(L)->tt = LUA_TTABLE;
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sethvalue(defaultmeta(L), luaH_new(L, 0, 4));
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hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L));
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sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */
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sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */
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luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
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luaT_init(L);
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luaX_init(L);
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luaS_fix(luaS_newliteral(L, MEMERRMSG));
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G(L)->GCthreshold = 4*G(L)->nblocks;
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}
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static void preinit_state (lua_State *L) {
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L->stack = NULL;
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L->stacksize = 0;
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L->errorJmp = NULL;
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L->hook = NULL;
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L->hookmask = 0;
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setallowhook(L, 1);
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resethookcount(L);
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L->openupval = NULL;
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L->size_ci = 0;
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L->base_ci = L->ci = NULL;
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L->errfunc = 0;
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setnilvalue(gt(L));
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}
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lua_State *luaE_newthread (lua_State *L) {
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lua_State *L1 = newthread(L);
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luaC_link(L, cast(GCObject *, L1), LUA_TTHREAD);
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preinit_state(L1);
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L1->l_G = L->l_G;
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stack_init(L1, L); /* init stack */
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setobj(gt(L1), gt(L)); /* share table of globals */
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return L1;
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}
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LUA_API lua_State *lua_open (void) {
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lua_State *L = newthread(NULL);
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if (L) { /* allocation OK? */
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preinit_state(L);
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L->l_G = NULL;
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if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
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/* memory allocation error: free partial state */
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close_state(L);
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L = NULL;
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}
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}
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lua_userstateopen(L);
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return L;
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}
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void luaE_freethread (lua_State *L, lua_State *L1) {
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luaF_close(L1, L1->stack); /* close all upvalues for this thread */
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lua_assert(L1->openupval == NULL);
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luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
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luaM_freearray(L, L1->stack, L1->stacksize, TObject);
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luaM_free(L, cast(lu_byte *, L1) - EXTRASPACE,
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sizeof(lua_State) + EXTRASPACE);
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}
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static void close_state (lua_State *L) {
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luaF_close(L, L->stack); /* close all upvalues for this thread */
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if (G(L)) { /* close global state */
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luaC_sweep(L, 1); /* collect all elements */
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lua_assert(G(L)->rootgc == NULL);
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lua_assert(G(L)->rootudata == NULL);
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luaS_freeall(L);
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luaZ_freebuffer(L, &G(L)->buff);
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luaM_freelem(NULL, L->l_G);
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}
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luaE_freethread(NULL, L);
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}
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LUA_API void lua_close (lua_State *L) {
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lua_lock(L);
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L = G(L)->mainthread; /* only the main thread can be closed */
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luaC_callallgcTM(L); /* call GC tag methods for all udata */
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lua_assert(G(L)->tmudata == NULL);
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close_state(L);
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}
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