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30 lines
735 B
30 lines
735 B
/*
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** $Id: ltable.h,v 1.9 1999/01/25 12:30:11 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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#ifndef ltable_h
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#define ltable_h
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#include "lobject.h"
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#define node(t,i) (&(t)->node[i])
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#define ref(n) (&(n)->ref)
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#define val(n) (&(n)->val)
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#define nhash(t) ((t)->nhash)
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#define luaH_get(t,ref) (val(luaH_present((t), (ref))))
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#define luaH_move(t,from,to) (luaH_setint(t, to, luaH_getint(t, from)))
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Hash *luaH_new (int nhash);
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void luaH_free (Hash *frees);
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Node *luaH_present (Hash *t, TObject *key);
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void luaH_set (Hash *t, TObject *ref, TObject *val);
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Node *luaH_next (Hash *t, TObject *r);
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void luaH_setint (Hash *t, int ref, TObject *val);
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TObject *luaH_getint (Hash *t, int ref);
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#endif
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