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/*
** hash.c
** hash manager for lua
*/
char *rcs_hash="$Id: hash.c,v 2.31 1996/07/12 20:00:26 roberto Exp roberto $";
#include "mem.h"
#include "opcode.h"
#include "hash.h"
#include "table.h"
#include "lua.h"
#define nhash(t) ((t)->nhash)
#define nuse(t) ((t)->nuse)
#define markarray(t) ((t)->mark)
#define nodevector(t) ((t)->node)
#define node(t,i) (&(t)->node[i])
#define ref(n) (&(n)->ref)
#define val(n) (&(n)->val)
#define REHASH_LIMIT 0.70 /* avoid more than this % full */
static Hash *listhead = NULL;
/* hash dimensions values */
static Long dimensions[] =
{3L, 5L, 7L, 11L, 23L, 47L, 97L, 197L, 397L, 797L, 1597L, 3203L, 6421L,
12853L, 25717L, 51437L, 102811L, 205619L, 411233L, 822433L,
1644817L, 3289613L, 6579211L, 13158023L, MAX_INT};
int luaI_redimension (int nhash)
{
int i;
for (i=0; dimensions[i]<MAX_INT; i++)
{
if (dimensions[i] > nhash)
return dimensions[i];
}
lua_error("table overflow");
return 0; /* to avoid warnings */
}
static int hashindex (Hash *t, Object *ref) /* hash function */
{
long int h;
switch (tag(ref)) {
case LUA_T_NIL:
lua_error ("unexpected type to index table");
h = 0; /* UNREACHEABLE */
case LUA_T_NUMBER:
h = (long int)nvalue(ref); break;
case LUA_T_STRING:
h = tsvalue(ref)->hash; break;
case LUA_T_FUNCTION:
h = (IntPoint)ref->value.tf; break;
case LUA_T_CFUNCTION:
h = (IntPoint)fvalue(ref); break;
case LUA_T_ARRAY:
h = (IntPoint)avalue(ref); break;
default: /* user data */
h = (IntPoint)uvalue(ref); break;
}
if (h < 0) h = -h;
return h%nhash(t); /* make it a valid index */
}
int lua_equalObj (Object *t1, Object *t2)
{
if (tag(t1) != tag(t2)) return 0;
switch (tag(t1))
{
case LUA_T_NIL: return 1;
case LUA_T_NUMBER: return nvalue(t1) == nvalue(t2);
case LUA_T_STRING: return svalue(t1) == svalue(t2);
case LUA_T_ARRAY: return avalue(t1) == avalue(t2);
case LUA_T_FUNCTION: return t1->value.tf == t2->value.tf;
case LUA_T_CFUNCTION: return fvalue(t1) == fvalue(t2);
default: return uvalue(t1) == uvalue(t2);
}
}
static int present (Hash *t, Object *ref)
{
int h = hashindex(t, ref);
while (tag(ref(node(t, h))) != LUA_T_NIL)
{
if (lua_equalObj(ref, ref(node(t, h))))
return h;
h = (h+1) % nhash(t);
}
return h;
}
/*
** Alloc a vector node
*/
static Node *hashnodecreate (int nhash)
{
int i;
Node *v = newvector (nhash, Node);
for (i=0; i<nhash; i++)
tag(ref(&v[i])) = LUA_T_NIL;
return v;
}
/*
** Create a new hash. Return the hash pointer or NULL on error.
*/
static Hash *hashcreate (int nhash)
{
Hash *t = new(Hash);
nhash = luaI_redimension((int)((float)nhash/REHASH_LIMIT));
nodevector(t) = hashnodecreate(nhash);
nhash(t) = nhash;
nuse(t) = 0;
markarray(t) = 0;
return t;
}
/*
** Delete a hash
*/
static void hashdelete (Hash *t)
{
luaI_free (nodevector(t));
luaI_free(t);
}
/*
** Mark a hash and check its elements
*/
void lua_hashmark (Hash *h)
{
if (markarray(h) == 0)
{
int i;
markarray(h) = 1;
for (i=0; i<nhash(h); i++)
{
Node *n = node(h,i);
if (tag(ref(n)) != LUA_T_NIL)
{
lua_markobject(&n->ref);
lua_markobject(&n->val);
}
}
}
}
static void call_fallbacks (void)
{
Hash *curr_array;
Object t;
tag(&t) = LUA_T_ARRAY;
for (curr_array = listhead; curr_array; curr_array = curr_array->next)
if (markarray(curr_array) != 1)
{
avalue(&t) = curr_array;
luaI_gcFB(&t);
}
tag(&t) = LUA_T_NIL;
luaI_gcFB(&t); /* end of list */
}
/*
** Garbage collection to arrays
** Delete all unmarked arrays.
*/
Long lua_hashcollector (void)
{
Hash *curr_array = listhead, *prev = NULL;
Long counter = 0;
call_fallbacks();
while (curr_array != NULL)
{
Hash *next = curr_array->next;
if (markarray(curr_array) != 1)
{
if (prev == NULL) listhead = next;
else prev->next = next;
hashdelete(curr_array);
++counter;
}
else
{
markarray(curr_array) = 0;
prev = curr_array;
}
curr_array = next;
}
return counter;
}
/*
** Create a new array
** This function inserts the new array in the array list. It also
** executes garbage collection if the number of arrays created
** exceed a pre-defined range.
*/
Hash *lua_createarray (int nhash)
{
Hash *array;
lua_pack();
array = hashcreate(nhash);
array->next = listhead;
listhead = array;
return array;
}
/*
** Re-hash
*/
static void rehash (Hash *t)
{
int i;
int nold = nhash(t);
Node *vold = nodevector(t);
nhash(t) = luaI_redimension(nhash(t));
nodevector(t) = hashnodecreate(nhash(t));
for (i=0; i<nold; i++)
{
Node *n = vold+i;
if (tag(ref(n)) != LUA_T_NIL && tag(val(n)) != LUA_T_NIL)
*node(t, present(t, ref(n))) = *n; /* copy old node to new hahs */
}
luaI_free(vold);
}
/*
** If the hash node is present, return its pointer, otherwise return
** null.
*/
Object *lua_hashget (Hash *t, Object *ref)
{
int h = present(t, ref);
if (tag(ref(node(t, h))) != LUA_T_NIL) return val(node(t, h));
else return NULL;
}
/*
** If the hash node is present, return its pointer, otherwise create a new
** node for the given reference and also return its pointer.
*/
Object *lua_hashdefine (Hash *t, Object *ref)
{
int h;
Node *n;
h = present(t, ref);
n = node(t, h);
if (tag(ref(n)) == LUA_T_NIL)
{
nuse(t)++;
if ((float)nuse(t) > (float)nhash(t)*REHASH_LIMIT)
{
rehash(t);
h = present(t, ref);
n = node(t, h);
}
*ref(n) = *ref;
tag(val(n)) = LUA_T_NIL;
}
return (val(n));
}
/*
** Internal function to manipulate arrays.
** Given an array object and a reference value, return the next element
** in the hash.
** This function pushs the element value and its reference to the stack.
*/
static void hashnext (Hash *t, int i)
{
if (i >= nhash(t))
return;
while (tag(ref(node(t,i))) == LUA_T_NIL || tag(val(node(t,i))) == LUA_T_NIL)
{
if (++i >= nhash(t))
return;
}
luaI_pushobject(ref(node(t,i)));
luaI_pushobject(val(node(t,i)));
}
void lua_next (void)
{
Hash *t;
lua_Object o = lua_getparam(1);
lua_Object r = lua_getparam(2);
if (o == LUA_NOOBJECT || r == LUA_NOOBJECT)
lua_error ("too few arguments to function `next'");
if (lua_getparam(3) != LUA_NOOBJECT)
lua_error ("too many arguments to function `next'");
if (!lua_istable(o))
lua_error ("first argument of function `next' is not a table");
t = avalue(luaI_Address(o));
if (lua_isnil(r))
{
hashnext(t, 0);
}
else
{
int h = present (t, luaI_Address(r));
hashnext(t, h+1);
}
}