mirror of https://github.com/lua/lua.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
302 lines
8.1 KiB
302 lines
8.1 KiB
/*
|
|
** $Id: ltable.c,v 1.82 2001/06/26 13:20:45 roberto Exp roberto $
|
|
** Lua tables (hash)
|
|
** See Copyright Notice in lua.h
|
|
*/
|
|
|
|
|
|
/*
|
|
** Implementation of tables (aka arrays, objects, or hash tables);
|
|
** uses a mix of chained scatter table with Brent's variation.
|
|
** A main invariant of these tables is that, if an element is not
|
|
** in its main position (i.e. the `original' position that its hash gives
|
|
** to it), then the colliding element is in its own main position.
|
|
** In other words, there are collisions only when two elements have the
|
|
** same main position (i.e. the same hash values for that table size).
|
|
** Because of that, the load factor of these tables can be 100% without
|
|
** performance penalties.
|
|
*/
|
|
|
|
|
|
#define LUA_PRIVATE
|
|
#include "lua.h"
|
|
|
|
#include "ldo.h"
|
|
#include "lmem.h"
|
|
#include "lobject.h"
|
|
#include "lstate.h"
|
|
#include "ltable.h"
|
|
|
|
|
|
|
|
#define TagDefault LUA_TTABLE
|
|
|
|
|
|
#define hashnum(t,n) (node(t, lmod((lu_hash)(ls_hash)(n), t->size)))
|
|
#define hashstr(t,str) (node(t, lmod((str)->tsv.hash, t->size)))
|
|
#define hashpointer(t,p) (node(t, lmod(IntPoint(p), t->size)))
|
|
|
|
|
|
/*
|
|
** returns the `main' position of an element in a table (that is, the index
|
|
** of its hash value)
|
|
*/
|
|
Node *luaH_mainposition (const Hash *t, const TObject *key) {
|
|
switch (ttype(key)) {
|
|
case LUA_TNUMBER:
|
|
return hashnum(t, nvalue(key));
|
|
case LUA_TSTRING:
|
|
return hashstr(t, tsvalue(key));
|
|
default: /* all other types are hashed as (void *) */
|
|
return hashpointer(t, tsvalue(key));
|
|
}
|
|
}
|
|
|
|
|
|
Node *luaH_next (lua_State *L, Hash *t, const TObject *key) {
|
|
int i;
|
|
if (ttype(key) == LUA_TNIL)
|
|
i = 0; /* first iteration */
|
|
else {
|
|
const TObject *v = luaH_get(t, key);
|
|
if (v == &luaO_nilobject)
|
|
luaD_error(L, l_s("invalid key for `next'"));
|
|
i = (int)(((const lu_byte *)v -
|
|
(const lu_byte *)(val(node(t, 0)))) / sizeof(Node)) + 1;
|
|
}
|
|
for (; i<t->size; i++) {
|
|
Node *n = node(t, i);
|
|
if (ttype(val(n)) != LUA_TNIL)
|
|
return n;
|
|
}
|
|
return NULL; /* no more elements */
|
|
}
|
|
|
|
|
|
int luaH_nexti (Hash *t, int i) {
|
|
while ((++i)<t->size) {
|
|
if (ttype(val(node(t, i))) != LUA_TNIL) /* a non-nil value? */
|
|
return i;
|
|
}
|
|
return -1; /* no more elements */
|
|
}
|
|
|
|
|
|
#define check_grow(L, p, n) \
|
|
if ((p) >= MAX_INT/(n)) luaD_error(L, l_s("table overflow"));
|
|
|
|
/*
|
|
** returns smaller power of 2 larger than `n' (minimum is MINPOWER2)
|
|
*/
|
|
static int power2 (lua_State *L, int n) {
|
|
int p = MINPOWER2;
|
|
while (p <= n) {
|
|
check_grow(L, p, 2);
|
|
p *= 2;
|
|
}
|
|
return p;
|
|
}
|
|
|
|
|
|
static void setnodevector (lua_State *L, Hash *t, int size) {
|
|
int i;
|
|
t->node = luaM_newvector(L, size, Node);
|
|
for (i=0; i<size; i++) {
|
|
t->node[i].next = NULL;
|
|
setnilvalue(key(node(t, i)));
|
|
setnilvalue(val(node(t, i)));
|
|
}
|
|
t->size = size;
|
|
t->firstfree = node(t, size-1); /* first free position to be used */
|
|
}
|
|
|
|
|
|
Hash *luaH_new (lua_State *L, int size) {
|
|
Hash *t = luaM_new(L, Hash);
|
|
t->htag = TagDefault;
|
|
t->next = G(L)->roottable;
|
|
G(L)->roottable = t;
|
|
t->mark = t;
|
|
t->size = 0;
|
|
t->weakmode = 0;
|
|
t->node = NULL;
|
|
setnodevector(L, t, power2(L, size));
|
|
return t;
|
|
}
|
|
|
|
|
|
void luaH_free (lua_State *L, Hash *t) {
|
|
luaM_freearray(L, t->node, t->size, Node);
|
|
luaM_freelem(L, t, Hash);
|
|
}
|
|
|
|
|
|
static int numuse (const Hash *t) {
|
|
Node *v = t->node;
|
|
int size = t->size;
|
|
int realuse = 0;
|
|
int i;
|
|
for (i=0; i<size; i++) {
|
|
if (ttype(&v[i].val) != LUA_TNIL)
|
|
realuse++;
|
|
}
|
|
return realuse;
|
|
}
|
|
|
|
|
|
static void rehash (lua_State *L, Hash *t) {
|
|
int oldsize = t->size;
|
|
Node *nold = t->node;
|
|
int nelems = numuse(t);
|
|
int i;
|
|
lua_assert(nelems<=oldsize);
|
|
if (nelems >= oldsize-oldsize/4) { /* using more than 3/4? */
|
|
check_grow(L, oldsize, 2);
|
|
setnodevector(L, t, oldsize*2); /* grow array */
|
|
}
|
|
else if (nelems <= oldsize/4 && /* less than 1/4? */
|
|
oldsize > MINPOWER2)
|
|
setnodevector(L, t, oldsize/2); /* shrink array */
|
|
else
|
|
setnodevector(L, t, oldsize); /* just rehash; keep the same size */
|
|
for (i=0; i<oldsize; i++) {
|
|
Node *old = nold+i;
|
|
if (ttype(val(old)) != LUA_TNIL) {
|
|
TObject *v = luaH_set(L, t, key(old));
|
|
setobj(v, val(old));
|
|
}
|
|
}
|
|
luaM_freearray(L, nold, oldsize, Node); /* free old array */
|
|
}
|
|
|
|
|
|
/*
|
|
** inserts a new key into a hash table; first, check whether key's main
|
|
** position is free. If not, check whether colliding node is in its main
|
|
** position or not: if it is not, move colliding node to an empty place and
|
|
** put new key in its main position; otherwise (colliding node is in its main
|
|
** position), new key goes to an empty position.
|
|
*/
|
|
static TObject *newkey (lua_State *L, Hash *t, const TObject *key) {
|
|
Node *mp = luaH_mainposition(t, key);
|
|
if (ttype(val(mp)) != LUA_TNIL) { /* main position is not free? */
|
|
Node *othern = luaH_mainposition(t, key(mp)); /* `mp' of colliding node */
|
|
Node *n = t->firstfree; /* get a free place */
|
|
if (othern != mp) { /* is colliding node out of its main position? */
|
|
/* yes; move colliding node into free position */
|
|
while (othern->next != mp) othern = othern->next; /* find previous */
|
|
othern->next = n; /* redo the chain with `n' in place of `mp' */
|
|
*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
|
|
mp->next = NULL; /* now `mp' is free */
|
|
setnilvalue(val(mp));
|
|
}
|
|
else { /* colliding node is in its own main position */
|
|
/* new node will go into free position */
|
|
n->next = mp->next; /* chain new position */
|
|
mp->next = n;
|
|
mp = n;
|
|
}
|
|
}
|
|
setobj(key(mp), key);
|
|
lua_assert(ttype(val(mp)) == LUA_TNIL);
|
|
for (;;) { /* correct `firstfree' */
|
|
if (ttype(key(t->firstfree)) == LUA_TNIL)
|
|
return val(mp); /* OK; table still has a free place */
|
|
else if (t->firstfree == t->node) break; /* cannot decrement from here */
|
|
else (t->firstfree)--;
|
|
}
|
|
rehash(L, t); /* no more free places */
|
|
return luaH_set(L, t, key); /* `rehash' invalidates this insertion */
|
|
}
|
|
|
|
|
|
/*
|
|
** generic search function
|
|
*/
|
|
static const TObject *luaH_getany (Hash *t, const TObject *key) {
|
|
if (ttype(key) == LUA_TNIL) return &luaO_nilobject;
|
|
else {
|
|
Node *n = luaH_mainposition(t, key);
|
|
do { /* check whether `key' is somewhere in the chain */
|
|
if (luaO_equalObj(key(n), key)) return val(n); /* that's it */
|
|
else n = n->next;
|
|
} while (n);
|
|
return &luaO_nilobject;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
** search function for integers
|
|
*/
|
|
const TObject *luaH_getnum (Hash *t, int key) {
|
|
Node *n = hashnum(t, key);
|
|
do { /* check whether `key' is somewhere in the chain */
|
|
if (ttype(key(n)) == LUA_TNUMBER && nvalue(key(n)) == (lua_Number)key)
|
|
return val(n); /* that's it */
|
|
else n = n->next;
|
|
} while (n);
|
|
return &luaO_nilobject;
|
|
}
|
|
|
|
|
|
/*
|
|
** search function for strings
|
|
*/
|
|
const TObject *luaH_getstr (Hash *t, TString *key) {
|
|
Node *n = hashstr(t, key);
|
|
do { /* check whether `key' is somewhere in the chain */
|
|
if (ttype(key(n)) == LUA_TSTRING && tsvalue(key(n)) == key)
|
|
return val(n); /* that's it */
|
|
else n = n->next;
|
|
} while (n);
|
|
return &luaO_nilobject;
|
|
}
|
|
|
|
|
|
/*
|
|
** main search function
|
|
*/
|
|
const TObject *luaH_get (Hash *t, const TObject *key) {
|
|
switch (ttype(key)) {
|
|
case LUA_TSTRING: return luaH_getstr(t, tsvalue(key));
|
|
case LUA_TNUMBER: {
|
|
int k = (int)nvalue(key);
|
|
if ((lua_Number)k == nvalue(key)) /* is an integer index? */
|
|
return luaH_getnum(t, k); /* use specialized version */
|
|
/* else go through */
|
|
}
|
|
default: return luaH_getany(t, key);
|
|
}
|
|
}
|
|
|
|
|
|
TObject *luaH_set (lua_State *L, Hash *t, const TObject *key) {
|
|
const TObject *p = luaH_get(t, key);
|
|
if (p != &luaO_nilobject) return (TObject *)p;
|
|
else if (ttype(key) == LUA_TNIL) luaD_error(L, l_s("table index is nil"));
|
|
return newkey(L, t, key);
|
|
}
|
|
|
|
|
|
TObject *luaH_setstr (lua_State *L, Hash *t, TString *key) {
|
|
const TObject *p = luaH_getstr(t, key);
|
|
if (p != &luaO_nilobject) return (TObject *)p;
|
|
else {
|
|
TObject k;
|
|
setsvalue(&k, key);
|
|
return newkey(L, t, &k);
|
|
}
|
|
}
|
|
|
|
|
|
TObject *luaH_setnum (lua_State *L, Hash *t, int key) {
|
|
const TObject *p = luaH_getnum(t, key);
|
|
if (p != &luaO_nilobject) return (TObject *)p;
|
|
else {
|
|
TObject k;
|
|
setnvalue(&k, key);
|
|
return newkey(L, t, &k);
|
|
}
|
|
}
|
|
|
|
|