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279 lines
6.2 KiB
279 lines
6.2 KiB
/*
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** table.c
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** Module to control static tables
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*/
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char *rcs_table="$Id: table.c,v 2.53 1996/04/29 18:53:53 roberto Exp roberto $";
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#include "mem.h"
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#include "opcode.h"
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#include "tree.h"
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#include "hash.h"
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#include "table.h"
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#include "inout.h"
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#include "lua.h"
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#include "fallback.h"
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#include "luadebug.h"
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#define BUFFER_BLOCK 256
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Symbol *lua_table = NULL;
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Word lua_ntable = 0;
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static Long lua_maxsymbol = 0;
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TaggedString **lua_constant = NULL;
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Word lua_nconstant = 0;
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static Long lua_maxconstant = 0;
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#define GARBAGE_BLOCK 50
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static void lua_nextvar (void);
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/*
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** Internal functions
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*/
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static struct {
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char *name;
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lua_CFunction func;
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} int_funcs[] = {
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{"assert", luaI_assert},
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{"dofile", lua_internaldofile},
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{"dostring", lua_internaldostring},
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{"error", luaI_error},
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{"getglobal", luaI_getglobal},
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{"next", lua_next},
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{"nextvar", lua_nextvar},
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{"print", luaI_print},
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{"setfallback", luaI_setfallback},
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{"setglobal", luaI_setglobal},
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{"tonumber", lua_obj2number},
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{"tostring", luaI_tostring},
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{"type", luaI_type}
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};
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#define INTFUNCSIZE (sizeof(int_funcs)/sizeof(int_funcs[0]))
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void luaI_initsymbol (void)
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{
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int i;
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lua_maxsymbol = BUFFER_BLOCK;
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lua_table = newvector(lua_maxsymbol, Symbol);
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for (i=0; i<INTFUNCSIZE; i++)
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{
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Word n = luaI_findsymbolbyname(int_funcs[i].name);
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s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = int_funcs[i].func;
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}
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}
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/*
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** Initialise constant table with pre-defined constants
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*/
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void luaI_initconstant (void)
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{
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lua_maxconstant = BUFFER_BLOCK;
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lua_constant = newvector(lua_maxconstant, TaggedString *);
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/* pre-register mem error messages, to avoid loop when error arises */
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luaI_findconstantbyname(tableEM);
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luaI_findconstantbyname(memEM);
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}
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/*
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** Given a name, search it at symbol table and return its index. If not
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** found, allocate it.
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*/
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Word luaI_findsymbol (TaggedString *t)
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{
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if (t->varindex == NOT_USED)
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{
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if (lua_ntable == lua_maxsymbol)
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lua_maxsymbol = growvector(&lua_table, lua_maxsymbol, Symbol,
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symbolEM, MAX_WORD);
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t->varindex = lua_ntable;
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lua_table[lua_ntable].varname = t;
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s_tag(lua_ntable) = LUA_T_NIL;
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lua_ntable++;
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}
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return t->varindex;
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}
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Word luaI_findsymbolbyname (char *name)
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{
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return luaI_findsymbol(luaI_createfixedstring(name));
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}
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/*
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** Given a tree node, check it is has a correspondent constant index. If not,
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** allocate it.
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*/
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Word luaI_findconstant (TaggedString *t)
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{
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if (t->constindex == NOT_USED)
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{
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if (lua_nconstant == lua_maxconstant)
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lua_maxconstant = growvector(&lua_constant, lua_maxconstant, TaggedString *,
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constantEM, MAX_WORD);
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t->constindex = lua_nconstant;
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lua_constant[lua_nconstant] = t;
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lua_nconstant++;
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}
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return t->constindex;
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}
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Word luaI_findconstantbyname (char *name)
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{
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return luaI_findconstant(luaI_createfixedstring(name));
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}
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TaggedString *luaI_createfixedstring (char *name)
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{
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TaggedString *ts = lua_createstring(name);
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if (!ts->marked)
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ts->marked = 2; /* avoid GC */
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return ts;
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}
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/*
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** Traverse symbol table objects
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*/
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static char *lua_travsymbol (int (*fn)(Object *))
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{
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Word i;
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for (i=0; i<lua_ntable; i++)
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if (fn(&s_object(i)))
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return lua_table[i].varname->str;
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return NULL;
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}
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/*
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** Mark an object if it is a string or a unmarked array.
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*/
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int lua_markobject (Object *o)
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{/* if already marked, does not change mark value */
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if (tag(o) == LUA_T_STRING && !tsvalue(o)->marked)
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tsvalue(o)->marked = 1;
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else if (tag(o) == LUA_T_ARRAY)
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lua_hashmark (avalue(o));
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else if ((o->tag == LUA_T_FUNCTION || o->tag == LUA_T_MARK)
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&& !o->value.tf->marked)
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o->value.tf->marked = 1;
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return 0;
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}
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/*
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* returns 0 if the object is going to be (garbage) collected
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*/
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int luaI_ismarked (Object *o)
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{
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switch (o->tag)
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{
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case LUA_T_STRING:
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return o->value.ts->marked;
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case LUA_T_FUNCTION:
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return o->value.tf->marked;
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case LUA_T_ARRAY:
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return o->value.a->mark;
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default: /* nil, number, cfunction, or user data */
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return 1;
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}
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}
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/*
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** Garbage collection.
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** Delete all unused strings and arrays.
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*/
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Long luaI_collectgarbage (void)
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{
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Long recovered = 0;
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lua_travstack(lua_markobject); /* mark stack objects */
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lua_travsymbol(lua_markobject); /* mark symbol table objects */
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luaI_travlock(lua_markobject); /* mark locked objects */
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luaI_travfallbacks(lua_markobject); /* mark fallbacks */
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luaI_invalidaterefs();
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recovered += lua_strcollector();
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recovered += lua_hashcollector();
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recovered += luaI_funccollector();
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return recovered;
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}
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void lua_pack (void)
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{
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static unsigned long block = GARBAGE_BLOCK;
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static unsigned long nentity = 0; /* total of strings, arrays, etc */
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unsigned long recovered = 0;
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if (nentity++ < block) return;
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recovered = luaI_collectgarbage();
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block = block*2*(1.0 - (float)recovered/nentity);
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nentity -= recovered;
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}
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/*
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** Internal function: return next global variable
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*/
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static void lua_nextvar (void)
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{
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Word next;
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lua_Object o = lua_getparam(1);
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if (o == LUA_NOOBJECT)
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lua_error("too few arguments to function `nextvar'");
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if (lua_getparam(2) != LUA_NOOBJECT)
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lua_error("too many arguments to function `nextvar'");
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if (lua_isnil(o))
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next = 0;
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else if (!lua_isstring(o))
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{
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lua_error("incorrect argument to function `nextvar'");
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return; /* to avoid warnings */
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}
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else
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next = luaI_findsymbolbyname(lua_getstring(o)) + 1;
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while (next < lua_ntable && s_tag(next) == LUA_T_NIL) next++;
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if (next >= lua_ntable)
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{
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lua_pushnil();
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lua_pushnil();
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}
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else
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{
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lua_pushstring(lua_table[next].varname->str);
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luaI_pushobject(&s_object(next));
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}
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}
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static Object *functofind;
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static int checkfunc (Object *o)
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{
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if (o->tag == LUA_T_FUNCTION)
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return
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((functofind->tag == LUA_T_FUNCTION || functofind->tag == LUA_T_MARK)
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&& (functofind->value.tf == o->value.tf));
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if (o->tag == LUA_T_CFUNCTION)
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return
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((functofind->tag == LUA_T_CFUNCTION || functofind->tag == LUA_T_CMARK)
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&& (functofind->value.f == o->value.f));
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return 0;
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}
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char *lua_getobjname (lua_Object o, char **name)
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{ /* try to find a name for given function */
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functofind = luaI_Address(o);
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if ((*name = luaI_travfallbacks(checkfunc)) != NULL)
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return "fallback";
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else if ((*name = lua_travsymbol(checkfunc)) != NULL)
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return "global";
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else return "";
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}
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