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/*
** opcode.c
** TecCGraf - PUC-Rio
*/
char *rcs_opcode="$Id: opcode.c,v 3.24 1994/12/06 14:27:18 roberto Exp roberto $";
#include <setjmp.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include "mem.h"
#include "opcode.h"
#include "hash.h"
#include "inout.h"
#include "table.h"
#include "lua.h"
#include "fallback.h"
#define tonumber(o) ((tag(o) != LUA_T_NUMBER) && (lua_tonumber(o) != 0))
#define tostring(o) ((tag(o) != LUA_T_STRING) && (lua_tostring(o) != 0))
#define STACK_BUFFER (STACKGAP+128)
static Long maxstack = 0L;
static Object *stack = NULL;
static Object *top = NULL;
/* macros to convert from lua_Object to (Object *) and back */
#define Address(lo) ((lo)+stack-1)
#define Ref(st) ((st)-stack+1)
static int CBase = 0; /* when Lua calls C or C calls Lua, points to the */
/* first slot after the last parameter. */
static int CnResults = 0; /* when Lua calls C, has the number of parameters; */
/* when C calls Lua, has the number of results. */
static jmp_buf *errorJmp = NULL; /* current error recover point */
static int lua_execute (Byte *pc, int base);
static void do_call (Object *func, int base, int nResults, int whereRes);
Object *luaI_Address (lua_Object o)
{
return Address(o);
}
/*
** Error messages
*/
static void lua_message (char *s)
{
lua_pushstring(s);
do_call(&luaI_fallBacks[FB_ERROR].function, (top-stack)-1, 0, (top-stack)-1);
}
/*
** Reports an error, and jumps up to the available recover label
*/
void lua_error (char *s)
{
if (s) lua_message(s);
if (errorJmp)
longjmp(*errorJmp, 1);
else
{
fprintf (stderr, "lua: exit(1). Unable to recover\n");
exit(1);
}
}
/*
** Init stack
*/
static void lua_initstack (void)
{
maxstack = STACK_BUFFER;
stack = newvector(maxstack, Object);
top = stack;
}
/*
** Check stack overflow and, if necessary, realloc vector
*/
static void lua_checkstack (Word n)
{
if ((Long)n > maxstack)
{
int t;
if (stack == NULL)
lua_initstack();
t = top-stack;
maxstack *= 2;
stack = growvector(stack, maxstack, Object);
top = stack + t;
}
}
/*
** Concatenate two given strings. Return the new string pointer.
*/
static char *lua_strconc (char *l, char *r)
{
static char *buffer = NULL;
static int buffer_size = 0;
int nl = strlen(l);
int n = nl+strlen(r)+1;
if (n > buffer_size)
{
buffer_size = n;
if (buffer != NULL)
luaI_free(buffer);
buffer = newvector(buffer_size, char);
}
strcpy(buffer,l);
strcpy(buffer+nl, r);
return buffer;
}
/*
** Convert, if possible, to a number object.
** Return 0 if success, not 0 if error.
*/
static int lua_tonumber (Object *obj)
{
float t;
char c;
if (tag(obj) != LUA_T_STRING)
return 1;
else if (sscanf(svalue(obj), "%f %c",&t, &c) == 1)
{
nvalue(obj) = t;
tag(obj) = LUA_T_NUMBER;
return 0;
}
else
return 2;
}
/*
** Convert, if possible, to a string tag
** Return 0 in success or not 0 on error.
*/
static int lua_tostring (Object *obj)
{
static char s[256];
if (tag(obj) != LUA_T_NUMBER)
return 1;
if ((int) nvalue(obj) == nvalue(obj))
sprintf (s, "%d", (int) nvalue(obj));
else
sprintf (s, "%g", nvalue(obj));
tsvalue(obj) = lua_createstring(s);
if (tsvalue(obj) == NULL)
return 1;
tag(obj) = LUA_T_STRING;
return 0;
}
/*
** Adjust stack. Set top to the given value, pushing NILs if needed.
*/
static void adjust_top (int newtop)
{
Object *nt = stack+newtop;
while (top < nt) tag(top++) = LUA_T_NIL;
top = nt; /* top could be bigger than newtop */
}
static void adjustC (int nParams)
{
adjust_top(CBase+nParams);
}
/*
** Call a C function. CBase will point to the top of the stack,
** and CnResults is the number of parameters. Returns an index
** to the first result from C.
*/
static int callC (lua_CFunction func, int base)
{
int oldBase = CBase;
int oldCnResults = CnResults;
int firstResult;
CnResults = (top-stack) - base;
/* incorporate parameters on the stack */
CBase = base+CnResults;
(*func)();
firstResult = CBase;
CBase = oldBase;
CnResults = oldCnResults;
return firstResult;
}
/*
** Call the fallback for invalid functions (see do_call)
*/
static void call_funcFB (Object *func, int base, int nResults, int whereRes)
{
int i;
/* open space for first parameter (func) */
for (i=top-stack; i>base; i--)
stack[i] = stack[i-1];
top++;
stack[base] = *func;
do_call(&luaI_fallBacks[FB_FUNCTION].function, base, nResults, whereRes);
}
/*
** Call a function (C or Lua). The parameters must be on the stack,
** between [stack+base,top). When returns, the results are on the stack,
** between [stack+whereRes,top). The number of results is nResults, unless
** nResults=MULT_RET.
*/
static void do_call (Object *func, int base, int nResults, int whereRes)
{
int firstResult;
if (tag(func) == LUA_T_CFUNCTION)
firstResult = callC(fvalue(func), base);
else if (tag(func) == LUA_T_FUNCTION)
firstResult = lua_execute(bvalue(func), base);
else
{ /* func is not a function */
call_funcFB(func, base, nResults, whereRes);
return;
}
/* adjust the number of results */
if (nResults != MULT_RET && top - (stack+firstResult) != nResults)
adjust_top(firstResult+nResults);
/* move results to the given position */
if (firstResult != whereRes)
{
int i;
nResults = top - (stack+firstResult); /* actual number of results */
for (i=0; i<nResults; i++)
*(stack+whereRes+i) = *(stack+firstResult+i);
top -= firstResult-whereRes;
}
}
/*
** Function to index a table. Receives the table at top-2 and the index
** at top-1.
*/
static void pushsubscript (void)
{
if (tag(top-2) != LUA_T_ARRAY)
do_call(&luaI_fallBacks[FB_GETTABLE].function, (top-stack)-2, 1, (top-stack)-2);
else
{
Object *h = lua_hashget(avalue(top-2), top-1);
if (h == NULL)
do_call(&luaI_fallBacks[FB_INDEX].function, (top-stack)-2, 1, (top-stack)-2);
else
{
--top;
*(top-1) = *h;
}
}
}
/*
** Function to store indexed based on values at the top
*/
static void storesubscript (void)
{
if (tag(top-3) != LUA_T_ARRAY)
do_call(&luaI_fallBacks[FB_SETTABLE].function, (top-stack)-3, 0, (top-stack)-3);
else
{
Object *h = lua_hashdefine (avalue(top-3), top-2);
*h = *(top-1);
top -= 3;
}
}
/*
** Traverse all objects on stack
*/
void lua_travstack (void (*fn)(Object *))
{
Object *o;
for (o = top-1; o >= stack; o--)
fn (o);
}
/*
** Execute a protected call. If function is null compiles the pre-set input.
** Leave nResults on the stack.
*/
static int do_protectedrun (Object *function, int nResults)
{
jmp_buf myErrorJmp;
int status;
int oldCBase = CBase;
jmp_buf *oldErr = errorJmp;
errorJmp = &myErrorJmp;
if (setjmp(myErrorJmp) == 0)
{
do_call(function, CBase, nResults, CBase);
CnResults = (top-stack) - CBase; /* number of results */
CBase += CnResults; /* incorporate results on the stack */
status = 0;
}
else
{
CBase = oldCBase;
top = stack+CBase;
status = 1;
}
errorJmp = oldErr;
return status;
}
static int do_protectedmain (void)
{
Byte *code = NULL;
int status;
int oldCBase = CBase;
jmp_buf myErrorJmp;
jmp_buf *oldErr = errorJmp;
errorJmp = &myErrorJmp;
if (setjmp(myErrorJmp) == 0)
{
Object f;
lua_parse(&code);
tag(&f) = LUA_T_FUNCTION; bvalue(&f) = code;
do_call(&f, CBase, 0, CBase);
status = 0;
}
else
status = 1;
if (code)
luaI_free(code);
errorJmp = oldErr;
CBase = oldCBase;
top = stack+CBase;
return status;
}
/*
** Execute the given lua function. Return 0 on success or 1 on error.
*/
int lua_callfunction (lua_Object function)
{
if (function == NULL)
return 1;
else
return do_protectedrun (Address(function), MULT_RET);
}
int lua_call (char *funcname)
{
int n = luaI_findsymbolbyname(funcname);
return do_protectedrun(&s_object(n), MULT_RET);
}
/*
** Open file, generate opcode and execute global statement. Return 0 on
** success or 1 on error.
*/
int lua_dofile (char *filename)
{
int status;
char *message = lua_openfile (filename);
if (message)
{
lua_message(message);
return 1;
}
status = do_protectedmain();
lua_closefile();
return status;
}
/*
** Generate opcode stored on string and execute global statement. Return 0 on
** success or 1 on error.
*/
int lua_dostring (char *string)
{
int status;
char *message = lua_openstring(string);
if (message)
{
lua_message(message);
return 1;
}
status = do_protectedmain();
lua_closestring();
return status;
}
/*
** API: set a function as a fallback
*/
lua_Object lua_setfallback (char *name, lua_CFunction fallback)
{
static Object func = {LUA_T_CFUNCTION, luaI_setfallback};
adjustC(0);
lua_pushstring(name);
lua_pushcfunction(fallback);
do_protectedrun(&func, 1);
return (Ref(top-1));
}
/*
** API: receives on the stack the table and the index.
** returns the value.
*/
lua_Object lua_getsubscript (void)
{
static Byte code[2] = {PUSHINDEXED, RETCODE0};
int status;
Object func;
tag(&func) = LUA_T_FUNCTION; bvalue(&func) = code;
adjustC(2);
status = do_protectedrun(&func, 1);
if (status == 0)
return (Ref(top-1));
else
return 0;
}
#define MAX_C_BLOCKS 10
static int numCblocks = 0;
static int Cblocks[MAX_C_BLOCKS];
/*
** API: starts a new block
*/
void lua_beginblock (void)
{
if (numCblocks < MAX_C_BLOCKS)
Cblocks[numCblocks] = CBase;
numCblocks++;
}
/*
** API: ends a block
*/
void lua_endblock (void)
{
--numCblocks;
if (numCblocks < MAX_C_BLOCKS)
{
CBase = Cblocks[numCblocks];
adjustC(0);
}
}
/*
** API: receives on the stack the table, the index, and the new value.
*/
int lua_storesubscript (void)
{
static Byte code[2] = {STOREINDEXED0, RETCODE0};
Object func;
tag(&func) = LUA_T_FUNCTION; bvalue(&func) = code;
adjustC(3);
return(do_protectedrun(&func, 0));
}
/*
** API: creates a new table
*/
lua_Object lua_createtable (int initSize)
{
adjustC(0);
avalue(top) = lua_createarray(initSize);
tag(top) = LUA_T_ARRAY;
top++;
CBase++; /* incorporate object in the stack */
return Ref(top-1);
}
/*
** Get a parameter, returning the object handle or 0 on error.
** 'number' must be 1 to get the first parameter.
*/
lua_Object lua_getparam (int number)
{
if (number <= 0 || number > CnResults) return 0;
/* Ref(stack+(CBase-CnResults+number-1)) ==
stack+(CBase-CnResults+number-1)-stack+1 == */
return CBase-CnResults+number;
}
/*
** Given an object handle, return its number value. On error, return 0.0.
*/
real lua_getnumber (lua_Object object)
{
if (object == 0 || tag(Address(object)) == LUA_T_NIL) return 0.0;
if (tonumber (Address(object))) return 0.0;
else return (nvalue(Address(object)));
}
/*
** Given an object handle, return its string pointer. On error, return NULL.
*/
char *lua_getstring (lua_Object object)
{
if (object == 0 || tag(Address(object)) == LUA_T_NIL) return NULL;
if (tostring (Address(object))) return NULL;
else return (svalue(Address(object)));
}
/*
** Given an object handle, return a copy of its string. On error, return NULL.
*/
char *lua_copystring (lua_Object object)
{
if (object == 0 || tag(Address(object)) == LUA_T_NIL) return NULL;
if (tostring (Address(object))) return NULL;
else return (strdup(svalue(Address(object))));
}
/*
** Given an object handle, return its cfuntion pointer. On error, return NULL.
*/
lua_CFunction lua_getcfunction (lua_Object object)
{
if (object == 0) return NULL;
if (tag(Address(object)) != LUA_T_CFUNCTION) return NULL;
else return (fvalue(Address(object)));
}
/*
** Given an object handle, return its user data. On error, return NULL.
*/
void *lua_getuserdata (lua_Object object)
{
if (object == 0) return NULL;
if (tag(Address(object)) < LUA_T_USERDATA) return NULL;
else return (uvalue(Address(object)));
}
lua_Object lua_getlocked (int ref)
{
adjustC(0);
*top = *luaI_getlocked(ref);
top++;
CBase++; /* incorporate object in the stack */
return Ref(top-1);
}
int lua_lock (void)
{
adjustC(1);
return luaI_lock(--top);
}
/*
** Get a global object. Return the object handle or NULL on error.
*/
lua_Object lua_getglobal (char *name)
{
int n = luaI_findsymbolbyname(name);
adjustC(0);
*top = s_object(n);
top++;
CBase++; /* incorporate object in the stack */
return Ref(top-1);
}
/*
** Store top of the stack at a global variable array field.
** Return 1 on error, 0 on success.
*/
int lua_storeglobal (char *name)
{
int n = luaI_findsymbolbyname(name);
if (n < 0) return 1;
adjustC(1);
s_object(n) = *(--top);
return 0;
}
/*
** Push a nil object
*/
int lua_pushnil (void)
{
lua_checkstack(top-stack+1);
tag(top++) = LUA_T_NIL;
return 0;
}
/*
** Push an object (tag=number) to stack. Return 0 on success or 1 on error.
*/
int lua_pushnumber (real n)
{
lua_checkstack(top-stack+1);
tag(top) = LUA_T_NUMBER; nvalue(top++) = n;
return 0;
}
/*
** Push an object (tag=string) to stack. Return 0 on success or 1 on error.
*/
int lua_pushstring (char *s)
{
lua_checkstack(top-stack+1);
tsvalue(top) = lua_createstring(s);
tag(top) = LUA_T_STRING;
top++;
return 0;
}
/*
** Push an object (tag=string) on stack and register it on the constant table.
Return 0 on success or 1 on error.
*/
int lua_pushliteral (char *s)
{
lua_checkstack(top-stack+1);
tsvalue(top) = lua_constant[luaI_findconstant(lua_constcreate(s))];
tag(top) = LUA_T_STRING;
top++;
return 0;
}
/*
** Push an object (tag=cfunction) to stack. Return 0 on success or 1 on error.
*/
int lua_pushcfunction (lua_CFunction fn)
{
lua_checkstack(top-stack+1);
tag(top) = LUA_T_CFUNCTION; fvalue(top++) = fn;
return 0;
}
/*
** Push an object (tag=userdata) to stack. Return 0 on success or 1 on error.
*/
int lua_pushusertag (void *u, int tag)
{
lua_checkstack(top-stack+1);
if (tag < LUA_T_USERDATA) return 1;
tag(top) = tag; uvalue(top++) = u;
return 0;
}
/*
** Push a lua_Object to stack.
*/
int lua_pushobject (lua_Object o)
{
lua_checkstack(top-stack+1);
*top++ = *Address(o);
return 0;
}
/*
** Push an object on the stack.
*/
void luaI_pushobject (Object *o)
{
lua_checkstack(top-stack+1);
*top++ = *o;
}
int lua_type (lua_Object o)
{
if (o == 0)
return LUA_T_NIL;
else
return tag(Address(o));
}
void luaI_gcFB (Object *o)
{
*(top++) = *o;
do_call(&luaI_fallBacks[FB_GC].function, (top-stack)-1, 0, (top-stack)-1);
}
static void call_arith (char *op)
{
lua_pushstring(op);
do_call(&luaI_fallBacks[FB_ARITH].function, (top-stack)-3, 1, (top-stack)-3);
}
static void comparison (lua_Type tag_less, lua_Type tag_equal,
lua_Type tag_great, char *op)
{
Object *l = top-2;
Object *r = top-1;
int result;
if (tag(l) == LUA_T_NUMBER && tag(r) == LUA_T_NUMBER)
result = (nvalue(l) < nvalue(r)) ? -1 : (nvalue(l) == nvalue(r)) ? 0 : 1;
else if (tostring(l) || tostring(r))
{
lua_pushstring(op);
do_call(&luaI_fallBacks[FB_ORDER].function, (top-stack)-3, 1, (top-stack)-3);
return;
}
else
result = strcmp(svalue(l), svalue(r));
top--;
nvalue(top-1) = 1;
tag(top-1) = (result < 0) ? tag_less : (result == 0) ? tag_equal : tag_great;
}
/*
** Execute the given opcode, until a RET. Parameters are between
** [stack+base,top). Returns n such that the the results are between
** [stack+n,top).
*/
static int lua_execute (Byte *pc, int base)
{
lua_checkstack(STACKGAP+MAX_TEMPS+base);
while (1)
{
OpCode opcode;
switch (opcode = (OpCode)*pc++)
{
case PUSHNIL: tag(top++) = LUA_T_NIL; break;
case PUSH0: case PUSH1: case PUSH2:
tag(top) = LUA_T_NUMBER;
nvalue(top++) = opcode-PUSH0;
break;
case PUSHBYTE: tag(top) = LUA_T_NUMBER; nvalue(top++) = *pc++; break;
case PUSHWORD:
{
CodeWord code;
get_word(code,pc);
tag(top) = LUA_T_NUMBER; nvalue(top++) = code.w;
}
break;
case PUSHFLOAT:
{
CodeFloat code;
get_float(code,pc);
tag(top) = LUA_T_NUMBER; nvalue(top++) = code.f;
}
break;
case PUSHSTRING:
{
CodeWord code;
get_word(code,pc);
tag(top) = LUA_T_STRING; tsvalue(top++) = lua_constant[code.w];
}
break;
case PUSHFUNCTION:
{
CodeCode code;
get_code(code,pc);
tag(top) = LUA_T_FUNCTION; bvalue(top++) = code.b;
}
break;
case PUSHLOCAL0: case PUSHLOCAL1: case PUSHLOCAL2:
case PUSHLOCAL3: case PUSHLOCAL4: case PUSHLOCAL5:
case PUSHLOCAL6: case PUSHLOCAL7: case PUSHLOCAL8:
case PUSHLOCAL9: *top++ = *((stack+base) + (int)(opcode-PUSHLOCAL0)); break;
case PUSHLOCAL: *top++ = *((stack+base) + (*pc++)); break;
case PUSHGLOBAL:
{
CodeWord code;
get_word(code,pc);
*top++ = s_object(code.w);
}
break;
case PUSHINDEXED:
pushsubscript();
break;
case PUSHSELF:
{
Object receiver = *(top-1);
CodeWord code;
get_word(code,pc);
tag(top) = LUA_T_STRING; tsvalue(top++) = lua_constant[code.w];
pushsubscript();
*(top++) = receiver;
break;
}
case STORELOCAL0: case STORELOCAL1: case STORELOCAL2:
case STORELOCAL3: case STORELOCAL4: case STORELOCAL5:
case STORELOCAL6: case STORELOCAL7: case STORELOCAL8:
case STORELOCAL9:
*((stack+base) + (int)(opcode-STORELOCAL0)) = *(--top);
break;
case STORELOCAL: *((stack+base) + (*pc++)) = *(--top); break;
case STOREGLOBAL:
{
CodeWord code;
get_word(code,pc);
s_object(code.w) = *(--top);
}
break;
case STOREINDEXED0:
storesubscript();
break;
case STOREINDEXED:
{
int n = *pc++;
if (tag(top-3-n) != LUA_T_ARRAY)
{
*(top+1) = *(top-1);
*(top) = *(top-2-n);
*(top-1) = *(top-3-n);
top += 2;
do_call(&luaI_fallBacks[FB_SETTABLE].function, (top-stack)-3, 0, (top-stack)-3);
}
else
{
Object *h = lua_hashdefine (avalue(top-3-n), top-2-n);
*h = *(top-1);
top--;
}
}
break;
case STORELIST0:
case STORELIST:
{
int m, n;
Object *arr;
if (opcode == STORELIST0) m = 0;
else m = *(pc++) * FIELDS_PER_FLUSH;
n = *(pc++);
arr = top-n-1;
while (n)
{
tag(top) = LUA_T_NUMBER; nvalue(top) = n+m;
*(lua_hashdefine (avalue(arr), top)) = *(top-1);
top--;
n--;
}
}
break;
case STORERECORD:
{
int n = *(pc++);
Object *arr = top-n-1;
while (n)
{
CodeWord code;
get_word(code,pc);
tag(top) = LUA_T_STRING; tsvalue(top) = lua_constant[code.w];
*(lua_hashdefine (avalue(arr), top)) = *(top-1);
top--;
n--;
}
}
break;
case ADJUST0:
adjust_top(base);
break;
case ADJUST:
adjust_top(base + *(pc++));
break;
case CREATEARRAY:
{
CodeWord size;
get_word(size,pc);
avalue(top) = lua_createarray(size.w);
tag(top) = LUA_T_ARRAY;
top++;
}
break;
case EQOP:
{
int res = lua_equalObj(top-2, top-1);
--top;
tag(top-1) = res ? LUA_T_NUMBER : LUA_T_NIL;
nvalue(top-1) = 1;
}
break;
case LTOP:
comparison(LUA_T_NUMBER, LUA_T_NIL, LUA_T_NIL, "lt");
break;
case LEOP:
comparison(LUA_T_NUMBER, LUA_T_NUMBER, LUA_T_NIL, "le");
break;
case GTOP:
comparison(LUA_T_NIL, LUA_T_NIL, LUA_T_NUMBER, "gt");
break;
case GEOP:
comparison(LUA_T_NIL, LUA_T_NUMBER, LUA_T_NUMBER, "ge");
break;
case ADDOP:
{
Object *l = top-2;
Object *r = top-1;
if (tonumber(r) || tonumber(l))
call_arith("add");
else
{
nvalue(l) += nvalue(r);
--top;
}
}
break;
case SUBOP:
{
Object *l = top-2;
Object *r = top-1;
if (tonumber(r) || tonumber(l))
call_arith("sub");
else
{
nvalue(l) -= nvalue(r);
--top;
}
}
break;
case MULTOP:
{
Object *l = top-2;
Object *r = top-1;
if (tonumber(r) || tonumber(l))
call_arith("mul");
else
{
nvalue(l) *= nvalue(r);
--top;
}
}
break;
case DIVOP:
{
Object *l = top-2;
Object *r = top-1;
if (tonumber(r) || tonumber(l))
call_arith("div");
else
{
nvalue(l) /= nvalue(r);
--top;
}
}
break;
case POWOP:
call_arith("pow");
break;
case CONCOP:
{
Object *l = top-2;
Object *r = top-1;
if (tostring(r) || tostring(l))
do_call(&luaI_fallBacks[FB_CONCAT].function, (top-stack)-2, 1, (top-stack)-2);
else
{
tsvalue(l) = lua_createstring (lua_strconc(svalue(l),svalue(r)));
--top;
}
}
break;
case MINUSOP:
if (tonumber(top-1))
{
tag(top++) = LUA_T_NIL;
call_arith("unm");
}
else
nvalue(top-1) = - nvalue(top-1);
break;
case NOTOP:
tag(top-1) = (tag(top-1) == LUA_T_NIL) ? LUA_T_NUMBER : LUA_T_NIL;
nvalue(top-1) = 1;
break;
case ONTJMP:
{
CodeWord code;
get_word(code,pc);
if (tag(top-1) != LUA_T_NIL) pc += code.w;
}
break;
case ONFJMP:
{
CodeWord code;
get_word(code,pc);
if (tag(top-1) == LUA_T_NIL) pc += code.w;
}
break;
case JMP:
{
CodeWord code;
get_word(code,pc);
pc += code.w;
}
break;
case UPJMP:
{
CodeWord code;
get_word(code,pc);
pc -= code.w;
}
break;
case IFFJMP:
{
CodeWord code;
get_word(code,pc);
top--;
if (tag(top) == LUA_T_NIL) pc += code.w;
}
break;
case IFFUPJMP:
{
CodeWord code;
get_word(code,pc);
top--;
if (tag(top) == LUA_T_NIL) pc -= code.w;
}
break;
case POP: --top; break;
case CALLFUNC:
{
int nParams = *(pc++);
int nResults = *(pc++);
Object *func = top-1-nParams; /* function is below parameters */
int newBase = (top-stack)-nParams;
do_call(func, newBase, nResults, newBase-1);
}
break;
case RETCODE0:
return base;
case RETCODE:
return base+*pc;
case SETFUNCTION:
{
CodeCode file;
CodeWord func;
get_code(file,pc);
get_word(func,pc);
lua_pushfunction ((char *)file.b, func.w);
}
break;
case SETLINE:
{
CodeWord code;
get_word(code,pc);
lua_debugline = code.w;
}
break;
case RESET:
lua_popfunction ();
break;
default:
lua_error ("internal error - opcode doesn't match");
}
}
}