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39 lines
1.0 KiB
39 lines
1.0 KiB
/*
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** mem.c
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** memory manager for lua
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** $Id: mem.h,v 1.7 1996/04/22 18:00:37 roberto Exp roberto $
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*/
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#ifndef mem_h
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#define mem_h
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#ifndef NULL
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#define NULL 0
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#endif
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/* memory error messages */
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#define codeEM "code size overflow"
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#define symbolEM "symbol table overflow"
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#define constantEM "constant table overflow"
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#define stackEM "stack size overflow"
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#define lexEM "lex buffer overflow"
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#define refEM "reference table overflow"
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#define tableEM "table overflow"
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#define memEM "not enough memory"
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void luaI_free (void *block);
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void *luaI_realloc (void *oldblock, unsigned long size);
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void *luaI_buffer (unsigned long size);
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int luaI_growvector (void **block, unsigned long nelems, int size,
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char *errormsg, unsigned long limit);
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#define luaI_malloc(s) luaI_realloc(NULL, (s))
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#define new(s) ((s *)luaI_malloc(sizeof(s)))
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#define newvector(n,s) ((s *)luaI_malloc((n)*sizeof(s)))
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#define growvector(old,n,s,e,l) \
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(luaI_growvector((void**)old,n,sizeof(s),e,l))
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#endif
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