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48 lines
1.4 KiB
48 lines
1.4 KiB
/*
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** $Id: lundump.h,v 1.13 1999/03/29 16:16:18 lhf Exp lhf $
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** load pre-compiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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#ifndef lundump_h
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#define lundump_h
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#include "lobject.h"
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#include "lzio.h"
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TProtoFunc* luaU_undump1 (ZIO* Z); /* load one chunk */
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void luaU_badconstant (char* s, int i, TObject* o, TProtoFunc* tf);
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/* handle cases that cannot happen */
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/* definitions for headers of binary files */
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#define VERSION 0x32 /* last format change was in 3.2 */
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#define VERSION0 0x32 /* last major change was in 3.2 */
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#define ID_CHUNK 27 /* binary files start with ESC... */
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#define SIGNATURE "Lua" /* ...followed by this signature */
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/* formats for error messages */
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#define SOURCE "<%s:%d>"
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#define IN " in %p " SOURCE
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#define INLOC tf,tf->source->str,tf->lineDefined
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/* format for numbers in listings and error messages */
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#ifndef NUMBER_FMT
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#define NUMBER_FMT "%.16g" /* LUA_NUMBER */
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#endif
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/* LUA_NUMBER
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* by default, numbers are stored in precompiled chunks as decimal strings.
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* this is completely portable and fast enough for most applications.
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* if you want to use this default, do nothing.
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* if you want additional speed at the expense of portability, move the line
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* below out of this comment.
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#define LUAC_NATIVE
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*/
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#ifdef LUAC_NATIVE
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/* a multiple of PI for testing number representation */
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/* multiplying by 1E8 gives non-trivial integer values */
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#define TEST_NUMBER 3.14159265358979323846E8
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#endif
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#endif
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